Opelkuh
3f8454cb76
Remove abstract from ParticleSpewer
2021-09-19 03:19:16 +02:00
Dean Herbert
2df4073946
SpawnParticle
-> CreateParticle
(and set time outside of virtual
call)
...
Allows easier overriding (no need to call the `base.CreateParticle` call
and worry about overwriting the time value.
2021-09-16 16:52:46 +09:00
Dean Herbert
29ce2f05bd
Remove implied defaults
2021-09-16 16:44:46 +09:00
Opelkuh
32d65adb35
Fix cursor particle scale
2021-09-15 21:22:37 +02:00
Opelkuh
d13ff12a3e
Remove hardcoded particle scale
2021-09-14 00:36:52 +02:00
Opelkuh
c4886be7e1
Add StarBreakAdditive
config support
2021-09-14 00:36:01 +02:00
Opelkuh
9fd616c578
Tiny refactor
2021-09-14 00:16:42 +02:00
Opelkuh
224244801f
Remove Particles namespace
2021-09-13 21:44:27 +02:00
Opelkuh
16f98357e6
Add cursor particles tests
2021-09-13 21:44:25 +02:00
Opelkuh
82d16ab394
Fix LegacyCursorParticles
texture null reference
2021-09-13 21:44:24 +02:00
Opelkuh
a688e69859
Scale down cursor particles
2021-09-13 21:44:24 +02:00
Opelkuh
911282234e
Rename legacy cursor particle classes
2021-09-13 21:44:23 +02:00
Opelkuh
8862d3fa1e
Add OsuSkinComponents.CursorParticles
2021-09-13 21:44:23 +02:00
Opelkuh
99eff4f41f
Move cursor particles under OsuCursorContainer
2021-09-13 21:44:22 +02:00
Opelkuh
c2f7b01ca4
Change particle AngularVelocity
into StartAngle
and EndAngle
2021-09-13 21:44:21 +02:00
Opelkuh
6d68da8ff0
Remove StartScale
from ParticleSpewer
particles
2021-09-13 21:44:20 +02:00
Opelkuh
db662f8c5c
Add ParticleParent
option to ParticleSpewer
2021-09-13 21:44:20 +02:00
Opelkuh
5b1b36436f
Add cursor velocity to star particles
2021-09-13 21:44:19 +02:00
Opelkuh
ee4006f3d7
Add legacy cursor star particles
2021-09-13 21:44:18 +02:00
Dean Herbert
25420af078
Rename method to drop redundant ruleset suffix
2021-09-05 13:34:23 +09:00
Bartłomiej Dach
a2d2ed2ef6
Add stack leniency setting for osu!
2021-09-02 23:29:14 +02:00
Dean Herbert
b907c2f4f6
Fix osu! judgements getting scaled twice over different durations
2021-09-02 16:31:43 +09:00
Dean Herbert
4f9c3fde07
Move alpha adjustment back to LegacySliderBody
to correctly handle default legacy skin
2021-09-01 15:10:56 +09:00
Dean Herbert
7a447f5128
Mark SankingSliderBody
as abstract
2021-09-01 15:10:24 +09:00
Dean Herbert
3f93aa1507
Fix traceable sliders incorrectly being opaque
...
Closes https://github.com/ppy/osu/issues/14449 .
Regressed in https://github.com/ppy/osu/pull/14205 .
2021-08-31 20:13:54 +09:00
Dan Balasescu
f0296e5d12
Merge branch 'master' into avoid-default-skin-judgement-transform-overhead
2021-08-27 10:02:40 +09:00
Dan Balasescu
a28bc9f6b2
Merge branch 'master' into path-control-point-bindable-removal
2021-08-27 09:37:37 +09:00
Salman Ahmed
b9ea984c36
Remove redundant default value
2021-08-26 08:18:58 +03:00
Dean Herbert
17f6efc6fe
Fix missed cases of incorrect .Value
usage
...
Changing from `Bindable` to `Nullable` comes with its issues...
2021-08-26 14:02:57 +09:00
Dean Herbert
8cfb3d456b
Avoid expensive text spacing transforms for now
2021-08-26 13:15:27 +09:00
Dean Herbert
69064c1938
Avoid unnecessary unbind operations when constructing FollowPointLifetimeEntry
2021-08-26 12:35:31 +09:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
...
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Dan Balasescu
6128a38054
Merge branch 'master' into cursor-trail-middle
2021-08-20 13:28:51 +09:00
ekrctb
3d88a745cd
Fix osu editor transforms not specified in the absolute time
2021-08-18 14:27:16 +09:00
Xexxar
9b21016eed
accidently renamed osuStrainSkill, fixed
2021-08-16 22:46:56 +00:00
Xexxar
5561e4852e
removed stuff
2021-08-16 22:23:40 +00:00
Xexxar
ae076c9a4e
merged latest ppy/master
2021-08-16 22:20:12 +00:00
Xexxar
176b3e7533
changed decay system to allow for customizing the currentStrain
2021-08-16 22:14:29 +00:00
Endrik Tombak
ef367c6547
Move implementation to be legacy only
2021-08-16 22:52:19 +03:00
Endrik Tombak
314c342841
Avoid drawing segments of cursor trail near current cursor position
2021-08-16 22:13:01 +03:00
Xexxar
7d46b3f9c5
initial testing and debugging
2021-08-16 16:06:50 +00:00
Xexxar
19cdd5c323
recoded and added rhythm complexity calculator (untested)
2021-08-16 15:25:35 +00:00
emu1337
df6e4664e0
changed history length in speed
2021-08-16 16:42:07 +02:00
emu1337
29a22bd11f
added rhythm multiplier for strain sections
2021-08-15 20:48:00 +02:00
Dean Herbert
8742fa3f68
Merge pull request #13971 from aitani9/fix-blinds-barrel-roll-compatibility
...
Make blinds move correctly when barrel roll mod is active
2021-08-13 18:48:13 +09:00
smoogipoo
55ddc2c6e3
Merge branch 'master' into fix-blinds-barrel-roll-compatibility
2021-08-13 12:45:04 +09:00
smoogipoo
7cc0a2a76f
Refactor to fix InterpolateMovements=false
2021-08-13 12:10:33 +09:00
smoogipoo
5241029513
Use new FadeExponent shader uniform
2021-08-13 10:27:26 +09:00
TheOmyNomy
1069f9d501
Always add cursor trail for legacy cursor with disjoint trail
2021-08-13 00:13:03 +10:00
smoogipoo
fbaa480b3e
Fix out-of-order hits in editor causing exceptions
2021-08-12 10:08:54 +09:00