smoogipoo
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4ef7ab2872
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Fix tests
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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bad48d6d44
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Merge branch 'master' into scoring-standardisation
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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bc8f6a58fd
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Update PF/SD with new hit results
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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31fae045fa
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Update judgement processors with new hit results
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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a1394c1830
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Fix a few missed judgements
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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6264a01ecc
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Add guard against using the wrong hit result
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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c45b5690cf
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Use new hit results in taiko
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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a77741927c
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Use new hit results in osu
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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b1877b649b
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Use new hit results in mania
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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4ca9a69de2
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Use new hit results in catch
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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519f376e7b
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Standardise Judgement across all rulesets
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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07226c79b6
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Add xmldocs
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2020-09-29 16:33:23 +09:00 |
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smoogipoo
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cee58e89a3
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Pad hit results
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2020-09-29 16:32:02 +09:00 |
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Dean Herbert
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2f26728cdb
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Add test coverage of editor sample playback
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2020-09-29 15:29:56 +09:00 |
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Dean Herbert
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5d1c377379
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Fix HitObject samples getting stuck in a playing state on seeking far into the future
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2020-09-29 15:07:55 +09:00 |
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smoogipoo
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1a70002cdd
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Split ignore into hit/miss
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2020-09-29 14:41:50 +09:00 |
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Dean Herbert
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56c8e4dacf
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Fix failing tests
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2020-09-29 14:25:39 +09:00 |
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Dean Herbert
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136843c8e4
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Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
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2020-09-29 14:25:39 +09:00 |
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Dean Herbert
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74e74e1c31
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Fix pause loop sound not working because paused
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2020-09-29 14:20:41 +09:00 |
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Dean Herbert
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c5f6b77bba
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Add missing cached type
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2020-09-29 13:42:17 +09:00 |
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Dean Herbert
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d6f3beffb6
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Use existing bindable flow instead
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2020-09-29 12:50:17 +09:00 |
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Dean Herbert
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585b857a0c
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Handle paused state correctly
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2020-09-29 12:17:38 +09:00 |
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Dean Herbert
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cc9bf67d42
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Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
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2020-09-29 12:10:24 +09:00 |
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Bartłomiej Dach
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2fb9a5d734
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Remove no longer required field
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2020-09-28 17:53:32 +02:00 |
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Bartłomiej Dach
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f6f267a43a
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Switch to strong sprite exactly once
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2020-09-28 17:53:12 +02:00 |
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Bartłomiej Dach
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0900661b23
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Use IsHit for strong hit instead of checking result type
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2020-09-28 16:34:04 +02:00 |
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Bartłomiej Dach
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40dea0e2db
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Merge branch 'master' into taiko-explosion-rework
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2020-09-28 16:32:15 +02:00 |
|
Dan Balasescu
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66e89f56d9
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Merge pull request #10280 from peppy/editor-fix-spinner-extending
Fix extending spinners in editor causing them to disappear temporarily
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2020-09-28 19:41:44 +09:00 |
|
Max Hübner
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54852991f3
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Move SpinnerNoBlink to OsuSkinConfiguration
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2020-09-28 12:24:30 +02:00 |
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Max Hübner
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40a4654ef9
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Invert spinnerNoBlink to spinnerBlink locally
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2020-09-28 12:21:43 +02:00 |
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Dan Balasescu
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892806f060
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Merge pull request #10281 from peppy/editor-fix-slider-drag-after-snaking
Fix sliders not dragging correctly after snaking has begun
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2020-09-28 18:22:55 +09:00 |
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Dean Herbert
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4f0c0ea5f9
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Fix hit samples playing while paused / seeking in the editor
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2020-09-28 18:17:47 +09:00 |
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smoogipoo
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b6bc829bd5
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Guard against nulls (load not run)
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2020-09-28 17:46:22 +09:00 |
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Dean Herbert
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fd58a24183
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Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
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2020-09-28 17:45:48 +09:00 |
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Dan Balasescu
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1b6ef60f36
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Merge branch 'master' into editor-fix-slider-drag-after-snaking
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2020-09-28 17:45:04 +09:00 |
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Dan Balasescu
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2f5a2d3bba
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Merge pull request #10277 from peppy/editor-implicit-autoplay
Add autoplay support to editor
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2020-09-28 17:41:26 +09:00 |
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Dean Herbert
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e60e47ff66
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Unbind events on disposal
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2020-09-28 17:41:10 +09:00 |
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Dean Herbert
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63b5b8b841
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Fix sliders not dragging correctly after snaking has begun
Closes #10278.
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2020-09-28 17:33:00 +09:00 |
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Dean Herbert
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8692c24dfc
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Fix extending spinners in editor causing them to disappear temporarily
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2020-09-28 17:20:36 +09:00 |
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Dan Balasescu
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89c8fca3fa
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Merge pull request #10270 from peppy/editor-fix-noop-states-saving
Avoid saving state changes if nothing has changed (via binary comparison)
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2020-09-28 17:03:50 +09:00 |
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Dan Balasescu
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06ab33645e
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Merge branch 'master' into editor-implicit-autoplay
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2020-09-28 16:43:08 +09:00 |
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Dean Herbert
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5237fa7bf2
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Remove unused local in case statement
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2020-09-28 16:37:54 +09:00 |
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Dan Balasescu
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5cceb3c724
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Merge pull request #10273 from peppy/editor-fix-missing-update-after-drag
Trigger a hitobject update after blueprint drag ends
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2020-09-28 16:34:23 +09:00 |
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Dan Balasescu
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895828c06a
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Merge pull request #10274 from peppy/autoplay-fix-empty-generation
Fix autoplay generators failing on empty hitobjects lists
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2020-09-28 16:34:10 +09:00 |
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Dan Balasescu
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ef195015c0
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Merge pull request #10275 from peppy/frame-stability-attach-without-enabling
Allow attaching a replay to a FrameStabilityContainer when FrameStablePlayback is off
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2020-09-28 16:33:55 +09:00 |
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Dean Herbert
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467a16bf75
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Fix fade out extension logic (and make it generally look better for sliders)
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2020-09-28 16:21:20 +09:00 |
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Dan Balasescu
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3fd8830f5b
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Merge pull request #10271 from peppy/editor-fix-unnecessary-updates
Avoid unnecessary object updates from SelectionHandlers
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2020-09-28 16:13:26 +09:00 |
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Dean Herbert
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7949eabaac
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Remove left-over using
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2020-09-28 15:49:45 +09:00 |
|
Dean Herbert
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524c2b678c
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Forcefully regenerate autoplay on editor changes
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2020-09-28 15:48:42 +09:00 |
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Dean Herbert
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ff7c904996
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Add autoplay mod in editor specific ruleset construction
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2020-09-28 15:48:42 +09:00 |
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