smoogipoo
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c9e4a07e12
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Merge remote-tracking branch 'origin/master' into remove-approachcircle-hax
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/OsuEditPlayfield.cs
# osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
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2018-04-20 18:04:43 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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smoogipoo
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cea3e1c7f5
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Remove now unnecessary approachcircle proxy disables
Prereqs:
- [ ] ppy/osu-framework#1505
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2018-04-09 18:44:50 +09:00 |
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smoogipoo
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d4cb00e08f
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Don't display judgements in OsuEditPlayfield
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2018-04-04 17:12:41 +09:00 |
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smoogipoo
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187a025d36
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Make hitobjects sorted by their start times
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2018-03-29 16:07:31 +09:00 |
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Dean Herbert
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b62ed004f2
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Remove judgements when deciding a new judgement for a HitObject
Generally happens when rewinding.
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2018-03-07 19:14:42 +09:00 |
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smoogipoo
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ef11ce3dd1
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Remove Size override from OsuPlayfield
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2018-02-19 17:02:27 +09:00 |
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smoogipoo
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c309cc9454
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Privatise OnJudgements as much as possible
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2018-01-16 15:37:32 +09:00 |
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smoogipoo
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8c5ef0a330
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Remove base OnJudgement from Playfield to properly accomodate nested playfields
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2018-01-15 20:48:57 +09:00 |
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smoogipoo
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512e4d2c9f
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Rewrite the way that cursor overrides are done game-wide
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2018-01-12 18:13:17 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
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def2e5bd17
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Make editor discard approach circles
Temporary solution for now.
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2017-12-22 22:16:54 +09:00 |
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smoogipoo
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6a690908cf
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Fix up possible nullref due to early access of Parent
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2017-12-14 20:24:24 +09:00 |
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smoogipoo
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677f3653eb
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Hide osu! playfield cursor
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2017-11-30 19:19:34 +09:00 |
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Dean Herbert
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d5892cf54e
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Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
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2017-10-09 20:17:05 +09:00 |
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smoogipooo
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093d82ac45
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Set depths from playfield add methods instead of DrawableHitObject
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2017-09-13 16:17:01 +09:00 |
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Dean Herbert
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f32d444d68
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Remove generics from Playfield (fixes catch)
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2017-09-12 18:19:28 +09:00 |
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smoogipooo
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0cc443e618
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Remove all generic judgements.
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2017-09-06 18:05:51 +09:00 |
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smoogipooo
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ac8ec31b61
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Make judgements able to be "added" plus make everything compile and run.
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2017-09-06 17:02:13 +09:00 |
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Dean Herbert
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1fe273cbc0
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Move GameplayCursor to osu! ruleset and make work with OsuActions
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2017-08-10 18:37:41 +09:00 |
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smoogipooo
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cae21869d0
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Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍.
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2017-08-08 17:37:11 +09:00 |
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Thomas Müller
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9d523ea012
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Update framework
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2017-07-12 11:06:13 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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