smoogipooo
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1017cf54d9
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CI fixes.
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2017-06-07 19:17:45 +09:00 |
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smoogipooo
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5104e65bcd
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Make hold notes utilize RelativeChildOffset for tick positionings.
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2017-06-06 15:57:30 +09:00 |
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smoogipooo
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e3d10fc4d3
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Update with more framework changes.
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2017-06-06 15:52:35 +09:00 |
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smoogipooo
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4307242bb6
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Update with framework changes.
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2017-06-05 20:06:46 +09:00 |
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smoogipooo
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f294fef29b
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Remove holding property in favor of a nullable hold start time.
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2017-05-26 18:56:21 +09:00 |
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smoogipooo
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871d44d628
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Renamings.
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2017-05-26 16:39:43 +09:00 |
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smoogipooo
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d3206396e7
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Rewrite comments.
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2017-05-26 16:10:04 +09:00 |
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smoogipooo
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946cd4bfa3
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General cleanup + more xmldocs.
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2017-05-24 21:57:38 +09:00 |
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smoogipooo
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d6b104d794
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Minor visual change for DrawableHoldNoteTick.
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2017-05-24 21:24:18 +09:00 |
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smoogipooo
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dcf879687d
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Implement basic hold note + tick input.
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2017-05-24 20:45:01 +09:00 |
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smoogipooo
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3dfe88c068
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Make Key a bindable, pass down to drawable hit objects.
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2017-05-22 15:28:30 +09:00 |
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smoogipooo
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2f8556a44a
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Fix hold notes + make it compile again.
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2017-05-17 13:20:33 +09:00 |
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smoogipooo
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9565bb9572
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Fix hold notes - remove glow for now.
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
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2017-05-17 13:09:49 +09:00 |
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smoogipooo
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7039205363
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Invert the playfield by default to make calculations a bit simpler and clean up a lot of code.
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2017-05-16 17:34:41 +09:00 |
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smoogipooo
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da932276e8
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Make timing sections scroll again.
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2017-05-16 17:03:43 +09:00 |
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smoogipooo
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a6b71f8ccb
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Resharper fixes.
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2017-05-11 14:11:52 +09:00 |
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smoogipooo
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5b323ad483
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Cleanups.
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2017-05-09 20:55:20 +09:00 |
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smoogipooo
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d852567d1d
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Rewrite notes to have time-relative position and length.
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2017-05-09 20:33:59 +09:00 |
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smoogipooo
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4ad3e3d64e
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Basic implementation of hold notes (not finalized yet).
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2017-05-04 18:02:43 +09:00 |
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