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osu-lazer/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs

73 lines
2.1 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
public class DrawableHoldNote : DrawableManiaHitObject<HoldNote>
{
/// <summary>
/// Length of this hold note, relative to its parent.
/// </summary>
public float Length;
private NotePiece headPiece;
private BodyPiece bodyPiece;
private NotePiece tailPiece;
public DrawableHoldNote(HoldNote hitObject)
: base(hitObject)
{
Children = new Drawable[]
{
headPiece = new NotePiece
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre
},
bodyPiece = new BodyPiece
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
},
tailPiece = new NotePiece
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre
}
};
}
public override Color4 AccentColour
{
get { return AccentColour; }
set
{
if (base.AccentColour == value)
return;
base.AccentColour = value;
headPiece.AccentColour = value;
bodyPiece.AccentColour = value;
tailPiece.AccentColour = value;
}
}
protected override void Update()
{
bodyPiece.Height = Parent.DrawSize.Y * Length;
}
protected override void UpdateState(ArmedState state)
{
}
}
}