Dean Herbert
a90967715c
Add test coverage of new imports not correctly being filtered by collection filter
2022-08-12 15:06:34 +09:00
Dean Herbert
3b6349a145
Add test coverage of remaining components which weren't already included
2022-08-01 14:16:26 +09:00
Dean Herbert
db4c6aa3d3
Add test skin layout json resources
2022-08-01 01:13:47 +09:00
Dean Herbert
18da9ddfbf
Add test coverage of two beatmaps in same set with different audio files
2022-07-18 17:05:21 +09:00
Dean Herbert
c6b6f41b71
Add test coverage of AudioEquals
2022-07-13 19:41:38 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dan Balasescu
9259aa94f1
Fix Catmull slider parsing with duplicate initial point
2022-05-24 11:47:42 +09:00
Dan Balasescu
fe49a7e678
Add failing tests
2022-05-18 17:10:19 +09:00
Salman Ahmed
6f47f7ffc8
Remove no longer necessary MaxCombo
assignment in tests
2022-03-20 16:29:56 +03:00
Salman Ahmed
2cb1974a58
Add max combo to test beatmap info
2022-03-18 13:11:41 +03:00
Dean Herbert
f03de16ee5
Add a test EF database
...
Created on d8a23aad4
(just before skins were migrated to realm).
This contains:
- 2 beatmap sets (intro and disco prince)
- 1 score (set on disco prince using autopilot/DT)
- 1 skin (haxwell)
- 322 named files (from skin)
- 5 named files (from beatmaps)
- 270 total file infos
2022-02-15 16:56:00 +09:00
Dan Balasescu
bda3cdc9a7
Add tests
2022-01-28 19:29:30 +09:00
Dean Herbert
db86394355
Fix TestResources
returning a test BeatmapSetInfo
that can't be laoded directly into realm
2022-01-23 20:28:04 +09:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
...
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
67bf95bc91
Remove all usage of AuthorString
2022-01-18 23:30:40 +09:00
Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
Dean Herbert
7084183d6c
Fix test beatmaps created without hash being populated
2022-01-18 15:43:02 +09:00
Dean Herbert
53792811b2
more fixes (almost compiles, except ruleset and manager)
2022-01-12 16:57:27 +09:00
Dean Herbert
2cb97dd599
Remove unnecessary assigns of EF foreign ID
fields in tests
2022-01-12 16:39:36 +09:00
Dean Herbert
6a671b0a52
Remove unnecessary assigns of BeatmapSetInfo.Metadata
2022-01-12 16:39:36 +09:00
Dean Herbert
654b47c7ec
Move "excess mods" test behaviour to local usages
...
There were only two of these, so it doesn't make sense to add extra
complexity in the test resources class.
2021-12-13 16:41:30 +09:00
Dean Herbert
b0d14526ea
Move test ScoreInfo
creation to TestResources
...
The main goal here is to remove the inheritance, since realm doesn't
like that. Unfortunate that we can't use object initialisers in a few of
these places, but no real way around that.
2021-12-13 16:34:50 +09:00
Dean Herbert
0c819b9cfb
Combine all test data BeatmapSetInfo
creation into a single method
2021-11-24 18:07:32 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
aa0762ebe2
Add test coverage for failing slider case
2021-10-26 17:35:03 +09:00
Bartłomiej Dach
c7db286b94
Merge branch 'master' into file-sanity-checks
2021-10-14 00:17:29 +02:00
Bartłomiej Dach
281a3a0cea
Add test case for legacy loop count behaviour
2021-10-02 18:40:41 +02:00
Dean Herbert
2ab235ebe7
Use new temporary folder storage for beatmap import tests
2021-09-17 16:24:21 +09:00
Bartłomiej Dach
acc27fc79c
Add test case for countdown in encode-decode stability test
2021-08-24 22:04:56 +02:00
smoogipoo
c2974cfc65
Add full multiplayer gameplay flow test
2021-08-24 13:20:01 +09:00
Naxess
0a848e86a3
Use less heavy video test files
2021-07-13 07:32:10 +02:00
Naxess
c8f58cbf6c
Add audio in video check and tests
2021-07-13 04:17:41 +02:00
Naxess
a4a1919842
Add too short audio files check and tests
2021-07-13 03:46:45 +02:00
Salman Ahmed
c933cbe89d
Add sample shaders and test case for ruleset-specific shaders
2021-06-21 00:10:29 +03:00
Bartłomiej Dach
d3a255fd81
Add animated assets for legacy health display test
2021-06-11 14:27:58 +02:00
Dean Herbert
33aec57238
Replace 1.0 version in old skin test assets with none
2021-06-11 15:45:34 +09:00
Leon Gebler
dd902441b0
Add tests for consecutive perfect-curve segments
2021-04-06 13:32:17 +02:00
smoogipoo
a3faf0a28e
Increment start time
2021-04-05 18:07:07 +09:00
smoogipoo
42e816fcae
Add failing tests
2021-04-05 17:48:29 +09:00
Dean Herbert
bb3c3f302a
Fix skin parser not stripping whitespace before parsing
2021-03-18 15:36:11 +09:00
Dean Herbert
59e6bad0b9
Remove unnecessary interpolated string specification
2021-02-24 12:46:37 +09:00
Dean Herbert
7000132d03
Specify full filename inline for quick beatmap
2021-02-24 12:45:00 +09:00
Dean Herbert
541237ef16
Use a shorter test beatmap for tests which need to run to completion
2021-02-22 14:48:04 +09:00
Bartłomiej Dach
d7e5a21213
Add failing test case
2021-01-31 15:43:58 +01:00
Dean Herbert
cb7df0fe11
Add failing test for storyboard start time ordering
2021-01-04 15:15:23 +09:00
Dean Herbert
9837286aea
Add test resources
2020-10-16 17:08:46 +09:00
smoogipoo
36a8f61d26
Add failing test for implicit segments
2020-10-12 18:58:07 +09:00
smoogipoo
e70d261474
Add failing test
2020-10-12 18:03:41 +09:00
smoogipoo
ad625ecc7a
Add collection IO tests
2020-09-07 22:10:18 +09:00
Dean Herbert
cd0a73883d
Merge pull request #9945 from smoogipoo/skin-colour-fix-2
...
Exactly reproduce osu!stable skin colour alphas
2020-08-29 20:06:26 +09:00