1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 09:37:24 +08:00
Commit Graph

21 Commits

Author SHA1 Message Date
smoogipooo
38bbf2ac77 Fix post-merge errors. 2017-04-01 23:59:44 +09:00
smoogipooo
b4ed8aeb98 Merge remote-tracking branch 'origin/master' into taiko_barlines
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-04-01 23:57:02 +09:00
smoogipooo
8f37d1ad91 Update to match new replay structure. 2017-03-31 16:20:31 +09:00
smoogipooo
2074812f46 Move ScoreProcessor and Score to Scoring/. 2017-03-24 09:51:52 +09:00
Dean Herbert
2cb801317d
JudgementInfo -> Judgement.
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
smoogipooo
507e453409 Implement barline conversion from control points. 2017-03-21 21:26:29 +09:00
smoogipooo
28240fb3b5 Rename TaikoBaseHit -> TaikoHitObject. 2017-03-17 13:33:48 +09:00
smoogipooo
c82ae011fb Make ScoreProcessors take generic judgements. 2017-03-16 12:45:23 +09:00
smoogipooo
afefde7ecf Remove old comments. 2017-03-15 21:53:01 +09:00
smoogipooo
42da0f1a72 Merge remote-tracking branch 'origin/master' into generic_judgements_2
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
	osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
	osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
	osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
	osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
	osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
	osu.Game/Modes/UI/HitRenderer.cs
	osu.Game/osu.Game.csproj
2017-03-15 21:36:43 +09:00
smoogipooo
36e8618370 Make DrawableHitObjects have generic JudgementInfos. 2017-03-15 18:55:38 +09:00
smoogipooo
7141bc86d3 Rework beatmap post-processing into HitRenderer. 2017-03-14 17:01:21 +09:00
smoogipooo
64aab090d5 Instantiate HitRenderer with WorkingBeatmap. 2017-03-12 18:03:13 +09:00
smoogipooo
3480dca0ad Remove PlayMode enum requirement. Clean things up a lot. 2017-03-12 14:32:50 +09:00
smoogipooo
b0ea282a06 Fix map would always be converted to itself when actually converting to a different game mode. 2017-03-12 02:26:10 +09:00
smoogipooo
592e05a2c8 Better beatmap conversion model. 2017-03-12 00:34:21 +09:00
smoogipooo
02281d8a2a Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance. 2017-03-10 15:19:36 +09:00
Dean Herbert
faf07ab51a
Use generics everywhere. 2017-03-06 13:59:11 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
5dd4e31011 Move DrawableHitObject. 2016-11-14 19:49:29 +09:00
Dean Herbert
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00