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mirror of https://github.com/ppy/osu.git synced 2024-11-09 09:20:05 +08:00
Commit Graph

122 Commits

Author SHA1 Message Date
Dean Herbert
7f4cc221d2 Add API versioning 2022-02-21 19:02:03 +09:00
Dean Herbert
a69c7a9de6 Split exceptions back out to give better messaging 2022-02-03 14:09:27 +09:00
Dean Herbert
62fa915193 Standardise exception messages for local-user-logged-out flows 2022-02-03 13:58:55 +09:00
Dan Balasescu
d9a43b4c4c Fix API requests not completing when offline 2022-02-03 13:16:54 +09:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Dean Herbert
266b4c7124 Expose login errors from IAPIProvider and show on the login form 2021-10-04 15:40:24 +09:00
Dean Herbert
da8eba9996 Return early to avoid updating state and failure count in fail cases 2021-08-20 12:11:41 +09:00
Dean Herbert
a6b7ca1a4c Ensure all request failures are correctly handled during login 2021-08-19 19:55:14 +09:00
Dean Herbert
617ff40de7 Add the ability to not use MessagePack when creating a HubConnector 2021-08-02 18:50:22 +09:00
Dean Herbert
185ea776f5 Fix incorrect authorisation loss exception handling with recent changes 2021-07-30 18:11:40 +09:00
Dean Herbert
17168b8137 Fix authentication loss not handled correctly
This handles the case where on initial API connection, the server
responds with an `Unauthorized` response. It doesn't perform this same
checking/handling on every API request, which is probably what we want
eventually.

Opting to not address the full issue because I know this is going to be
a long one (see
05c50c0f6c/osu.Game/Online/API/APIAccess.cs (L233)).
2021-07-23 19:03:19 +09:00
Bartłomiej Dach
5b2b701915 Ignore possible null in GetResponseString()
A null there indicates a deserialisation error and therefore due to the
catch block immediately succeeding the changed line everything will
continue to work as intended.
2021-05-15 00:09:34 +02:00
smoogipoo
7fa5fd5647 Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Dean Herbert
765cc5cf37 Remove iOS multiplayer blocking code 2021-03-08 14:35:22 +09:00
Dean Herbert
9ed8d902f7 Fix requests being indefinitely queued when user is offline 2021-02-24 19:57:42 +09:00
Dean Herbert
664d243003 Disable multiplayer/spectator on iOS until it can be supported again 2021-02-23 15:22:46 +09:00
Dean Herbert
55d5d8d5be Send version hash on hub connection 2021-02-15 16:51:40 +09:00
Dean Herbert
9ad38ab20e Move HubClientConnector retrieval to IAPIProvider 2021-02-15 16:43:56 +09:00
Dean Herbert
03b78d1c4b Handle SocketExceptions and HttpRequestExceptions more silently
These can occur when a network connection is completely unavailable (ie.
host resolution failures are occurring). Currently these would appear as
important errors which spammed the notification overlay every retry
forever, while no network connection is available.

I also took this opportunity to remove a lot of `bool` passing which was
no longer in use (previously the fail count / retry process was
different to what we have today).
2020-12-29 16:22:11 +09:00
Dean Herbert
323da82477 Add website root URL and update most links to use it
For what it's worth, I intentionally didn't include news / changelog /
supporter, because these should never change.
2020-12-24 18:11:42 +09:00
Dean Herbert
eb795a2127 Move all endpoint information to a configuration class 2020-12-24 17:58:38 +09:00
Dean Herbert
e89583d732 Prefer connecting to dev server when running in DEBUG 2020-12-24 01:33:19 +09:00
Dean Herbert
57c5d45c02 Standardise and extract common connection failure handling logic 2020-12-18 15:19:38 +09:00
Dean Herbert
d36169f697 Move friend request to a more understandable place in connection flow 2020-12-18 15:16:48 +09:00
Dean Herbert
206bf3713e Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
Salman Ahmed
8a01e567a1 Fix API potentially getting stuck in connecting state 2020-12-18 03:06:28 +03:00
Salman Ahmed
5d180753fa Complete connection once friends list is succesfully fetched 2020-12-17 13:44:30 +03:00
Salman Ahmed
78ce6f1cd2 Add friends list to API providers 2020-12-17 13:30:55 +03:00
Dean Herbert
9753dab93b Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
smoogipoo
ab10732a78 Remove usages of null-forgiving operator 2020-06-09 22:13:48 +09:00
smoogipoo
8aa8d2c880 Resolve NREs 2020-06-03 16:59:37 +09:00
alex
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
recapitalverb
7866c26f95 Make OsuConfigManager instances readonly 2020-02-14 22:18:56 +07:00
recapitalverb
2bd2cd1d3f Use OsuConfigManager from ctor instead 2020-02-14 21:59:33 +07:00
recapitalverb
a7c2fd078f Fix remaining cases 2020-02-14 20:27:21 +07:00
Dean Herbert
756d847ad8 Fix user not getting an initial status 2019-12-18 14:07:03 +09:00
Huo Yaoyuan
61a6106e52 CA2200: don't explictly throw caught exception. 2019-12-17 13:00:23 +08:00
Dean Herbert
c49aeb08c4 Add API methods to perform requests out-of-queue 2019-11-29 20:03:14 +09:00
Dean Herbert
19dfbb0a45 Update obsolete usages 2019-11-21 10:55:31 +09:00
smoogipoo
d693b2a329 Fix multiplayer score submission failing silently 2019-06-16 00:31:14 +09:00
Dean Herbert
f358fce9ab Move activity (writable) bindable to APIAccess so it correctly transfers between users 2019-06-12 18:04:57 +09:00
Arphox
07e17518e9 Fix all "Maintainability" CodeFactor issues 2019-06-11 10:28:16 +02:00
smoogipoo
35624a5d1c Invert scheduling order 2019-05-09 13:42:04 +09:00
smoogipoo
3fed165b74 Cleanup some schedules 2019-05-09 13:33:18 +09:00
smoogipoo
c69d813745 Fix bindable potentially being set from background thread 2019-05-09 13:32:18 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
59d0996c8d Cleanup other instance of same function 2019-03-22 14:31:54 +09:00
Dean Herbert
f0114d776d Use interface to access API
Allows for better testability.
2019-03-13 12:58:18 +09:00