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Fix user not getting an initial status

This commit is contained in:
Dean Herbert 2019-12-18 14:07:03 +09:00
parent 0f5ef78b69
commit 756d847ad8

View File

@ -153,6 +153,10 @@ namespace osu.Game.Online.API
userReq.Success += u =>
{
LocalUser.Value = u;
// todo: save/pull from settings
LocalUser.Value.Status.Value = new UserStatusOnline();
failureCount = 0;
//we're connected!