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Fix user not getting an initial status
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@ -153,6 +153,10 @@ namespace osu.Game.Online.API
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userReq.Success += u =>
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{
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LocalUser.Value = u;
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// todo: save/pull from settings
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LocalUser.Value.Status.Value = new UserStatusOnline();
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failureCount = 0;
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//we're connected!
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