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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-28 04:14:26 +08:00
Code
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31,746
Commits
4
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799
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37a659b2af22ca0246cd9833ed1d21fe37726fa6
Commit Graph
347 Commits
Update class exclusion for dynamic compilation
smoogipoo
·
2020-09-04 20:41:08 +09:00
1143d5d992
Merge branch 'master' into beatmap-track-rework
Dean Herbert
·
2020-08-21 12:53:09 +09:00
357fb3a10e
Implement mania invert mod
smoogipoo
·
2020-08-18 01:40:55 +09:00
583760100a
Merge branch 'master' into beatmap-track-rework
Dean Herbert
·
2020-08-14 20:02:43 +09:00
e465afa280
Fix mods sharing bindable instances
smoogipoo
·
2020-08-13 19:48:31 +09:00
3cb22fad82
Use adjustable ITrack
smoogipoo
·
2020-08-12 01:41:21 +09:00
e47a1eb313
Remove generics from IApplicableToTrack
smoogipoo
·
2020-08-06 18:25:34 +09:00
7c3ae4ed42
Add class constraint
smoogipoo
·
2020-08-06 17:02:47 +09:00
e8ab3cff3c
Expose track from MusicController
smoogipoo
·
2020-08-06 16:24:14 +09:00
5c05fe3988
Move track to MusicController, compiles
smoogipoo
·
2020-08-06 16:24:14 +09:00
6e42b8219c
Make perfect mod ignore all non-combo-affecting hitobjects
Dean Herbert
·
2020-07-21 17:04:45 +09:00
c1442568b9
Change difficulty adjust mod to match stable range of 0-10
Dean Herbert
·
2020-07-14 08:15:14 +09:00
b59e4f8a7e
Adjust rank when flashlight is enabled
Joehu
·
2020-07-02 12:39:37 -07:00
d66b97868c
Fix crash due to unsafe mod deserialisation
smoogipoo
·
2020-06-26 23:21:44 +09:00
bd1f38cc3e
Merge branch 'master' into storyboard-sample-rate
Dan Balasescu
·
2020-06-26 17:29:38 +09:00
1eaa25e75e
Update naming
Dean Herbert
·
2020-06-23 21:27:01 +09:00
14ad3835ff
Add missing license header and remove unused usings
Ronnie Moir
·
2020-06-17 15:30:23 +01:00
bed5e857df
Implement grouping interface IApplicableToAudio
Ronnie Moir
·
2020-06-17 14:11:00 +01:00
c3e268616f
Update rate adjust mods to also use IApplicableToSample
Ronnie Moir
·
2020-06-16 15:05:37 +01:00
4138f6119f
Create IApplicableToSample
Ronnie Moir
·
2020-06-16 14:54:05 +01:00
1cf16038a7
Rename bool arguments for readability
Bartłomiej Dach
·
2020-06-14 18:50:07 +02:00
e6ddd0380e
Unify method naming
Bartłomiej Dach
·
2020-06-14 18:48:49 +02:00
5f0a345eeb
Remove redundant default argument value
Bartłomiej Dach
·
2020-06-14 18:39:41 +02:00
9907b4763b
Use local helper for selecting adjusted property
Ronnie Moir
·
2020-06-13 16:32:43 +01:00
dc5bb12fa8
Use consistent setting casing
Ronnie Moir
·
2020-06-13 16:30:21 +01:00
77eb428184
Give ModTimeRamp an adjust pitch setting.
Implement in ModWindDown and ModWindUp
Ronnie Moir
·
2020-06-13 15:16:27 +01:00
201bfda338
Fix a couple more new formatting issues
Dean Herbert
·
2020-06-10 00:09:29 +09:00
3ae1df07b0
Apply new resharper formatting fixes
Dean Herbert
·
2020-06-09 23:38:54 +09:00
7dc19220e5
Fix mod failure checks executing actual game logic
Dean Herbert
·
2020-05-12 20:08:35 +09:00
de50b725d5
Fix spinners being considered the "first object" for increased visibility in hidden
Dean Herbert
·
2020-04-16 14:11:38 +09:00
9dda7da489
Merge branch 'master' into show-mod-settings-tooltip
Dean Herbert
·
2020-03-29 14:35:04 +09:00
2abb8a37df
Merge branch 'master' into video-offset
Dean Herbert
·
2020-03-25 11:28:59 +09:00
6d81da5419
use N2 for ModTimeRamp, add x text
Liam DeVoe
·
2020-03-23 12:54:08 -04:00
2fa42ed644
Simplify string construction logic
Dean Herbert
·
2020-03-23 15:20:56 +09:00
205f4dcb54
Implement random mod for taiko
smoogipoo
·
2020-03-23 12:09:30 +09:00
e3a5be71cc
use two decimal points for ModRateAdjust format
Liam DeVoe
·
2020-03-22 23:08:00 -04:00
64fc116d67
move SettingDescription override to ModRateAdjust
Liam DeVoe
·
2020-03-22 22:57:46 -04:00
5cc626d37b
use N1 format instead of 0.#
Liam DeVoe
·
2020-03-22 22:54:21 -04:00
1da590c63f
remove redundant ToString call
Liam DeVoe
·
2020-03-22 22:51:29 -04:00
889608a408
simplify SettingDescription default definition
Liam DeVoe
·
2020-03-22 22:07:09 -04:00
98b8f82810
use string.Empty in IconTooltip
Liam DeVoe
·
2020-03-22 22:06:54 -04:00
ea87afd577
enforce single signficiant digit precision for other mods
Liam DeVoe
·
2020-03-22 22:06:35 -04:00
cb6e602556
enforce precision for ModDifficultyAdjust and derived classes
Liam DeVoe
·
2020-03-22 21:22:46 -04:00
67667b3d22
use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust
Liam DeVoe
·
2020-03-22 18:50:09 -04:00
63e9b2a299
remove another ToString statement
Liam DeVoe
·
2020-03-20 17:04:22 -04:00
4907fb8fd1
remove another ToString statement
Liam DeVoe
·
2020-03-20 17:00:36 -04:00
eab705a9b6
remove unused using directive
Liam DeVoe
·
2020-03-20 16:57:37 -04:00
ac202ba7ea
remove extra parentheses
Liam DeVoe
·
2020-03-20 16:44:38 -04:00
55568ee6a5
use humanizer for ModEasy lives setting
Liam DeVoe
·
2020-03-20 16:42:35 -04:00
6a63ba1bb8
move overridability to SettingDescription method
Liam DeVoe
·
2020-03-20 16:34:36 -04:00
cda1efef0b
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