This website requires JavaScript.
Explore
Help
Sign In
h1or4dme8
/
osu-lazer
Watch
1
Star
0
Fork
0
You've already forked osu-lazer
mirror of
https://github.com/ppy/osu.git
synced
2026-06-04 12:24:42 +08:00
Code
Issues
Releases
Wiki
Activity
9,932
Commits
4
Branches
801
Tags
356bb5da1e5e63243174c84cfcdb7b2dbefc5839
Commit Graph
19 Commits
Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
smoogipoo
·
2018-01-10 18:02:49 +09:00
86b5591583
Update licence headers
Dean Herbert
·
2018-01-05 20:21:19 +09:00
37d393bca0
Re-namespace files
smoogipoo
·
2018-01-04 19:22:15 +09:00
a7aab21a29
First basic implementation of IKeyBindingHandler for the playfield so it can handle taiko hitsounds
FreezyLemon
·
2017-12-07 23:11:34 +01:00
229c9b5b4e
Rolled back the bad earlier implementation
FreezyLemon
·
2017-12-07 21:18:51 +01:00
43c270ea49
Added if to ignore more (for our purposes) useless keydowns
FreezyLemon
·
2017-11-29 06:51:00 +01:00
e3232dd754
Added hitsound handling to the TaikoRulesetContainer so every KeyDown can play a hitsound (instead of the DrawableHitObjects)
FreezyLemon
·
2017-11-29 06:28:08 +01:00
c00fb47236
Fix all remaining db structure issues
Dean Herbert
·
2017-10-19 14:05:11 +09:00
5d5ea5fb2e
Rework EF Core usage in model classes
TocoToucan
·
2017-10-06 00:23:26 +03:00
887aa7496b
Initial EF Core commit
TocoToucan
·
2017-10-04 22:52:12 +03:00
6a4198d0d6
And then everything became one
Dean Herbert
·
2017-09-19 16:06:58 +09:00
6d3d485565
Remove generics from Playfield (fixes catch)
Dean Herbert
·
2017-09-12 18:19:28 +09:00
f32d444d68
Remove all generic judgements.
smoogipooo
·
2017-09-06 18:05:51 +09:00
0cc443e618
Fix cherry pick issues.
smoogipooo
·
2017-08-22 14:18:17 +09:00
68c7226d12
Update KeyCounterCollection to support action-based buttons
Dean Herbert
·
2017-08-21 12:39:22 +09:00
16e96888ab
Hook everything up
Dean Herbert
·
2017-08-20 22:21:16 +09:00
a18b2bd5f0
Fix CI issues.
smoogipooo
·
2017-08-09 17:34:09 +09:00
bb8c533802
Merge remote-tracking branch 'origin/master' into taiko-timingchanges-2
# Conflicts: # osu.Game.Rulesets.Taiko/UI/TaikoRulesetContainer.cs
smoogipooo
·
2017-08-09 16:18:27 +09:00
ef29d9c093
HitRenderer -> RulesetContainer
Dean Herbert
·
2017-08-09 13:28:29 +09:00
723e27353c