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h1or4dme8
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osu-lazer
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9,932
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791
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356bb5da1e5e63243174c84cfcdb7b2dbefc5839
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13 Commits
Merge remote-tracking branch 'upstream/master' into approach-rate
Dean Herbert
·
2018-01-12 18:05:16 +09:00
d0881e443b
Update licence headers
Dean Herbert
·
2018-01-05 20:21:19 +09:00
37d393bca0
new Approach to approach rate
Shawdooow
·
2017-12-31 11:15:14 -05:00
3ba5dce052
Fix follow points not showing up again after rewinding
Fixes
#1463
.
smoogipoo
·
2017-11-04 01:02:33 +09:00
4854302aaa
Update in line with framework changes.
smoogipooo
·
2017-09-07 22:46:21 +09:00
19db7a8f72
Rename EasingTypes to Easing
Thomas Müller
·
2017-07-22 20:53:53 +02:00
e68675f970
Get rid of AddDelay & ResetDelay in osu.Game.Rulesets.Osu
Thomas Müller
·
2017-07-17 17:05:24 +03:00
546efc0181
ApplyDelay -> AddDelay
Thomas Müller
·
2017-07-16 17:47:29 +03:00
032e9df67b
Delay -> ApplyDelay; DelayReset -> ResetDelay
Thomas Müller
·
2017-07-16 14:06:46 +03:00
71105bb9ee
Shapes namespace
Depends on
https://github.com/ppy/osu-framework/pull/837
paparony03
·
2017-06-20 15:54:23 +10:00
62dee59672
Update in line with framework.
smoogipooo
·
2017-06-12 12:48:47 +09:00
ffbb46f668
Make FollowPoints dumb; use absolute sequence at renderer level.
Dean Herbert
·
2017-04-27 18:07:10 +09:00
12c0a17711
Mode -> Ruleset.
Dean Herbert
·
2017-04-18 16:05:58 +09:00
fbd26a1d5e