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Commit Graph

150 Commits

Author SHA1 Message Date
vun
3529514587 Disablle nullable in TaikoDifficultyHitObjectColour 2022-06-19 17:26:11 +08:00
vun
57964311be Revert performance calculator to upstream 2022-06-19 17:20:53 +08:00
vun
95c43d9384 Merge remote-tracking branch 'ppy/master' into colour-rework 2022-06-19 17:18:05 +08:00
vun
da1d99d5b6 Parameter tweaks, change repetition interval definition 2022-06-19 17:14:31 +08:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
vun
319d0aa036 Merge remote-tracking branch 'ppy/master' into colour-rework 2022-06-13 17:29:26 +08:00
vun
2b2150ac04 Refactor TaikoDifficultyHitObject creation into the class as a static method 2022-06-10 14:58:50 +08:00
vun
2881406f6b Nerf alternating pattern slightly, value rescale 2022-06-09 19:41:59 +08:00
Dan Balasescu
6d2a2ba7d6 Rename Position -> Index 2022-06-09 18:49:11 +09:00
vun
54f41ab4fa Merge branch 'colour-rework-huismet' of https://github.com/Lawtrohux/osu into colour-rework 2022-06-09 17:34:48 +08:00
vun
4c574eb044 Rescale multipliers (values unaffected) 2022-06-09 17:31:54 +08:00
Jay L
6dbaf0a030 Refactor 2022-06-09 19:22:55 +10:00
vun
5793ca5534 Parameter tweaks 2022-06-09 12:35:26 +08:00
vun
d8d4ac431e Refactor LocallyCombinedDifficulty to an external skill 2022-06-08 13:24:51 +08:00
vun
fd49a27cf9 Fix encoding repetition, parameter adjustments 2022-06-07 13:30:24 +08:00
vun
07d3a7bd2e Fix logic error, minor stamina changes 2022-06-06 16:11:26 +08:00
vun
bfada36554 Merge branch 'taiko-evaluators' into colour-rework 2022-06-06 12:45:48 +08:00
vun
3dd0c4aec8 [WIP] Colour rework 2022-06-06 12:42:49 +08:00
vun
56a4034c22 Change RepetitionInterval to have max_repetition_interval + 1 when no repetition is found. 2022-06-02 18:48:36 +08:00
vun
c9877084c4 Merge remote-tracking branch 'apollo/dho' into colour-rework 2022-06-02 18:34:46 +08:00
vun
0a21f7c30d Implement mono history in TaikoDifficultyHitObject 2022-06-01 05:20:08 +08:00
vun
8bbe70bff0 Fix NullPointerReference 2022-06-01 04:33:37 +08:00
vun
86ffa810a9 Implement stamina evaluator (untested yet) 2022-05-31 23:17:39 +08:00
apollo-dw
66a6467403 Pass object position to the object 2022-05-26 19:26:14 +01:00
vun
1972bdd6c7 Working colour encoding 2022-05-26 18:04:25 +08:00
apollo-dw
30b9e0e7ab Use object list size for object position 2022-05-24 16:30:25 +01:00
vun
f01deae428 Colour compression preprocessing implementation 2022-05-24 17:38:52 +08:00
apollo-dw
5dbec92d9e Update comments 2022-05-23 22:17:29 +01:00
apollo-dw
903c4f7b3d Merge remote-tracking branch 'master/master' into dho 2022-05-23 13:39:04 +01:00
Dan Balasescu
6cfe35360a Refactor key indexing 2022-05-23 14:36:06 +09:00
Dan Balasescu
63a3829768 Split out SingleKeyStamina class 2022-05-23 14:19:25 +09:00
apollo-dw
26985ca8af Store hitobject history in the hitobject 2022-05-22 16:26:22 +01:00
Jay L
db6abd86f0 Rectify null value call
tired programming is never a good idea
2022-05-17 09:10:52 +10:00
Jay L
c7ec95c0d0 Rectify Review Changes 2022-05-17 09:10:52 +10:00
Jay L
94294ba351 Apply Review Changes 2022-05-17 09:10:52 +10:00
Jay L
d94e30bed3 Rewrite Performance difficultyValue Calculation
To change values in line with the community survey, pp has been rescaled immensely, with changes on both the lower and upper end.
2022-05-17 09:10:52 +10:00
Jay L
b44afb19b1 Include Convert Penalty
For low colour variance
2022-05-17 09:10:52 +10:00
Jay L
d174099016 Refactor and Cleanup of Stamina.cs 2022-05-17 09:10:52 +10:00
Jay L
f15738fded Remove Redundant Detection
Not needed, as nerf is not required anymore and has negative effect.
2022-05-17 09:10:52 +10:00
Jay L
48b7e0f090 Stamina Skill Rewrite and Refactor 2022-05-17 09:10:52 +10:00
Dan Balasescu
637f817696 Ignore zero-sections on a per-case basis 2022-05-03 16:06:20 +09:00
Dan Balasescu
523f668c8c Remove unnecessary ctor argument 2022-03-15 12:37:39 +09:00
Dan Balasescu
4a3e3aba65 Restructure PerformanceCalculator to not require ScoreInfo argument 2022-03-14 14:25:28 +09:00
Dan Balasescu
84e82ef5e4 Add XMLDocs to difficulty attribute properties 2022-02-16 14:09:19 +09:00
Henry Lin
b81fc675e8 Include PropertyName in PerformanceDisplayAttribute 2022-01-17 20:45:25 +08:00
Henry Lin
511a607599 Display performance breakdown in a tooltip 2022-01-17 18:28:17 +08:00
StanR
40b3ce0ade Clean up comments 2021-12-21 14:03:24 +03:00
StanR
cca02a8016 Create PerformanceAttributes 2021-12-21 13:08:31 +03:00
StanR
2f2006715e Slightly refactor difficulty and pp calculators 2021-12-17 23:40:23 +03:00
Dean Herbert
9f688f6291 Stop persisting Skills in DifficultyAttributes 2021-11-21 12:15:32 +09:00