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Commit Graph

44420 Commits

Author SHA1 Message Date
Dan Balasescu
34c0f72dd6
Make Room.Playlist non-bindable 2024-11-15 15:51:01 +09:00
Dan Balasescu
b16edbbf52
Make Room.RecentParticipants non-bindable 2024-11-15 15:25:43 +09:00
Dan Balasescu
dc5337d771
Make Room.UserScore non-bindable 2024-11-15 14:42:46 +09:00
Dan Balasescu
c4f8fd1832
Make Room.DifficultyRange non-bindable 2024-11-15 14:42:46 +09:00
Dan Balasescu
487a010b12
Make Room.PlaylistItemStats non-bindable 2024-11-15 14:42:46 +09:00
Dan Balasescu
80b3e330a6
Make Room.ChannelId non-bindable 2024-11-15 14:42:46 +09:00
Dan Balasescu
6c84e425f8
Make Room.MaxAttempts non-bindable 2024-11-15 14:42:46 +09:00
Dan Balasescu
0ceaafe731
Make Room.Duration & Room.StartDate & Room.EndDate non-bindable 2024-11-15 14:42:45 +09:00
Dan Balasescu
89de4f0f87
Make Room.AutoStartDuration non-bindable 2024-11-15 14:42:45 +09:00
Dan Balasescu
b8bae30b66
Make Room.ParticipantCount & Room.MaxParticipants non-bindable 2024-11-15 14:42:45 +09:00
Dan Balasescu
f001cce24a
Make Room.AutoSkip non-bindable 2024-11-15 14:42:18 +09:00
Dan Balasescu
ec5be6dbc3
Make Room.Password & Room.HasPassword non-bindable 2024-11-15 14:42:18 +09:00
Dan Balasescu
198681e644
Make Room.QueueMode non-bindable 2024-11-15 14:42:18 +09:00
Dan Balasescu
7e3e5208f0
Make Room.Availability non-bindable 2024-11-15 14:42:18 +09:00
Dan Balasescu
5d4838a08b
Make Room.Status non-bindable 2024-11-15 14:42:18 +09:00
Dan Balasescu
81e4cb348f
Make Room.Type non-bindable 2024-11-15 14:42:18 +09:00
Dan Balasescu
bde7b8e610
Make Room.Category non-bindable 2024-11-15 14:42:18 +09:00
Dan Balasescu
8694f7e1cc
Make Room.Host non-bindable 2024-11-15 14:42:17 +09:00
Dan Balasescu
6160df1586
Make Room.Name non-bindable 2024-11-15 14:29:15 +09:00
Dan Balasescu
a2a930aa35
Fix CI issues 2024-11-13 17:15:50 +09:00
Dan Balasescu
5b2568d18b
Fix cases where the bindable is resolved directly 2024-11-13 16:38:49 +09:00
Dan Balasescu
99762da7b8
Make RoomID non-bindable
Most important changes are to `RoomSubScreen` and `PlaylistsRoomSubScreen`, because those are the only two cases that now bind to the event instead.
2024-11-13 16:28:54 +09:00
Dan Balasescu
db025d81ee
Reorder public property vs private field 2024-11-13 15:50:01 +09:00
Dan Balasescu
f3fd87af7b
Make DrawableMatchRoom structurally match other implementations 2024-11-12 20:32:59 +09:00
Dan Balasescu
72564b5c98
Make CurrentPlaylistItem not a bindable 2024-11-12 18:17:24 +09:00
Dan Balasescu
788ecc1e7b
Replace MultiplayerRoomComposite with local bindings 2024-11-06 15:31:27 +09:00
Bartłomiej Dach
1b5d1347aa
Merge branch 'master' into bat-mods 2024-11-01 11:27:06 +01:00
Bartłomiej Dach
5f63950598
Add missing disposal 2024-11-01 11:26:59 +01:00
Dan Balasescu
372162de5d
Ignore casing when matching mods acronyms 2024-10-31 08:55:42 +09:00
Bartłomiej Dach
7e3564cb4a
Bring back matching by filename when performing online metadata lookups 2024-10-30 10:25:20 +01:00
Bartłomiej Dach
2b0fd3558f
Remove more no-longer-required checks
The scenario that remaining guard was trying to protect against is
obviated by and no longer possible after
776fabd77c.
2024-10-30 08:44:23 +01:00
Bartłomiej Dach
0e52797f29
Prefer not deleted models when picking model instances for reuse when importing
This fell out while investigating why the issue with online IDs
mismatching in the `.osu` could be worked around by importing the map
three times in total when starting from it not being available locally.

Here follows an explanation of why that "helped".

Import 1:
- The beatmap set is imported normally.
- Online metadata population sees the online ID mismatch and resets it
  on the problematic beatmap.

Import 2:
- The existing beatmap set is found, but deemed not reusable
  because of the single beatmap having its ID reset to -1.
- The existing beatmap set is marked deleted, and all the IDs of
  its beatmaps are reset to -1.
- The beatmap set is reimported afresh.
- Online metadata population still sees the online ID mismatch
  and resets it on the problematic beatmap.

Note that at this point the first import *is still physically present
in the database* but marked deleted.

Import 3:
- When trying to find the existing beatmap set to see if it can be
  reused, *the one pending deletion and with its IDs reset -
  - the remnant from import 1 - is returned*.
- Because of this, `validateOnlineIds()` resets online IDs
  *on the model representing the current reimport*.
- The beatmap set is reimported yet again.
- With the online ID reset, the online metadata population check for
  online ID mismatch does not run because *the IDs were reset to -1*
  earlier.

Preferring undeleted models when picking the model instance for reuse
prevents this scenario.
2024-10-30 08:18:44 +01:00
Bartłomiej Dach
776fabd77c
Only use MD5 when performing metadata lookups
Both online and offline using the cache.

The rationale behind this change is that in the current state of
affairs, `TestPartiallyMaliciousSet()` fails in a way that cannot be
reconciled without this sort of change.

The test exercises a scenario where the beatmap being imported has an
online ID in the `.osu` file, but its hash does not match the online
hash of the beatmap. This turns out to be a more frequent scenario than
envisioned because of users doing stupid things with manual file editing
rather than reporting issues properly.

The scenario is realistic only because the behaviour of the endpoint
responsible for looking up beatmaps is such that if multiple parameters
are given (e.g. all three of beatmap MD5, online ID, and filename), it
will try the three in succession:

	f6b341813b/app/Http/Controllers/BeatmapsController.php (L260-L266)

and the local metadata cache implementation reflected this
implementation.

Because online ID and filename are inherently unreliable in this
scenario due to being directly manipulable by clueless or malicious
users, neither should not be used as a fallback.
2024-10-30 08:12:30 +01:00
Bartłomiej Dach
1a2e323c11
Remove problematic online ID check 2024-10-30 07:40:08 +01:00
Dan Balasescu
904b76b9d7
Merge pull request #30424 from bdach/wtf-wtf-wtf-wtf
Do not fall back to beatmap's original ruleset if conversion fails
2024-10-28 17:14:19 +09:00
Bartłomiej Dach
09582aa653
Merge pull request #30413 from peppy/slider-bar-focus
Adjust slider bar implementations to show focused state
2024-10-25 21:51:54 +02:00
Bartłomiej Dach
e96d593b1f
Fix redundant array type specification 2024-10-25 19:58:31 +02:00
Bartłomiej Dach
b72a50bbaa
Merge pull request #30387 from peppy/editor-sidebars-always-expanded
Keep editor sidebars expanded by default
2024-10-25 19:46:35 +02:00
Bartłomiej Dach
9902c22f5c
Do not fall back to beatmap's original ruleset if conversion fails
I don't know why this was ever a good idea, and would say that we want
this to fail *hard* not soft. If things ever get in this state, things
have gone *seriously* wrong elsewhere, and need to be fixed there.
2024-10-25 13:16:24 +02:00
Dean Herbert
68e8819f3b
Fix taiko playfield looking weird with new editor toolbox displays 2024-10-25 17:17:19 +09:00
Dean Herbert
1fc221bb39
Fix focus glow appearing above range slider's nubs 2024-10-25 16:13:02 +09:00
Dean Herbert
c666fa7472
Update framework 2024-10-25 16:09:08 +09:00
Dean Herbert
6e8400a958
Fix gap in ShearedSliderBar when focused 2024-10-24 20:37:38 +09:00
OliBomby
88e88bdc4f Fix addition banks disabled on reset 2024-10-24 13:17:49 +02:00
OliBomby
5b92a9ff59 Fix enabled state not updating drawable 2024-10-24 13:15:09 +02:00
Dean Herbert
940220b649
Fix big oops 2024-10-24 19:57:39 +09:00
Dean Herbert
6dd1efa013
Adjust slider bar implementations to show focused state 2024-10-24 19:46:20 +09:00
Dean Herbert
787d3dceea
Merge branch 'master' into auto-addition2 2024-10-24 18:40:27 +09:00
Dean Herbert
77bd0e8d70
Add visual disabled state to ternary buttons 2024-10-24 18:36:34 +09:00
OliBomby
ddbeb56f0f Show tooltip on auto normal bank when not usable 2024-10-23 21:25:37 +02:00