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mirror of https://github.com/ppy/osu.git synced 2024-11-18 09:32:53 +08:00
Commit Graph

33 Commits

Author SHA1 Message Date
smoogipoo
fd3049fd65 Merge remote-tracking branch 'origin/master' into editor-composer 2017-11-30 13:47:47 +09:00
smoogipoo
309eb4edd7 Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
8c30fd490c Add HitObjectComposer class 2017-11-29 16:22:11 +09:00
smoogipoo
1e023f0419 Implement PerformanceCalculator testcase 2017-11-17 14:37:19 +09:00
smoogipoo
38fe95d94a Add basic display for pp in TestCasePerformancePoints 2017-11-17 14:37:19 +09:00
Dean Herbert
bbc5c05055 Disable ruleset-level tests for now 2017-10-23 21:25:54 +09:00
Dean Herbert
ad685bd919 Merge branch 'master' into sliderbouncers 2017-10-22 14:12:03 +09:00
Dean Herbert
c5046f6b3c Add back osu.Desktop project
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.

This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
Huo Yaoyuan
a876ab9b90 Move spm counter to a seperated control. 2017-10-07 15:31:42 +08:00
Shawdooow
cfb1804aa1 address review 2017-09-27 11:28:44 -04:00
Shawdooow
801fa39145 remove old SliderBouncer 2017-09-26 12:23:13 -04:00
Shawdooow
adebe166d4 slider bouncers 2017-09-26 12:13:34 -04:00
Dean Herbert
e0911f014e Fix ruleset target path for release builds 2017-09-19 22:50:36 +09:00
Dean Herbert
99b512cce5 Output ruleset assemblies to the game folder rather than adding special logic 2017-09-19 19:27:14 +09:00
Dean Herbert
1f20c5eb69 Optimise project references 2017-09-19 16:07:00 +09:00
Dean Herbert
8fa76557db Avoid unnecessary dll copies 2017-09-19 16:06:59 +09:00
Dean Herbert
6db705a3a8 Update relative paths 2017-09-19 16:06:58 +09:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
Dean Herbert
fb7740a3ab Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
Dean Herbert
7170fbd087 Target .NET 4.6.1 2017-09-11 12:39:00 +09:00
Dean Herbert
a7a7e0323f Update autoplay and replay handling to result in actions, not keys 2017-08-24 15:36:42 +09:00
Dean Herbert
1fe273cbc0 Move GameplayCursor to osu! ruleset and make work with OsuActions 2017-08-10 18:37:41 +09:00
Dean Herbert
e9a11ebc9f Use new population methods and implement osu! ruleset actions 2017-08-10 18:31:12 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
d3f5de9bf9 Move to UI namespace 2017-07-13 15:44:42 +09:00
Jorolf
f7c9e449d4 add ruleset settings 2017-07-11 20:25:24 +02:00
Dean Herbert
41d4aee4f5 Update nuget packages
- [ ] Depends on framework partner in crime https://github.com/ppy/osu-framework/pull/820
2017-06-13 11:50:46 +09:00
Péter Nemes
c624712f2f Refactor ppv2 to allow integration of pp+ features. 2017-06-05 23:45:22 +02:00
Dean Herbert
9cd41c0e87 Spinner design refresh 2017-05-18 19:42:20 +09:00
Thomas Tan
9b8b88601f Create "AutoGenerator" base class and interface. 2017-04-29 02:08:48 +08:00
Thomas Tan
e56bd3430a Move some common functionality to OsuAutoReplayBase.cs 2017-04-28 23:19:15 +08:00
Dean Herbert
6cf026e5c1
Remove OsuScore and change the way statistics are stored (dynamic dictionary). 2017-04-20 11:03:11 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00