smoogipoo
33993837b7
Remove participant count (not returned by API)
2020-01-14 14:41:38 +09:00
smoogipoo
cb1984a3c3
Improve test scene data
2020-01-14 14:37:14 +09:00
smoogipoo
7349c023d1
Cleanup spotlight selection
2020-01-14 14:01:51 +09:00
Andrei Zavatski
18ebd30978
CI fix
2020-01-14 07:20:03 +03:00
Andrei Zavatski
90e4def4bd
Remove online stuff out of the selector
2020-01-14 07:07:21 +03:00
Andrei Zavatski
d48b161662
Implement basic SpotlightSelector component
2020-01-10 16:33:00 +03:00
Dean Herbert
14829837c4
Update namespace specifications
2020-01-10 01:38:03 +08:00
Dean Herbert
56724d2580
Merge branch 'master' into #7146
2020-01-10 01:08:20 +08:00
Dan Balasescu
03c778df75
Merge branch 'master' into update-framework
2020-01-09 19:02:26 +09:00
Dean Herbert
26c80e35fb
Fix missing namespace
2020-01-09 17:17:08 +08:00
Dean Herbert
ab9603b06a
Merge remote-tracking branch 'upstream/master' into #7146
2020-01-09 17:08:12 +08:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Bartłomiej Dach
f0fe3bc804
Pass bindable to BeatmapMetadataDisplay
...
It was reported that mods selected in song select would show up during
loading of replays which were recorded under a different set of mods.
This was caused by BeatmapMetadataDisplay accepting a plain read-only
value of the Mods bindable in PlayerLoader.load(), therefore making the
mod value assignment in ReplayPlayerLoader.OnEntering() have no effect
on that component.
To resolve this issue, make BeatmapMetadataDisplay accept the
higher-level bindable, bind to it locally and pass it down the hierarchy
to ModDisplay.
2020-01-08 20:10:43 +01:00
Bartłomiej Dach
a3f7d3c445
Add failing test
...
Add test case demonstrating the lack of update of the metadata display's
mods upon setting the Mods property in PlayerLoader.
2020-01-08 19:55:35 +01:00
Dean Herbert
d33a507d96
Implement a login placeholder ( #7438 )
...
Implement a login placeholder
2020-01-08 16:55:41 +08:00
Bartłomiej Dach
e0cfc2f405
Merge branch 'master' into prev-button-revamp
2020-01-07 21:49:53 +01:00
smoogipoo
4a68c79137
Make tests safer against async loads / transforms
2020-01-07 13:21:25 +09:00
smoogipoo
ee15967c4a
Rewrite test scene to be automated
2020-01-06 17:15:59 +09:00
Lucas A
3bd3ebad49
Move placeholders to a dedicated namespace
2020-01-04 19:56:34 +01:00
Willy Tu
e23c71be80
Update Resolved and Cached attribute issues
2020-01-03 11:34:26 -08:00
Willy Tu
0a4e180ce7
Merge branch 'master' of github.com:ppy/osu into #7146
2020-01-03 11:32:06 -08:00
Dean Herbert
e8567414c6
Refactor into some kind of sanity
2020-01-03 15:01:42 +09:00
Andrei Zavatski
0f331e81f6
Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay-headers-update-three
2020-01-02 10:59:31 +03:00
Dean Herbert
43903b2fea
Make test scene usable
2020-01-02 14:24:58 +09:00
Dean Herbert
2d6482f586
Fix remaining tests
2020-01-02 01:43:37 +09:00
Dean Herbert
f09f9eb07d
Merge branch 'master' into general-editor-beatmap
2020-01-01 23:27:08 +09:00
Dean Herbert
ca90f708f1
Merge remote-tracking branch 'upstream/master' into remove-editor-beatmap-generics
2020-01-01 21:03:31 +09:00
smoogipoo
8c378dc625
Move EditorBeatmap construction/conversion to Editor
2019-12-30 14:51:14 +09:00
Bartłomiej Dach
d828b31ae4
Schedule child mutation in test setup
2019-12-27 17:16:43 +01:00
Bartłomiej Dach
e2a55b79ca
Refactor scrolling hit object scene
...
To better demonstrate the desired effect of the fix introduced in
193e41f
, refactor TestSceneScrollingHitObjects to contain two tests,
one of which contains the pre-existing controls to test scroll
algorithms, and the other aims to showcase the fix by setting scroll
parameters appropriately.
2019-12-27 16:52:07 +01:00
smoogipoo
6069d98ced
Remove generic editor beatmap
2019-12-27 19:39:30 +09:00
Dean Herbert
acef2b50e6
Merge branch 'master' into scrolling-container-origin-adjust
2019-12-27 09:29:06 +09:00
Bartłomiej Dach
fd8c5d7706
Improve notification overlay test robustness
...
Stress testing one of the notification overlay tests by running it 10000
times on repeat has shown that it is susceptible to intermittent
failures due to races between delays and asserts checking the number of
currently progressing notifications and the actual progress update,
which contains a random generation factor.
Replace step sequences checking for notification completion by waiting
and asserting with explicit until steps that don't terminate unless
there are zero progressing notifications.
2019-12-26 23:01:31 +01:00
Bartłomiej Dach
005ec4b373
Demonstrate bug in scrolling container scene
...
Modify TestSceneScrollingHitObjects to showcase the effect of origin
choice on object lifetime for all four scrolling directions.
2019-12-26 20:37:06 +01:00
smoogipoo
00a36c388c
Fix tests
2019-12-26 19:18:39 +09:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id
2019-12-25 21:01:12 +09:00
Dean Herbert
504a55e803
Merge branch 'master' into better-beatmap-conversion
2019-12-25 19:52:06 +09:00
Dean Herbert
0677f746aa
Provide the ruleset to converter classes
2019-12-24 16:02:16 +09:00
smoogipoo
6e7426a098
Simplify/improve beatmap conversion precheck
2019-12-23 17:44:18 +09:00
Dean Herbert
69227d6179
Add asserts
2019-12-22 06:37:18 +09:00
Dean Herbert
725008286f
Move test and remove pointless duplicate tests
2019-12-22 06:09:16 +09:00
Dean Herbert
02d3f0f241
Merge branch 'master' into settings-source-value-changed
2019-12-21 19:40:07 +09:00
Willy Tu
8353c893c0
Update BodyText of LocalScoreDeleteDialog
2019-12-20 12:00:10 -08:00
Willy Tu
a55e5c5c43
Removed unnecessary code
2019-12-20 11:16:54 -08:00
Dean Herbert
df14f473c2
Split tests out
2019-12-20 19:52:54 +09:00
Willy Tu
ad41a5cc57
Merge branch 'master' of github.com:ppy/osu into #7146
2019-12-20 02:14:01 -08:00
Willy Tu
ba2cff60ca
Removed Automation Testing steps for delete local scores. Only manual testing now.
2019-12-20 02:13:49 -08:00
Willy Tu
afc11aa547
Fixed issues caused by renaming variables
2019-12-19 22:37:09 -08:00
Willy Tu
6672cf6059
Update variable name
2019-12-19 22:22:46 -08:00