Bartłomiej Dach
a4142937e7
Update resources
2024-05-17 12:53:25 +02:00
Bartłomiej Dach
c9b7aaf442
Fix formatting
2024-05-17 11:50:23 +02:00
Bartłomiej Dach
a4f8ed2a0e
Add button to access daily challenge playlist from main menu
2024-05-17 11:15:52 +02:00
Bartłomiej Dach
61a415fed2
Add client/server models & operations for "daily challenge" feature
2024-05-17 10:58:08 +02:00
Bartłomiej Dach
badda23dde
Merge pull request #28191 from bdach/fix-mismatching-localisation-xmldoc
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Fix xmldoc mismatches in localisation files
2024-05-17 09:22:55 +02:00
Bartłomiej Dach
e604a99053
Merge branch 'master' into fix-mismatching-localisation-xmldoc
2024-05-17 08:47:14 +02:00
Dan Balasescu
2f9d74286d
Bump once more
2024-05-17 11:15:17 +09:00
Dan Balasescu
06d6df95de
Merge pull request #28190 from bdach/fix-duped-translation-keys
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Fix duplicated localisation key in `DeleteConfirmationContentStrings`
2024-05-17 11:03:15 +09:00
Dan Balasescu
a2e67ee699
Merge pull request #28193 from bdach/what-is-discord-doing
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Fix discord arbitrarily refusing to work on "too short" strings
2024-05-17 11:01:36 +09:00
Bartłomiej Dach
a3dfd99f7d
Fix discord arbitrarily refusing to work on "too short" strings
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Closes https://github.com/ppy/osu/issues/28192 .
2024-05-16 18:24:51 +02:00
Bartłomiej Dach
f2f03f08cb
Fix xmldoc mismatches in localisation files
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This is enforced by the localisation analyser after
https://github.com/ppy/osu-localisation-analyser/pull/62 , but it appears
the analyser was never actually bumped game-side after that change and
I'm not super sure why, as there does not appear to be a reason to _not_
do that. So this commit does it.
2024-05-16 17:39:27 +02:00
Bartłomiej Dach
5dd64a7c86
Fix duplicated localisation key in DeleteConfiormationContentStrings
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Noticed via `osu-resources` build warnings.
There are also a few other warnings about
https://github.com/ppy/osu/pull/27472 . Seems something in crowdin
innards may still be exporting those strings even though they have been
fixed already. Not sure how to address that.
Probably need these to be detected via static analysis at this point
since it's happened again. Might look into the feasibility of making
that happen.
2024-05-16 14:49:56 +02:00
Dean Herbert
f9fd1b957f
Merge pull request #28186 from bdach/revert-wide-columns-on-mobile
2024-05-16 19:15:35 +08:00
Bartłomiej Dach
97de73b99c
Do not change mania column width on mobile platforms
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- Closes https://github.com/ppy/osu/issues/25852
- Reverts https://github.com/ppy/osu/pull/25336 /
https://github.com/ppy/osu/pull/25777
With the columns not being directly touchable anymore after
https://github.com/ppy/osu/pull/28173 I see very little point to this
continuing to exist.
2024-05-16 08:21:52 +02:00
Salman Ahmed
8b285f5b1e
Add dummy SongSelectV2
screen to house new footer buttons (and new components going forward)
2024-05-16 07:48:58 +03:00
Salman Ahmed
2b5818a4d7
Fix DI crash in beatmap options popover
2024-05-16 07:48:58 +03:00
Salman Ahmed
03220598b8
Move screen footer to OsuGame
2024-05-16 07:48:58 +03:00
Salman Ahmed
921be3ca01
Add back receptor, logo tracking, and own colour provider to screen footer
2024-05-16 07:48:58 +03:00
Salman Ahmed
95840672cb
Clean up screen footer test scene
2024-05-16 07:48:10 +03:00
Salman Ahmed
d0e8632fbf
Refactor ScreenFooter
to prepare for global usage and add transitions
2024-05-16 07:48:10 +03:00
Salman Ahmed
a2794922d5
Add TopLevelContent
layer for applying external transforms on footer buttons
2024-05-16 07:48:10 +03:00
Salman Ahmed
820cfbcb00
Remove unused using directives
2024-05-16 07:47:57 +03:00
Salman Ahmed
310b4d90cc
Move SHEAR
constant to OsuGame
and revert back to 0.2x (i.e. master)
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Discussed in [discord](https://discord.com/channels/188630481301012481/188630652340404224/1240490608934653984 ).
2024-05-16 07:28:02 +03:00
Salman Ahmed
9265290acf
Change shear factor everywhere to 0.15x
2024-05-16 05:33:01 +03:00
Salman Ahmed
7fce4cc494
Make ScreenFooterButtonMods
share shear factor with base class
2024-05-16 05:30:28 +03:00
Salman Ahmed
9446f45acf
Fix shear factor of ScreenFooterButton
s not matching anything else
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When shear factors differ between components that are close to each other (`BackButtonV2` and `ScreenFooterButton` in this case), they look completely ugly.
2024-05-16 05:30:28 +03:00
Salman Ahmed
7e8d5a5b0a
Add new footer back button
2024-05-16 05:30:28 +03:00
Salman Ahmed
266f080362
Allow customising content of ShearedButton
s
2024-05-16 05:02:56 +03:00
Salman Ahmed
e3afd89dc8
Allow specifying height of ShearedButton
s
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Also includes a test case in `TestSceneShearedButton`s to ensure the buttons' shear factors don't change on different heights (I've encountered issues with that previously).
2024-05-16 05:02:56 +03:00
Salman Ahmed
21f5d891bb
Rename and move footer classes to appropriate places
2024-05-16 04:41:16 +03:00
OliBomby
c4ac6d20a0
fix code quality
2024-05-15 23:40:51 +02:00
OliBomby
8df5f22b4e
Merge remote-tracking branch 'upstream/master' into scaling
2024-05-15 23:05:19 +02:00
Dean Herbert
a3960bf715
Add inline comment explaining LifetimeEnd
set for future visitors
2024-05-15 14:17:28 +08:00
Bartłomiej Dach
d52dffefbc
Merge pull request #28173 from peppy/mania-touch-input-revised
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Add more usable osu!mania touch input system
2024-05-14 19:28:48 +02:00
Bartłomiej Dach
7c1640e124
Merge pull request #28170 from peppy/fix-catch-dho-performance
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Set a rudimentary lifetime end to improve seek performance in scrolling rulesets
2024-05-14 19:27:40 +02:00
Bartłomiej Dach
3d190f7e88
Remove redundant cast
2024-05-14 18:41:15 +02:00
Bartłomiej Dach
dae1686e7b
Merge pull request #28174 from peppy/load-while-logo-drag
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Continue loading even when osu! logo is being dragged at loading screen
2024-05-14 18:39:03 +02:00
Dean Herbert
cff865b556
Continue loading even when osu! logo is being dragged at loading screen
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Closes https://github.com/ppy/osu/issues/28130 .
2024-05-14 23:54:07 +08:00
Dean Herbert
c31b503f2a
Merge pull request #28171 from bdach/present-score-different-hashes
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Use hash rather than online ID as primary lookup key when presenting score
2024-05-14 23:39:54 +08:00
Dean Herbert
d74be8b920
Merge pull request #28172 from bdach/nrt-results-classes
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Apply NRT to results-related components
2024-05-14 23:01:24 +08:00
Dean Herbert
f781dc3300
Remove touch mod addition to mania
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Feels a bit pointless? I dunno.
2024-05-14 22:38:31 +08:00
Dean Herbert
636e200471
Update tests in line with new structure
2024-05-14 22:34:05 +08:00
Dean Herbert
5c9a90cb40
Tidy class and change to be a VisibilityContainer
similar to taiko implementation
2024-05-14 22:34:05 +08:00
Dean Herbert
390557634a
Rename touch area class to match existing usage (see taiko)
2024-05-14 22:34:05 +08:00
Dean Herbert
12e98fe55d
Move out of playfield so touch overlay is not affected by playfield position
2024-05-14 22:34:05 +08:00
Bartłomiej Dach
ee9144c3bd
Apply NRT to results statistics displays
2024-05-14 15:21:12 +02:00
Bartłomiej Dach
414f023817
Apply NRT to RankText
2024-05-14 15:21:05 +02:00
Bartłomiej Dach
b937b94bd2
Apply NRT to RankBadge
2024-05-14 15:20:56 +02:00
Bartłomiej Dach
ced1c79490
Apply NRT to AccuracyCircle
2024-05-14 15:20:47 +02:00
Bartłomiej Dach
e7721b073c
Apply NRT to ContractedPanelTopContent
2024-05-14 15:20:36 +02:00