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mirror of https://github.com/ppy/osu.git synced 2024-11-18 16:32:55 +08:00
Commit Graph

1417 Commits

Author SHA1 Message Date
mk56-spn
a6b6fb864e Make carousel non nullable and ensure pre load usages of methods that reference it are protected against failure 2023-01-13 13:10:29 +01:00
mk56-spn
403ca05e5e Enable nullability for song select 2023-01-13 00:52:14 +01:00
Dean Herbert
54b2fe9df3
Merge branch 'master' into fix-op-non-current-onexiting 2023-01-09 19:12:42 +09:00
Joseph Madamba
5fb6f220e6 Fix playlist items not animating when rearranging 2023-01-03 11:10:02 -08:00
Joseph Madamba
5dfd4180c8 Fix playlist selecting random item when not allowed after deleting 2023-01-03 11:10:02 -08:00
Joseph Madamba
0dba25e0ab Refactor to just exit sub screens until lounge sub screen
Co-Authored-By: Salman Ahmed <frenzibyte@gmail.com>
2022-12-25 21:56:22 -08:00
Joseph Madamba
5232588a1f Use PerformFromScreen to exit sub screens instead 2022-12-24 20:04:45 -08:00
Joseph Madamba
00ed5d6f92 Merge remote-tracking branch 'upstream/master' into fix-op-non-current-onexiting 2022-12-24 14:01:11 -08:00
Dean Herbert
4a7d7c6ed9 Use MaxBy in all locations that can and update inspection level to match dotnet-build 2022-12-19 16:47:10 +09:00
Dean Herbert
27c497145f Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Dan Balasescu
7b48c91fe2 Only show local results in multi-spectator results screen 2022-12-12 18:56:43 +09:00
Bartłomiej Dach
894ef15e79
Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Bartłomiej Dach
bbbc1d0428
Darken colour of playlists create button
To match d0c4637683.
2022-11-25 18:23:28 +01:00
Dean Herbert
d0c4637683 Lighten colour of multiplayer create game button 2022-11-25 20:18:21 +09:00
Dean Herbert
6ad432b311 Use RoundedButton in more places 2022-11-24 16:33:01 +09:00
Dean Herbert
53b03df93d Combine TriangleButton and RoundedButton classes 2022-11-24 16:26:57 +09:00
Dean Herbert
bea2acc60e Remove local specifications of triangle colouring 2022-11-24 16:18:15 +09:00
Dean Herbert
06ce8130c2 Apply changes in line with framework NRT updates 2022-11-18 18:13:15 +09:00
maromalo
b7ef9b176d Make score type consistent 2022-11-06 19:59:27 -03:00
Dan Balasescu
dcb6357964 Add ability to remove the current item in multiplayer 2022-10-14 20:23:55 +09:00
Dan Balasescu
525f98c158 Fix max combo missing from playlists results screen 2022-10-14 18:01:54 +09:00
Dan Balasescu
da8d94c4b4 Fix test failures due to scheduled operations 2022-09-27 20:24:44 +09:00
Dean Herbert
3ece7205ed Fix potential crash when losing network connectivity at online play screen
Addresses #20448.
2022-09-27 17:52:34 +09:00
Dan Balasescu
c969afcb71
Merge branch 'master' into leaderboard-nrt 2022-09-26 17:12:19 +09:00
Dean Herbert
20da1051d9 Apply NRT to GameplayLeaderboard hierarchy
Just some cleanup work that I wanted to do as part of my last changes.
2022-09-26 16:21:24 +09:00
Dean Herbert
5fc836d1f0 Apply NRT to BeatmapLeaderboard / MatchLeaderboard 2022-09-26 16:17:28 +09:00
Dean Herbert
a65a76f7de Fix off-thread drawable mutation in multiplayer settings overlay when an error occurs
Closes #20413.
2022-09-23 20:05:32 +09:00
Dean Herbert
29c4d06d36 Merge branch 'fix-gameplay-leaderboard-layout' into gameplay-leaderboards 2022-09-21 14:58:58 +09:00
Dean Herbert
0ac28cbecc Fix potential crash from missing DownloadProgress 2022-09-18 23:42:16 +09:00
Dan Balasescu
2dcaf7cfd8 Fix memory leak due to missing event unbind 2022-09-18 14:25:31 +09:00
Dean Herbert
678eec1c67 Move LeaderboardFlow to HUDOverlay to share positioning logic 2022-09-13 18:45:11 +09:00
Dean Herbert
5894d2f0bc Ensure gameplay leaderboard hides with rest of HUD when it should 2022-09-13 18:45:11 +09:00
Dean Herbert
d251c0b2ac Move leaderboard implementation to Player itself 2022-09-13 18:00:21 +09:00
Dean Herbert
ac034bffeb Fix potential crash if multiplayer spectator load is aborted early 2022-09-13 14:21:54 +09:00
Dean Herbert
6945c43e0d
Merge pull request #20178 from smoogipoo/fix-match-creation-beatmap-select
Fix several weird scenarios with online play song selection
2022-09-08 23:07:09 +09:00
Dan Balasescu
9aab502adc
Merge pull request #20157 from peppy/true-gameplay-rate
Refactor `TrueGameplayRate` to account for only gameplay adjustments, no matter what
2022-09-08 19:54:32 +09:00
Dan Balasescu
4fc03998a1
Merge pull request #20189 from peppy/fix-playlist-item-download-button-visibility
Fix playlist items showing download button briefly during initial display
2022-09-08 19:47:35 +09:00
Dean Herbert
13d9b2188b
Merge pull request #20145 from smoogipoo/multiple-countdowns
Implement support for multiple active countdowns in multiplayer
2022-09-08 19:15:30 +09:00
Dan Balasescu
76eae73fa4 Revert unintended change 2022-09-08 17:41:23 +09:00
Dan Balasescu
c61c596c1f Expose as readonly IAggregateAudioAdjustment 2022-09-08 17:37:02 +09:00
Dan Balasescu
b559d4ecdf Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
Dean Herbert
ed81297611 Fix playlist items showing download button briefly during initial local presence checks 2022-09-08 17:10:45 +09:00
Dan Balasescu
b0b4da533a Expose gameplay adjustments via MultiSpectatorPlayer instead 2022-09-08 16:59:20 +09:00
Dan Balasescu
83c0cb1acc Fix beatmap set to null after exiting song select 2022-09-07 21:34:29 +09:00
Dan Balasescu
fcea244537 Remove initial selection from OnlinePlaySongSelect
This stuff never really worked anyway - every case except with an
already created multiplayer room was broken anyway.
2022-09-07 21:34:29 +09:00
Dan Balasescu
208bd0f391 Give OnlinePlaySongSelect a reference PlaylistItem 2022-09-07 21:34:29 +09:00
Dan Balasescu
cb9bae1f5c Enable NRT 2022-09-07 19:54:55 +09:00
Dean Herbert
1be3b74ff3 Fix multiplayer spectator not getting gameplay adjustments applied 2022-09-07 19:12:34 +09:00
Dan Balasescu
2923c10cd8 Rewrite rooms to store multiple active countdowns
Update test to the new structure
2022-09-05 19:03:26 +09:00