Add keyword "delay" to hold-to-confirm activation time setting
Apply new rider metadata changes
Fix UI scale being applied unevenly, causing elements to move around relative to each other
ScalingContainer
Handle virtual track string to avoid throwing later in lookup
TestSceneMasterGameplayClockContainer
PopupDialog
findValidTarget
SubScreenStack
PerformFromMenuRunner
Adjust hold to confirm animation curve to better show intention
Add inspectcode CI cache
Upgrade Resharper to 2022.1.0-eap10
TestMultiplayerClient
IsHost
TestSceneMatchStartControl