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h1or4dme8
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osu-lazer
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58,147
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793
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3102044d00a85caaaafd059f77a08022dfd2d7aa
Commit Graph
67 Commits
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Remove unnecessary ctor arguments
Dan Balasescu
·
2022-03-15 12:34:58 +09:00
daac933498
Prevent incorrect usages by hard-typing ctor type
Dan Balasescu
·
2022-03-15 09:11:59 +09:00
59d57a44d4
Require ScoreProcessor to receive ruleset
Dan Balasescu
·
2022-03-14 15:51:10 +09:00
3fff7f4b7e
Add per-ruleset score multipliers for classic scoring
Dan Balasescu
·
2022-03-10 10:26:09 +09:00
c36badab4b
Update judgement processors with new hit results
smoogipoo
·
2020-09-29 16:33:38 +09:00
31fae045fa
Also adjust taiko
smoogipoo
·
2020-07-16 14:13:46 +09:00
35d6501478
Simplify scoreprocesor/healthprocessor implementations
smoogipoo
·
2019-12-26 14:59:49 +09:00
90cb9d9162
Separate score and health parts of ScoreProcessor
smoogipoo
·
2019-12-19 20:03:14 +09:00
76f2fb378f
Remove abstract ScoreProcessor class
smoogipoo
·
2019-12-11 17:25:06 +09:00
48f1dad4aa
Refactor HitWindows for legibility
Dean Herbert
·
2019-09-06 15:24:14 +09:00
f925e781a9
Rename method + add xmldoc
smoogipoo
·
2019-04-22 18:08:15 +09:00
aeae759fcd
Make hp work + cleanup
smoogipoo
·
2019-04-22 18:02:49 +09:00
4edb17a88a
Implement hp increase for taiko
smoogipoo
·
2019-04-22 17:04:46 +09:00
b59f23d094
Fix typo
Dean Herbert
·
2019-03-20 11:22:34 +09:00
3b7a76aa4e
Rename RulesetContainer to DrawableRuleset
Dean Herbert
·
2019-03-19 23:47:31 +09:00
baea7230bc
Merge remote-tracking branch 'upstream/master' into fix-replay-import-statistics
Dean Herbert
·
2019-02-04 12:15:53 +09:00
2d7c23dd9f
Update licence header (and remove year)
Dean Herbert
·
2019-01-24 17:43:03 +09:00
8617aaa2a7
Fix imported replays having excess statistics
Dean Herbert
·
2019-01-03 14:01:20 +09:00
aec3753863
Implement hit windows
smoogipoo
·
2018-12-27 22:39:15 +09:00
b64932f6db
Docstring change
Ivan Pavluk
·
2018-12-10 04:59:35 +00:00
839e177d2a
SuccessfulHitWindow->SuccessfulHitResult
Ivan Pavluk
·
2018-12-10 09:04:12 +07:00
8457324044
Remove unused using directives
Ivan Pavluk
·
2018-12-06 20:05:03 +07:00
94f01b6678
Removed unnecessary JudgementResult casts
Ivan Pavluk
·
2018-12-06 19:52:16 +07:00
394c038c33
Remove unused TaikoScoreProcessor constants
Ivan Pavluk
·
2018-12-06 15:58:03 +07:00
8cae549541
Remove extra newline
Ivan Pavluk
·
2018-12-06 14:08:32 +07:00
b5277de3f4
Remove swell miss HP from TaikoScoreProcessor
Ivan Pavluk
·
2018-12-04 21:36:43 +07:00
f2b806d303
Fixed being able to miss taiko objects by hitting them too early
Revamped taiko HP system
Ivan Pavluk
·
2018-12-04 21:20:44 +07:00
7d692939fc
Decrease taiko swell HP drain
Ivan Pavluk
·
2018-11-30 01:33:04 +07:00
743598a1ac
Fixed too strong HP drain
Ivan Pavluk
·
2018-11-30 01:07:15 +07:00
6b07d4581a
...Revert AffectsHP->AffectsHp, add HP abbrev
Ivan Pavluk
·
2018-11-29 23:12:02 +07:00
4184f17709
rename TaikoJudgement.AffectsHP to AffectsHp
Ivan Pavluk
·
2018-11-29 22:26:23 +07:00
13a166a645
fixed whitespace
Ivan Pavluk
·
2018-11-29 22:12:01 +07:00
d30ab4f77c
Fixed taiko swell hp and scoring
Ivan Pavluk
·
2018-11-29 22:05:13 +07:00
2ca9864301
Update TaikoScoreProcessor.cs
Ivan Pavluk
·
2018-11-29 09:45:57 +07:00
ce1e6d93e4
Fixed
#3777
Ivan Pavluk
·
2018-11-29 08:56:19 +07:00
36b458bdee
Rename judgement-related methods/events + commenting
smoogipoo
·
2018-08-06 10:55:25 +09:00
5fd4ed2f4e
Make Rulesets.Taiko use the new judgement result structure
smoogipoo
·
2018-08-02 20:36:19 +09:00
9c2122c0ca
Fix potential quadratic complexity in taiko autoplay
ekrctb
·
2018-07-17 17:00:28 +09:00
c6816a6cf3
Apply review feedback
Dean Herbert
·
2018-07-17 16:33:08 +09:00
9f933187e9
Use switch with type matching in place of if-else where possible
Dean Herbert
·
2018-07-17 14:35:09 +09:00
825941aff1
Normalize all the line endings
Dean Herbert
·
2018-04-13 18:26:38 +09:00
32a74f95a5
Hits -> JudgedHits
Dean Herbert
·
2018-02-01 18:08:15 +09:00
1cc7c23982
Update licence headers
Dean Herbert
·
2018-01-05 20:21:19 +09:00
37d393bca0
move HitResult in Scoring namespace to replace HitCount
Aergwyn
·
2017-12-30 21:23:18 +01:00
ccb69d16d9
Make HitObjects construct nested hit objects
smoogipoo
·
2017-12-22 21:42:54 +09:00
6a29f6020a
Cleanup + renaming
smoogipoo
·
2017-11-21 17:09:22 +09:00
1b27ce6198
Implements virtual Failcondition in scoreprocessor and enforces nofail in UpdateFailed
Jacob Odgård Tørring
·
2017-10-22 20:32:59 +02:00
9b54e834d9
Fix all remaining db structure issues
Dean Herbert
·
2017-10-19 14:05:11 +09:00
5d5ea5fb2e
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