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h1or4dme8
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osu-lazer
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2026-05-16 11:03:11 +08:00
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58,147
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791
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3102044d00a85caaaafd059f77a08022dfd2d7aa
Commit Graph
20 Commits
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Update licence header (and remove year)
Dean Herbert
·
2019-01-24 17:43:03 +09:00
8617aaa2a7
Make HitObject not store the judgement
smoogipoo
·
2018-08-06 11:50:18 +09:00
3a7488767c
Make hitobjects only have one judgement + result
smoogipoo
·
2018-08-03 15:38:48 +09:00
2a4994e5ce
Make Rulesets.Mania use the new judgement result structure
smoogipoo
·
2018-08-02 20:36:54 +09:00
807794d512
Migrate Rulesets.Mania to the new judgement system
smoogipoo
·
2018-08-02 16:44:01 +09:00
cd70e5e30b
Normalize all the line endings
Dean Herbert
·
2018-04-13 18:26:38 +09:00
32a74f95a5
Remove mania's custom storage of HitWindows
smoogipoo
·
2018-02-02 18:53:18 +09:00
15fe1a7966
Move mania's HitWindows to osu.Game
smoogipoo
·
2018-02-02 17:52:55 +09:00
a0c1662fb7
Update licence headers
Dean Herbert
·
2018-01-05 20:21:19 +09:00
37d393bca0
Make HitObjects construct nested hit objects
smoogipoo
·
2017-12-22 21:42:54 +09:00
6a29f6020a
Make Beatmap ISerializable and add more JsonIgnores
smoogipoo
·
2017-12-06 00:37:37 +09:00
b584178e85
Reshuffle namespaces
Dean Herbert
·
2017-07-26 13:22:46 +09:00
fce580d717
More cleanups.
smoogipooo
·
2017-05-23 15:29:38 +09:00
836bf930a0
Split ControlPoint into different types.
# Conflicts: # osu.Game.Rulesets.Mania/UI/Column.cs
smoogipooo
·
2017-05-23 14:03:40 +09:00
3cdfd2eef5
Expose HitWindows so they're accessible from the drawable hit objects.
smoogipooo
·
2017-05-22 14:11:14 +09:00
409464381c
Cleanups.
smoogipooo
·
2017-05-09 20:55:20 +09:00
5b323ad483
Add hit windows to Note/HoldNote.
smoogipooo
·
2017-05-03 13:51:44 +09:00
d11e5d0060
ManiaBaseHit -> ManiaHitObject.
smoogipooo
·
2017-05-03 12:44:19 +09:00
5328793693
Mode -> Ruleset.
Dean Herbert
·
2017-04-18 16:05:58 +09:00
fbd26a1d5e