smoogipoo
309eb4edd7
Integrate HitObjectComposer into Compose
...
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
f586cbac32
Restructure Compose to use grids and eventually support HitObjectContainer
2017-11-29 16:47:52 +09:00
smoogipoo
8c30fd490c
Add HitObjectComposer class
2017-11-29 16:22:11 +09:00
Dean Herbert
66fa108696
Vertically centre the panels in osu!direct
2017-11-28 22:25:20 +09:00
Dean Herbert
23b4d2163c
Fix spelling and grammar
2017-11-28 21:30:03 +09:00
Dean Herbert
bd88df2722
Add note about sequential execution of ConvertHitObject
2017-11-28 18:33:41 +09:00
Dean Herbert
473eba9776
Remove precision limitation on chat height to allow pixel-perfect dragging
2017-11-28 12:09:44 +09:00
Dean Herbert
3a01bfc1ef
Remove unnecessary new prefix
2017-11-27 18:53:19 +09:00
Dean Herbert
bf5ea027ef
Add xmldoc to TriangleButton
2017-11-27 18:26:20 +09:00
Dean Herbert
96d42b3e5b
Fix redundant string interpolation
2017-11-27 18:20:13 +09:00
Dean Herbert
51372d7cda
Remove HandleInput override from TriangleButton
2017-11-27 18:19:06 +09:00
Dean Herbert
760f7d02d9
Remove AlwaysPresent (not actually required)
2017-11-27 18:12:52 +09:00
Dean Herbert
7877f42763
Merge remote-tracking branch 'upstream/master' into new-sounds-and-more
2017-11-27 17:59:24 +09:00
Dean Herbert
3e0f282d52
Merge branch 'master' into global-track-volume-reduction
2017-11-27 12:27:01 +09:00
Dan Balasescu
00c552dea1
Merge branch 'master' into panel-hover-effect
2017-11-27 11:14:04 +09:00
Dan Balasescu
a574b092f6
Merge branch 'master' into change-transition-blur-rate
2017-11-27 10:42:32 +09:00
Dan Balasescu
77bfc6037d
Merge branch 'master' into fix-stuck-in-play
2017-11-27 10:06:34 +09:00
Dean Herbert
c555867aaf
Merge remote-tracking branch 'upstream/master' into panel-hover-effect
2017-11-27 10:01:47 +09:00
Dean Herbert
f189de437a
Simplify blending assignment
2017-11-27 10:01:44 +09:00
Dan Balasescu
98de969b47
Merge branch 'master' into fix-reload-all-panels
2017-11-27 09:56:44 +09:00
Dan Balasescu
bb9e399808
Merge branch 'master' into fix-reload-all-panels
2017-11-27 09:50:17 +09:00
Dan Balasescu
55741f3898
Merge branch 'master' into show-converts-toggle
2017-11-27 09:41:30 +09:00
Dan Balasescu
3f65c19bce
Merge branch 'master' into fix-sprite-icon
2017-11-27 09:32:37 +09:00
Aergwyn
ba0b16dc0b
setting BeatmapSets as list to prevent endless LINQ query chain
2017-11-26 19:35:58 +01:00
Dean Herbert
671b3d01ff
Fix OsuClickableContainer's local content geting overwritten
2017-11-26 17:21:23 +09:00
Dean Herbert
9c90d9ca45
Add panel hover effects
2017-11-26 17:21:23 +09:00
Dean Herbert
5aa6615107
Add confirm-selection sound in song select
2017-11-26 17:21:22 +09:00
Dean Herbert
c5aacb75c6
Add hover sounds to mod buttons
2017-11-26 17:21:22 +09:00
Dean Herbert
880418fd0d
Split out click and hover sound layers
2017-11-26 17:21:22 +09:00
Dean Herbert
0c6a125777
Remove custom colour handling
2017-11-26 17:21:21 +09:00
Dean Herbert
ac7e373f40
Add hover/click sound effects to more stuff everywhere
2017-11-26 17:21:21 +09:00
Dean Herbert
8f57bf2498
Add choices of hover sample sets
2017-11-26 17:17:50 +09:00
Dean Herbert
8d7c891882
Add hover and click sound effects to settings sidebar buttons
2017-11-26 17:17:49 +09:00
Dean Herbert
af499df6dd
Make a base OsuButton class to handle default samples
2017-11-26 17:17:48 +09:00
Dean Herbert
ae48b85827
Don't play logo select sample when actions are playing their own
2017-11-26 17:17:47 +09:00
Dean Herbert
07d6a70028
New sound effects with better names
2017-11-26 17:17:46 +09:00
Dean Herbert
4067b6129b
Add visual highlighting on song select panel hover
...
Prerequisite for adding hover sound effects. Didn't feel right without this change.
2017-11-26 17:14:13 +09:00
Dean Herbert
df16a019ed
Add a global reduction of audio track volume
...
Music is overpowering compared to our current game samples. We will need to do further adjustments on this, but for now let's reduce the track volume globally.
2017-11-26 17:08:58 +09:00
Dean Herbert
69e388dd52
Adjust background blur rate
2017-11-26 17:08:14 +09:00
Unknown
7be55df790
fix being stuck in gameplay if exit is pressed too fast
...
The reliance on `pauseOverlay.Alpha == 1` created a race condition that, when you pressed Exit while the pauseoverlay is still fading in, could get you stuck in gameplay.
The game wants to show the pause overlay but also thinks it's already paused and returns early.
2017-11-25 19:09:05 +01:00
Unknown
f6a33b3ea2
fix osu!direct download reloading all panels
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This fixes the recreation of all panels when a download completes.
Also fixes NullReference when you download without ever opening the details of one Set.
2017-11-25 14:45:57 +01:00
Huo Yaoyuan
d955229ee5
Handle user rating metrics when no maps by using more linq.
2017-11-25 21:29:23 +08:00
Dean Herbert
09facdc838
Add a setting to toggle showing converted beatmaps
2017-11-24 18:34:20 +09:00
Dean Herbert
d6ac724f10
Merge branch 'master' into fix-sprite-icon
2017-11-24 13:41:23 +09:00
smoogipoo
3d8432aecf
Merge branch 'master' into fix-player-testcases
2017-11-24 13:23:42 +09:00
Dean Herbert
7ff39d62a1
Fix SpriteIcon potentially not updating texture during a load race condition
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Better fix for #1577 .
2017-11-24 12:48:02 +09:00
Dean Herbert
95fbe6a4a2
Update framework
2017-11-23 23:43:27 +09:00
Dean Herbert
c7a5a7cd93
Merge remote-tracking branch 'upstream/master' into fix-player-testcases
2017-11-23 23:42:19 +09:00
Dean Herbert
6ddefa5f8c
Merge branch 'master' into improve-user-ratings-calculations
2017-11-23 23:33:05 +09:00
Dean Herbert
dbb03bcff2
Handle the case where a map hasn't been rated yet
2017-11-23 23:30:57 +09:00