TocoToucan
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badc8def9a
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hitObjectsNumber -> hitObjectCount
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2017-01-18 18:51:38 +03:00 |
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TocoToucan
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259c0964fd
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Specify ScoreProcessor.Judgements.Capacity in order to avoid List<T> internal auto reallocations
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2017-01-16 23:14:35 +03:00 |
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Dean Herbert
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40ea6e0d72
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Fix incorrect folder name.
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2016-12-08 21:36:34 +09:00 |
|
Dean Herbert
|
f356640cb7
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Add missing licence headers.
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2016-12-06 19:07:15 +09:00 |
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Dean Herbert
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d71b284642
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Make ScoreProcessor abstract and avoid making AddJudgement virtual.
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2016-11-29 22:02:37 +09:00 |
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Dean Herbert
|
9d2a69f1e2
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Add concept of ScoreProcessor.
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2016-11-29 20:30:16 +09:00 |
|
Dean Herbert
|
9871960112
|
Basic score flow.
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2016-11-29 17:34:16 +09:00 |
|
Dean Herbert
|
3ac89216bd
|
Standardise some naming and make hitcircles feel better.
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2016-11-19 19:07:57 +09:00 |
|
Dean Herbert
|
acb85d0140
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Fix regressions in combo counters and tidy up naming of SpriteTexts.
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2016-11-19 16:19:54 +09:00 |
|
Dean Herbert
|
08bf7c6d39
|
Make abstract ruleset no play mode.
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2016-11-15 01:06:53 +09:00 |
|
Dean Herbert
|
e01057df3d
|
Add thread safety somewhere it will never be required.
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2016-11-14 23:13:47 +09:00 |
|
Dean Herbert
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d3f810f72f
|
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
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2016-11-14 22:03:39 +09:00 |
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Dean Herbert
|
5dd4e31011
|
Move DrawableHitObject.
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2016-11-14 19:49:29 +09:00 |
|
Dean Herbert
|
6c7fab0e31
|
Fix some remaining naming discrepancies.
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2016-11-14 19:20:21 +09:00 |
|
Dean Herbert
|
4590be552f
|
Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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