smoogipoo
b500b76407
Merge branch 'master' into update-branch
2018-02-08 23:35:48 +09:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
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codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
a66edea6dc
Move sqlite batteries to osu.Desktop
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Fixes e_sqlite.dll not being copied to output on Windows
2017-11-21 15:33:05 +09:00
Dean Herbert
c5046f6b3c
Add back osu.Desktop project
...
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.
This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
Dean Herbert
7e89b1021d
FirstOrDefault
2017-08-04 15:58:59 +09:00
Dean Herbert
f8448b8b19
Update to support new framework VisualTests structure
2017-08-04 15:37:31 +09:00
Dean Herbert
898a601098
Introduce a reference counting file store
2017-07-26 20:22:02 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase.
2017-04-17 17:43:48 +09:00
smoogipooo
59bfc7abad
Move statics to RulesetCollection to avoid conflicts later on.
2017-04-15 04:53:37 +09:00
Dean Herbert
aa9d85624d
Change IPC to make sense.
2017-03-04 18:51:16 +09:00
Dean Herbert
686372a7f9
Update with framework structural changes.
2017-02-26 20:54:32 +09:00
Thomas Müller
2689de0c0c
Update framework and add "Async" suffix to asynchronous methods
2017-02-23 22:32:10 +01:00
Dean Herbert
da2bfe6d3c
Framework updates.
2017-02-23 16:42:12 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
default0
299c4923c3
Implement Beatmap Import via drag&drop
2017-02-05 13:32:08 +01:00
Drew DeVault
0861eb79e4
Minor cleanups
2017-01-31 19:55:36 -05:00
Drew DeVault
66d104394f
Add comments around cwd handling
2017-01-30 09:36:26 -05:00
Drew DeVault
46e7bcef8c
Improve beatmap import
2017-01-17 17:05:06 -05:00
Huo Yaoyuan
95600f872d
Expression body and spacing.
2016-11-16 10:53:10 +08:00
Huo Yaoyuan
53deaf2a00
Merge branch 'master'
2016-11-16 10:51:39 +08:00
Huo Yaoyuan
97005e033c
cctor->Register
2016-11-15 02:08:02 +08:00
Dean Herbert
d3f810f72f
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
2016-11-14 22:03:39 +09:00
Drew DeVault
1bca78f4b6
Wire up one of the settings to the config
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One step at a time, right
2016-11-07 22:36:24 -05:00
Drew DeVault
063fdd9a2d
Add test data to db for VisualTests
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Also fixes the broken IPC condition
2016-10-24 14:57:00 -04:00
Dean Herbert
d3a857edb9
Make importing work properly.
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Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00
Drew DeVault
8e31965fb4
Refactor beatmap import secondary process
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Doesn't launch a new game window and now supports several files at once.
2016-10-24 11:39:18 -04:00
Drew DeVault
94f2898f52
Implement beatmap sending/receiving over IPC
2016-10-13 12:18:04 +09:00
Drew DeVault
2d810f72fa
Add initial DB schema and support code
2016-10-12 11:32:07 -04:00
Drew DeVault
eb7486f109
Update osu-framework and specify game name
2016-10-08 10:26:35 -04:00
Dean Herbert
a5adbc0615
Update namespace references.
2016-10-08 15:54:02 +09:00
Dean Herbert
e5dc8bad2f
Bring up-to-date with latest framework.
2016-10-08 15:53:52 +09:00
Dean Herbert
49a0e3d9ac
Framework namespace rename.
2016-09-04 18:32:19 +09:00
Dean Herbert
81f9ce657f
License -> Licence.
2016-08-26 17:27:49 +09:00
Dean Herbert
6cbbeaaac0
Initial commit.
2016-08-26 14:41:47 +09:00