Jamie Taylor
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22995c216d
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Use unique sample for edit button click (ButtonSystem)
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2021-02-10 17:23:55 +09:00 |
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Jamie Taylor
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3eda78c363
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Use unique samples for Dialog, NowPlaying, SettingsPanel and WaveOverlay pop-in/pop-out
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2021-02-10 16:04:47 +09:00 |
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Jamie Taylor
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806324b196
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Allow overriding of Overlay pop-in and pop-out samples
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2021-02-10 15:44:05 +09:00 |
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Dean Herbert
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b3b0d97354
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Avoid potential feedback from bindable event binds
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2021-02-10 15:33:04 +09:00 |
|
Dean Herbert
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67c1c4c1eb
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Copy settings before applying selection
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2021-02-10 15:30:17 +09:00 |
|
Dean Herbert
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98a83722ff
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Move the point at which selected mods are reset in tests to allow mutliple creation test flow
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2021-02-10 15:29:55 +09:00 |
|
Dean Herbert
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435c85a2e7
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Avoid executing selection twice on ModSelectOverlay load
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2021-02-10 15:13:09 +09:00 |
|
Dean Herbert
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a39263423c
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Fix externally changed settings from being reset when ModSelectOverlay is initialised
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2021-02-10 15:12:29 +09:00 |
|
Dean Herbert
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75bc9f607e
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Rename wrongly named method
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2021-02-10 14:55:15 +09:00 |
|
Dean Herbert
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de8a60435f
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Add failing test covering reported breaking case
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2021-02-10 14:44:37 +09:00 |
|
Dean Herbert
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52f0f3f3b2
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Add a note about SelectedMods behavioural quirks
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2021-02-10 14:38:15 +09:00 |
|
Dean Herbert
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e9ef4aaf88
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Add test covering expectations of external mod changes
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2021-02-10 14:34:45 +09:00 |
|
Dan Balasescu
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d91e17542a
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Merge pull request #11718 from EVAST9919/overlay-header-fix
Fix incorrect header depth in OnlineOverlay
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2021-02-10 12:58:48 +09:00 |
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Dean Herbert
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e44667e5e0
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Use MinValue instead
Co-authored-by: Salman Ahmed <slmanarendo1950@gmail.com>
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2021-02-10 11:31:34 +09:00 |
|
Andrei Zavatski
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d9dcf8a042
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Fix incorrect header depth in OnlineOverlay
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2021-02-09 20:30:31 +03:00 |
|
Dean Herbert
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60cf89b366
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Merge pull request #11530 from frenzibyte/user-beatmap-downloading-states-2
Add UI state display for multiplayer client's beatmap availability
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2021-02-10 01:30:08 +09:00 |
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Dan Balasescu
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92599aa02b
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Merge branch 'master' into user-beatmap-downloading-states-2
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2021-02-09 21:06:09 +09:00 |
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Dan Balasescu
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15b3747945
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Merge pull request #11716 from peppy/defer-playlist-load
Defer playlist load to improve load time of the now playing overlay
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2021-02-09 20:59:51 +09:00 |
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Dan Balasescu
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8c56976ab8
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Merge pull request #11712 from peppy/fix-autopilot-touch-device
Fix AutoPilot mod failing to block touch input
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2021-02-09 20:46:40 +09:00 |
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Dean Herbert
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6f2630d906
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Merge pull request #11527 from EVAST9919/overlay-header-refactor
Implement OnlineOverlay component
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2021-02-09 19:50:51 +09:00 |
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Dean Herbert
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d8d830db6e
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Defer playlist load to improve load time of the now playing overlay
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2021-02-09 19:46:57 +09:00 |
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Dean Herbert
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0a96f4d403
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Avoid assigning null to a non-nullable property
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2021-02-09 18:56:27 +09:00 |
|
Dean Herbert
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17475e60b0
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Fix missed test scene update
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2021-02-09 18:48:50 +09:00 |
|
Dean Herbert
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1670766633
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Avoid unbinding external events
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2021-02-09 18:42:15 +09:00 |
|
Dean Herbert
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178d88bcf1
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Change BackgroundColour into a property
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2021-02-09 18:32:44 +09:00 |
|
Dean Herbert
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b5fa950800
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Remove unnecessary depth specification
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2021-02-09 18:30:05 +09:00 |
|
Dean Herbert
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3206c7cbae
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Merge branch 'master' into overlay-header-refactor
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2021-02-09 18:20:07 +09:00 |
|
Dean Herbert
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94f35825dd
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Update test to cover changed exit/pause logic
I think this makes more sense?
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2021-02-09 17:29:30 +09:00 |
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Dean Herbert
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2c052d70e8
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Only trigger pause cooldown on pause (not exit)
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2021-02-09 17:29:18 +09:00 |
|
Dean Herbert
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cba116ff09
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Fix incorrect call parameter for quick exit
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2021-02-09 17:28:57 +09:00 |
|
Dean Herbert
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61b9539864
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Fix regression in quick exit logic
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2021-02-09 17:14:16 +09:00 |
|
Dean Herbert
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4e3bb27cd5
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Merge branch 'master' into fix-mod-settings-fuckery
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2021-02-09 16:47:39 +09:00 |
|
Dean Herbert
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5bd4f74ddf
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Fix a potential crash when exiting play during the results screen transition
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2021-02-09 16:24:29 +09:00 |
|
Dean Herbert
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1cb51fa8d2
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Merge branch 'master' into autoplay-rate-independence
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2021-02-09 16:05:34 +09:00 |
|
Dean Herbert
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04c243386b
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Fix initial state transfer regressing
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2021-02-09 16:02:56 +09:00 |
|
Dean Herbert
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b87327841d
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Add test covering initial state propagation
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2021-02-09 15:46:23 +09:00 |
|
Dean Herbert
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695e46a358
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Fix AutoPilot mod failing to block touch input
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2021-02-09 15:31:55 +09:00 |
|
Dean Herbert
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b96a594546
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Remove unnecessary initial call to HitObjectApplied bound method
Was causing test failures. Looks to be unnecessary on a check of when
HitObjectApplied is invoked.
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2021-02-09 15:11:59 +09:00 |
|
Salman Ahmed
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a0ead38496
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Prevent test spectator clients from attempting hub connections
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2021-02-09 08:02:51 +03:00 |
|
Salman Ahmed
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f04d6d5e5e
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Update hub clients with changes to connecotr
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2021-02-09 08:02:32 +03:00 |
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Dean Herbert
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0efad9ded1
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Add test coverage of setting reset on deselection
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2021-02-09 13:54:13 +09:00 |
|
Salman Ahmed
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848b81e952
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Remove necessity of making hub client connector a component
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2021-02-09 07:53:22 +03:00 |
|
Salman Ahmed
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71e564d399
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Revert clients to be Component s
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2021-02-09 07:46:00 +03:00 |
|
Dean Herbert
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8204d360a8
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Always reset local user settings when a mod is deselected in ModSelectOverlay
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2021-02-09 13:44:42 +09:00 |
|
Dean Herbert
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be379e0e3c
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Change CopyFrom to always overwrite all settings with incoming values
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2021-02-09 13:44:11 +09:00 |
|
Dean Herbert
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3133ccacfa
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Reset selected mods between each test method
This doesn't actually fix or change behaviour, but does seem like
something we probably want to do here.
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2021-02-09 13:09:40 +09:00 |
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Dan Balasescu
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a886000fbf
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Merge pull request #11707 from Joehuu/effect-attribute-tooltip-whitespace
Fix editor effect attribute tooltip having unnecessary whitespace when only one is enabled
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2021-02-09 12:32:55 +09:00 |
|
smoogipoo
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3ce605b5e5
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Small refactoring to use .Trim() instead
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2021-02-09 12:00:03 +09:00 |
|
Salman Ahmed
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f76f92515e
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Clean up spectator streaming client with new hub connector
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2021-02-09 02:15:56 +03:00 |
|
Salman Ahmed
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28b815ffe1
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Clean up multiplayer client with new hub connector
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2021-02-09 02:13:09 +03:00 |
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