smoogipoo
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d28eb399a4
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Fix storyboard sample lifetimes not set if seeked past
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2021-04-20 17:14:48 +09:00 |
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smoogipoo
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dff1d80f39
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Update HasFlag usages to HasFlagFast
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2021-02-25 15:38:56 +09:00 |
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Dean Herbert
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05982f42ab
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Add more comprehensive commenting and simplify base call logic
We can call the base method regardless for better safety. Worst case
it's just going to run `Stop()` twice anyway.
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2021-02-01 16:43:54 +09:00 |
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Mysfit
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ee89aa159c
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Removed blank line
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2021-01-26 23:12:26 -05:00 |
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Mysfit
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690feb1c1e
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Allow looping storyboard samples to follow the base samplePlaybackDisabled event logic.
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2021-01-26 23:08:51 -05:00 |
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Mysfit
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3307e8357f
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DrawableStoryboardSample event method override for SamplePlaybackDisabledChanged
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2021-01-26 00:36:32 -05:00 |
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Bartłomiej Dach
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b692abd3c2
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Simplify condition from two to one operand
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2021-01-22 20:35:34 +01:00 |
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Mysfit
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e0f8f6a23f
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introduce overrideable bool instead of copying event logic entirely
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2021-01-22 12:09:40 -05:00 |
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Mysfit
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5b1bdfbdc5
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Use callback method override
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2021-01-21 20:06:24 -05:00 |
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Mysfit
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07ec0c0e0b
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Updated DrawableStoryboardSample to use GetBoundCopy()
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2021-01-21 17:46:47 -05:00 |
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Mysfit
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b220939650
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Fix storyboard samples continuing to play when the beatmap is paused or the intro is skipped.
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2021-01-21 17:10:11 -05:00 |
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Dean Herbert
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a8569fe15c
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Fix a couple of simple cases of incorrect TextureLoaderStore initialisation
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2020-12-21 13:35:46 +09:00 |
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smoogipoo
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c29ad8edf8
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Better API for dealing with the contained drawable samples
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2020-11-30 19:26:25 +09:00 |
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smoogipoo
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a53848ef9b
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Fix storyboard imlpementation
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2020-11-19 22:30:41 +09:00 |
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smoogipoo
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730b14b5bb
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Add initial hit sample pooling
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2020-11-19 19:51:09 +09:00 |
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Bartłomiej Dach
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61093030ee
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Remove redundant class name qualifier
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2020-11-10 12:20:49 +01:00 |
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Bartłomiej Dach
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ce837eaba0
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Rename variables
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2020-11-10 12:20:26 +01:00 |
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cadon0
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539806e9d6
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Rewrite - Add empty drawable whenever sprite not found
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2020-11-10 23:52:37 +13:00 |
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cadon0
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6446074976
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Fix paths for storyboard animation sprites
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2020-11-10 23:52:37 +13:00 |
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Dean Herbert
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4f746792fb
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Fix regression causing storyboard sprites to have incorrect origin support
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2020-10-23 15:46:24 +09:00 |
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Dean Herbert
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1b84402b96
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Centralise and share logic for storyboard frame lookup method
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2020-10-23 15:34:00 +09:00 |
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Bartłomiej Dach
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58a54c5b6c
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Utilise UseSkinSprites value in storyboard sprite logic
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2020-10-20 23:01:25 +02:00 |
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Bartłomiej Dach
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e54836a63e
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Use SkinnableSprite to avoid unnecessary reloads
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2020-10-20 22:49:56 +02:00 |
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Sebastian Krajewski
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f41fc71e42
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Allow storyboard animations to load textures from skins
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2020-10-09 18:02:21 +02:00 |
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Sebastian Krajewski
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cf76d77762
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Fix osu!classic skin elements not showing up in storyboards
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2020-10-09 17:34:01 +02:00 |
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Sebastian Krajewski
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e0b5ead223
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Merge branch 'master' into storyboard-skin-sprites
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2020-10-09 16:55:45 +02:00 |
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Dean Herbert
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367b35bb10
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Merge branch 'master' into fix-storyboard-sample-pausing
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2020-09-30 22:42:26 +09:00 |
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Dean Herbert
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136843c8e4
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Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
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2020-09-29 14:25:39 +09:00 |
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Dean Herbert
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69cb9f3091
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Fix potential crash if disposing a DrawableStoryboardSample twice
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2020-08-21 18:19:47 +09:00 |
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Sebastian Krajewski
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7cf225520f
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Change from BDL to Resolved
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2020-08-08 02:43:39 +02:00 |
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Sebastian Krajewski
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e0ae2b3ebf
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Switch to SkinReloadableDrawable
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2020-08-06 17:07:36 +02:00 |
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Sebastian Krajewski
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19a0eaade9
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Allow storyboard sprites to load textures from skins
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2020-08-06 04:41:44 +02:00 |
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Dean Herbert
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0a1e6a8273
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Fix storyboard video playback when not starting at beginning of beatmap
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2020-07-16 14:25:45 +09:00 |
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Ronnie Moir
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f2a48a339e
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Remove unused usings
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2020-06-24 16:33:19 +01:00 |
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Ronnie Moir
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992ada4670
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Revert UserPlaybackRate changes
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2020-06-24 16:18:46 +01:00 |
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Ronnie Moir
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4c28347686
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Adjust sample rate by UserPlaybackRate
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2020-06-24 15:34:20 +01:00 |
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Bartłomiej Dach
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470d5bfce3
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Invert if to reduce nesting
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2020-06-19 20:15:14 +02:00 |
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Bartłomiej Dach
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53861cdde8
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Privatise setter
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2020-06-19 20:13:43 +02:00 |
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Ronnie Moir
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f04f2d2175
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Add test scene
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2020-06-18 21:46:32 +01:00 |
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Ronnie Moir
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9f4f3ce2cc
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Handle IApplicableToSample mods
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2020-06-16 14:54:50 +01:00 |
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Dean Herbert
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978636b90c
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Fix storyboard sample playback failing when expected to play at 0ms
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2020-06-15 09:38:33 +09:00 |
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Bartłomiej Dach
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2398f2e537
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Expose drawable overlay layer
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2020-05-19 19:47:50 +02:00 |
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Dean Herbert
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b7308f5ed4
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Fix storyboard videos being offset incorrectly
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2020-04-07 00:26:38 +09:00 |
|
Dean Herbert
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51db361c32
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Update usages of Animation and Video in line with framework changes
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2020-04-03 16:00:06 +09:00 |
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Bartłomiej Dach
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522bbc1e9c
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Support widescreen per-layer storyboard masking
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2020-03-30 21:51:39 +02:00 |
|
Lucas A
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01c9112f82
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Add a null check to prevent NRE when playing the "no video" version of a beatmap.
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2020-03-26 17:09:22 +01:00 |
|
Dean Herbert
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6d81da5419
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Merge branch 'master' into video-offset
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2020-03-25 11:28:59 +09:00 |
|
Dean Herbert
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368bf58521
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Rename and make fields readonly
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2020-03-25 11:08:08 +09:00 |
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voidedWarranties
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4bb15a8b93
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Allow individual storyboard layers to disable masking
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2020-03-23 22:51:37 -07:00 |
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smoogipoo
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424f9afbf4
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Fix incorrect offset with custom clock
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2020-03-11 17:55:20 +09:00 |
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