PercyDan54
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b20b2203ac
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Fix mania Autoplay mod missing 0ms hold notes
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2023-12-11 21:10:14 +08:00 |
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andy840119
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0a1543c6e8
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Use AsNonNull() instead.
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2022-07-02 19:48:32 +08:00 |
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andy840119
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59c83a3423
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Mark as non-null because next object in here will always has value.
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2022-07-02 13:33:51 +08:00 |
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andy840119
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19721a9bbb
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Remove the nullable disable annotation and fix the breaking api.
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2022-07-02 13:33:05 +08:00 |
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Dean Herbert
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31a447fda0
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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ekrctb
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207f7f1e56
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Rename FramedAutoGenerator<T> -> AutoGenerator<T>
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2021-05-07 00:31:12 +09:00 |
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ekrctb
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cf39178099
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Use FramedAutoGenerator in Taiko, Catch, Mania
OsuAutoGenerator is not included in this change because it uses SortedList-like thing
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2021-05-06 22:57:07 +09:00 |
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ekrctb
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a965e8a75d
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Remove AutoGenerator workaround of now-fixed issue
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2021-04-16 14:13:41 +09:00 |
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Bartłomiej Dach
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29d4162e4e
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Remove release delay for hold notes when generating autoplay
It was more intended for normal notes anyway (as they would be released
pretty much instantaneously, if it weren't for the delay).
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2021-03-22 22:45:21 +01:00 |
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Dean Herbert
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6095446f10
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Fix autoplay generators failing on empty hitobjects lists
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2020-09-28 15:38:54 +09:00 |
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Dean Herbert
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709ec1404f
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Centralise End/StartTime retrieval to extension method
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2019-11-25 19:09:14 +09:00 |
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Dean Herbert
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381daffe52
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Generate better temporary frames to support framed handling flaws
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2019-09-18 16:09:48 +09:00 |
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Dean Herbert
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77947e8309
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Fix rewind tests failing
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2019-09-17 22:33:27 +09:00 |
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smoogipoo
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d4a296f911
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Slight refactoring
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2019-08-26 17:45:12 +09:00 |
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Desconocidosmh
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77e9e89fec
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Refactoring
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2019-08-19 20:45:23 +02:00 |
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Desconocidosmh
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b3556403aa
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Make GetNextObject() a virtual method
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2019-08-19 16:18:25 +02:00 |
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Desconocidosmh
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0f9706e798
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Fix using invalid constant
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2019-08-17 00:18:25 +02:00 |
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Desconocidosmh
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7de1757aae
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Small improvements
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2019-08-16 12:50:48 +02:00 |
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Desconocidosmh
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24d2b504dd
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Stop autoplay from missing on very dense notes when playing mania
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2019-08-16 12:39:54 +02:00 |
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Dean Herbert
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612db31c38
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Apply newline additions
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2019-04-01 12:16:32 +09:00 |
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Dean Herbert
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1f44dde96b
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Fix autoplay tests not working
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2019-03-07 18:34:56 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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8eff49bccd
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Remove User from Replay
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2018-11-30 18:25:14 +09:00 |
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smoogipoo
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2ee181daf7
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Re-namespace replay-related classes
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2018-11-28 17:20:37 +09:00 |
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Dean Herbert
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825941aff1
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Use switch with type matching in place of if-else where possible
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2018-07-17 14:35:09 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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smoogipoo
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a3c7755ade
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Implement a conversion process for ReplayFrames
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2018-03-01 02:28:14 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
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d69fa0966f
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Generate ManiaReplayFrame instead of ReplayFrame
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2017-11-29 18:42:54 +09:00 |
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smoogipoo
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dfd035d07b
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Merge remote-tracking branch 'origin/master' into mania-auto-generation-fixes
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2017-11-29 18:42:17 +09:00 |
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smoogipoo
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6fd550dc91
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Simplify/sanitize construction of ManiaReplayFrame
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2017-11-29 15:47:10 +09:00 |
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smoogipoo
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1136db1556
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Fix mania replays not defining important frames
Resolves https://github.com/ppy/osu/issues/1495 .
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2017-11-29 14:20:15 +09:00 |
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smoogipoo
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cc9e06e161
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Remove unused elements
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2017-11-28 19:07:10 +09:00 |
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smoogipoo
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567e378bbb
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CI fixes
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2017-11-28 19:02:39 +09:00 |
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smoogipoo
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84702211ec
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Rewrite mania auto generator to properly account for overlapping objects
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2017-11-28 15:17:02 +09:00 |
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smoogipooo
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a7b93822d7
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Add initial frame
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2017-09-12 16:14:52 +09:00 |
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smoogipooo
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a1baefe20e
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Add 20ms delay to release frames.
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2017-09-12 16:09:53 +09:00 |
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smoogipooo
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8737a1b1a5
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Implement osu!mania auto replay generation.
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2017-09-12 15:52:32 +09:00 |
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