Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
dbc538abbe
Use Enum.HasFlag
...
With .NET core 2.0+ this is as efficient as the ugly code we've been using.
2018-07-16 16:18:46 +09:00
Dean Herbert
974c4f5185
ToolbarMode* -> ToolbarRuleset*
2018-07-10 01:20:21 +09:00
Dean Herbert
4bcc05a7fc
Remove null checks on ruleset
...
Add a default ruleset to `OsuTestCase` to cover testing scenarios.
2018-06-26 18:24:34 +09:00
Dean Herbert
4dd12cedad
Fix review issues
2018-06-26 17:01:40 +09:00
Dean Herbert
b0a1b25983
Privatise game ruleset and access via DI
...
Also decouples the bindable at SongSelect, where it is debounced in line with the carousel being updated.
2018-06-26 16:32:32 +09:00
Aergwyn
aaaa8a3b7c
match Bindable names
2018-06-06 09:55:16 +02:00
Dean Herbert
d1fd09ed47
Rename variables
2018-06-06 15:49:27 +09:00
Aergwyn
707af02097
apply feedback
...
-don't directly set AllowOverlay Bindable
this should be done specifically where needed
-remove AllowOverlay Bindable from ButtonSystem
-remove unnecessary xmldoc
2018-06-03 11:31:04 +02:00
Aergwyn
2b3a630270
add OverlayActivation enum
...
+ fix Toolbar being toggleable when it shouldn't be able to
+ allow opening overlays in MenuState.Initial again
2018-05-28 13:43:47 +02:00
Dean Herbert
42519e3723
Rewrite code for clarity
...
This also uses the AvailableRulesets list rather than private IDs
2018-05-21 14:49:26 +09:00
ocboogie
ebd9d1a037
Resolve linting issues in ToolbarModeSelector.cs
2018-05-13 19:43:26 -07:00
ocboogie
327c7432be
Use OnKeyDown instead of a IKeyBindingHandler
2018-05-13 19:33:52 -07:00
ocboogie
26f06a9ae1
Resolve linting issues in ToolbarModeSelector.cs
2018-05-12 17:25:15 -07:00
ocboogie
8a5bd27c20
Add global key bindings for changing current ruleset
2018-05-12 16:30:29 -07:00
TocoToucan
ca574f2345
Disable RulesetToggleButton whenever the ruleset can't be changed
2018-04-29 18:36:19 +03:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
c29f7a4333
Merge remote-tracking branch 'origin/master' into netstandard
2018-03-24 14:49:46 +09:00
vperus
ba44813c00
Fixed exit from game save username instead of email. Resolve #2156
2018-03-13 12:10:47 +02:00
smoogipoo
b500b76407
Merge branch 'master' into update-branch
2018-02-08 23:35:48 +09:00
Aergwyn
205d3ed896
fix settings not getting injected
2018-01-23 19:42:21 +01:00
Dean Herbert
5e1cd8ddc4
Apply conditionals directly rather than using an in-between property
2018-01-16 20:34:40 +09:00
TocoToucan
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
36e9232472
Merge master into netstandard
2018-01-05 00:42:48 +09:00
Dean Herbert
33dbd1b1a7
Remove search button on toolbar
2017-12-31 03:47:50 +09:00
smoogipoo
7a793eaded
Merge master into netstandard
2017-12-27 20:48:53 +09:00
Dean Herbert
24d8d357d0
Only bounce and flash notification count when increasing
2017-12-26 15:54:37 +09:00
Dean Herbert
0886107ec9
Connect counter with button display
2017-12-26 01:56:57 +09:00
Dean Herbert
bb33d0211a
Add a count of unread notifications to the toolbar
2017-12-26 01:36:58 +09:00
Dean Herbert
dff082ed94
Make toolbar testable and add the most basic of visual tests
2017-12-26 01:12:46 +09:00
smoogipoo
267bb75458
Merge remote-tracking branch 'Aergwyn/master' into netstandard
2017-11-29 23:45:29 +09:00
Dean Herbert
ac7e373f40
Add hover/click sound effects to more stuff everywhere
2017-11-26 17:21:21 +09:00
smoogipoo
b3bf6e7bee
Merge master into netstandard
2017-11-21 16:39:21 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
smoogipoo
d2ab0621f3
Make osu.Game + rulesets compile with netstandard
2017-11-19 13:46:51 +09:00
smoogipoo
f461f03b08
Make osu! compile with framework changes
2017-11-16 14:51:31 +09:00
Dean Herbert
0e04260b3c
Move ToolbarUserArea initialisation to BDL
2017-10-24 10:08:42 +09:00
Dean Herbert
acc299c7b9
Correct and simplify RulesetStore
2017-10-16 17:02:31 +09:00
smoogipoo
b178be21d1
Let's not rename columns yet
2017-10-14 14:30:58 +09:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
smoogipooo
19db7a8f72
Update in line with framework changes.
2017-09-07 22:46:21 +09:00
smoogipooo
57678a13d9
Update in-line with framework changes.
2017-09-04 09:32:35 +09:00
Dean Herbert
86bde4b6b2
Use the correct icon for osu!direct in the toolbar
2017-08-25 13:03:34 +09:00
Dean Herbert
0082640548
Add missing licence header
2017-08-24 20:25:18 +09:00
Dean Herbert
9adff5f697
Add osu!direct toggle to toolbar
2017-08-24 20:18:47 +09:00
Dan Balasescu
69a3251f61
Merge branch 'master' into toolbar-button-swap
2017-08-17 10:39:02 +09:00
MrTheMake
94d664a626
Swap the order of the social and chat toolbar buttons
2017-08-16 17:00:30 +02:00
Dean Herbert
7e21ddb5eb
Remove usage of HideOnEscape
2017-08-16 22:56:32 +09:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00