smoogipoo
|
f3dbddd75c
|
Update bindings in LoadComplete()
|
2020-04-14 15:52:38 +09:00 |
|
smoogipoo
|
b8b334ca27
|
Always unbind bindings
|
2020-04-14 15:21:56 +09:00 |
|
smoogipoo
|
3183827329
|
Reorder fields
|
2020-04-14 15:09:31 +09:00 |
|
smoogipoo
|
7d2d0785fd
|
Fix potential unsafe ordering of binds
|
2020-04-14 15:07:32 +09:00 |
|
Dean Herbert
|
c5005eb378
|
Adjust gradient size slightly and make const
|
2020-04-09 14:55:02 +09:00 |
|
Dean Herbert
|
5a78e74470
|
Use Lerp instead of ValueAt
|
2020-04-09 14:51:50 +09:00 |
|
Dean Herbert
|
c44957db3f
|
Change initial health to 1 to avoid false fail display
|
2020-04-09 14:49:09 +09:00 |
|
Dean Herbert
|
947745d87e
|
Change fail effect to be less distracting
|
2020-04-09 14:34:23 +09:00 |
|
Dean Herbert
|
4976f80b71
|
Move implementation to HUD
|
2020-04-09 14:31:25 +09:00 |
|
Lucas A
|
3cae0cedee
|
Add a game setting to disable the layer
|
2020-03-30 12:59:39 +02:00 |
|
Lucas A
|
c1ac57e70f
|
Add back visual tests and add easing to alpha fade.
|
2020-03-26 12:14:44 +01:00 |
|
Lucas A
|
a4171253a3
|
Make LowHealthThreshold a field.
|
2020-03-18 21:45:01 +01:00 |
|
Lucas A
|
e9f224b5e8
|
Apply review suggestions
|
2020-03-18 21:16:54 +01:00 |
|