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mirror of https://github.com/ppy/osu.git synced 2024-12-17 23:02:55 +08:00
Commit Graph

43671 Commits

Author SHA1 Message Date
Dan Balasescu
52c1858bbe
Merge pull request #29428 from peppy/update-editor-menu-items-difficulty-change
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
2024-08-16 00:44:59 +09:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Dean Herbert
b5f615882f
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
Closes https://github.com/ppy/osu/issues/29391.
2024-08-15 17:25:30 +09:00
Dean Herbert
4b279ecaa8
Fix mistake 2024-08-15 16:44:15 +09:00
Dean Herbert
26da2c0637
Update MultiplayerClient test output with new knowledge 2024-08-15 16:16:48 +09:00
Dean Herbert
9dc496d6a7
Merge pull request #29415 from Joehuu/difficulty-name-content
Implement song select v2 difficulty name content component
2024-08-15 15:20:52 +09:00
Salman Ahmed
3a4546d62d Remove x symbol from argon mania combo counter 2024-08-15 15:08:35 +09:00
Dean Herbert
054366b25d
Use zero baseline for legacy sprite text display 2024-08-15 13:07:42 +09:00
Dan Balasescu
8bfb5cedc4
Merge pull request #29406 from peppy/fix-skin-change-crash
Fix crash on changing skins when classic mod is enabled and game is rewound
2024-08-15 01:04:32 +09:00
Dean Herbert
28ab65243d
Remove daily challenge tooltip from main menu
Now that we have a nice intro screen for the daily challenge, it's
generally thought that we want to "spoil" the beatmap until the intro is
shown.

Also I was never a huge fan of having a tooltip on a main menu button..
just feels a bit odd.
2024-08-14 20:45:27 +09:00
Dean Herbert
58d9a4adba
Merge pull request #29414 from smoogipoo/fix-daily-challenge-2
Add localisation for daily challenge day/week units
2024-08-14 18:45:12 +09:00
Joseph Madamba
11bd0c9a61 Inline single-frame layout issue comment instead 2024-08-14 00:41:43 -07:00
Joseph Madamba
c24f1444f9 Directly resolve IBindable<WorkingBeatmap> by making a local variant of DifficultyNameContent 2024-08-13 23:26:18 -07:00
Joseph Madamba
2b41f71fd0 Workaround single-frame layout issues with {Link|Text|Fill}FlowContainers 2024-08-13 23:26:17 -07:00
Joseph Madamba
625c6fc7eb Implement song select v2 difficulty name content component 2024-08-13 23:26:17 -07:00
Dean Herbert
e465049050
Merge branch 'master' into mania-combo-counter 2024-08-14 15:12:00 +09:00
Dan Balasescu
f882ad4a53
Add localisation for daily challenge day/week units 2024-08-14 15:10:55 +09:00
Dean Herbert
78ef436ea0
Update test debug output to test second scenario 2024-08-14 12:23:47 +09:00
Dean Herbert
2221c4891f
Remove legacy non-pooled pathway to DrawableJudgement 2024-08-13 21:03:00 +09:00
Dean Herbert
bb0c9e2497
Add log output when judgements aren't being pooled 2024-08-13 20:57:23 +09:00
Dean Herbert
d74ac57092
Never call prepareDrawables from unsafe context
I can't mentally figure out *what* is causing the issue here, but in the
case where `prepareDrawables` is called from
`JudgementBody.OnSkinChanged` (only happens in a non-pooled scenario),
things go very wrong.

I think a smell test is enough for anyone to agree that the flow was
very bad. Removing this call doesn't seem to cause any issues.

`runAnimation` should always be called in `PrepareForUse` (both pooled
and non-pooled scenarios) so things should still always be in a correct
state.

Closes #29398.
2024-08-13 20:57:20 +09:00
Salman Ahmed
c9b2a5bb9c Fix user profile overlay colour resetting when changing rulesets 2024-08-13 13:03:31 +03:00
Dan Balasescu
513a666847
Merge pull request #29401 from CloneWith/patch/wiki-locale
Automatically use in-game language for wiki pages
2024-08-13 17:18:29 +09:00
Dan Balasescu
3f02869bcc
Enable NRT while we're here 2024-08-13 16:08:06 +09:00
Dan Balasescu
4b4f0ecf7d
Merge pull request #29342 from cl8n/remove-mania-action-special
Remove "Special" `ManiaAction`s for center columns
2024-08-13 15:36:36 +09:00
Dan Balasescu
cd76f474d8
Merge pull request #29388 from cl8n/fix-mania-replay
Fix error on parsing osu!mania replays with 18 or more keys
2024-08-13 15:29:53 +09:00
CloneWith
ca91726190
Reload wiki page on language change 2024-08-13 13:34:11 +08:00
CloneWith
64468bce6d
Merge github.com:ppy/osu into patch/wiki-locale 2024-08-13 11:51:14 +08:00
CloneWith
7cbb4ab6f1
Get in-game locale for wiki pages 2024-08-13 11:50:33 +08:00
Dean Herbert
16f6e26c2e
Merge pull request #29372 from ArijanJ/song-progress-optional-time
Add option to hide song progress time/text
2024-08-13 00:57:15 +09:00
Dean Herbert
b567ab2a39
Fix context menus sometimes not being clickable at song select
Closes https://github.com/ppy/osu/issues/21602.
2024-08-12 20:31:20 +09:00
Bartłomiej Dach
92bd123ebc
Merge pull request #29363 from peppy/fix-daily-challenge-notification-spam
Fix daily challenge notification spam
2024-08-12 12:18:38 +02:00
Bartłomiej Dach
96bd374b18
Change notification interval to 30 minutes 2024-08-12 11:24:59 +02:00
Bartłomiej Dach
54a1d79136
Clean up some naming weirdness 2024-08-12 11:23:36 +02:00
Bartłomiej Dach
041c70e4eb
Fix tests 2024-08-12 11:19:02 +02:00
Bartłomiej Dach
306e84c7ac
Move disposal method to more expected location 2024-08-12 10:46:58 +02:00
clayton
9620c58751
Fix mouseX legacy replay parsing for high key counts in mania 2024-08-11 09:45:43 -07:00
ArijanJ
fed5b9d747
Fix one more inspectcode warning 2024-08-10 09:45:30 +02:00
ArijanJ
d01e76d9db
Fix double blank line 2024-08-09 23:08:22 +02:00
ArijanJ
2dee8bef7e
Add option to hide song progress time/text 2024-08-09 22:50:37 +02:00
Dean Herbert
df43263e38
Merge branch 'master' into daily-challenge-intro-sfx 2024-08-10 02:22:48 +09:00
Dean Herbert
c29b40ae65
Update resources 2024-08-10 02:08:02 +09:00
Dean Herbert
81777f22b4
Update framework 2024-08-10 00:11:39 +09:00
Jamie Taylor
c6fa348d82
Add sound design for daily challenge intro animation 2024-08-09 23:05:33 +09:00
Dean Herbert
3896a081a5
Update framework 2024-08-09 22:50:56 +09:00
Dean Herbert
bb7cea2417
Merge pull request #29346 from peppy/move-mute-button
Move mute button to master volume circle
2024-08-09 21:16:47 +09:00
Dan Balasescu
179a3ad8dd
Hack around the border looking ugly
This is an o!f issue because borders are applied into the individual
sprites of the container via masking, rather than being isolated to the
container itself. In this case, it'll be applied to the "flash" sprite,
which is using additive blending, causing further issues.
2024-08-09 19:55:57 +09:00
Dean Herbert
fa9a835eb5
Make icon smaller 2024-08-09 19:29:23 +09:00
Dan Balasescu
104942ccf6
Merge pull request #29362 from peppy/dont-truncate-floating-point-positioning
Fix hit object coordinates being truncated to `int` values
2024-08-09 19:10:24 +09:00
Dan Balasescu
dc3e6c1e6b
Merge pull request #29366 from peppy/editor-inspector-during-placement
Show object inspector values during placement
2024-08-09 19:03:10 +09:00