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Commit Graph

170 Commits

Author SHA1 Message Date
smoogipoo
326891f51c Add "Final" to better determine when to stop processing the hitobject 2017-11-02 21:54:28 +09:00
smoogipoo
8ee13ef0ae Properties are unnecessary 2017-11-02 21:33:31 +09:00
smoogipoo
fe00ac7e41 Make DrawableHitObject/ScoreProcessor support rewinding 2017-11-02 21:21:07 +09:00
smoogipooo
05ac23f99a Remove AffectsAccuracy for now 2017-09-13 15:44:03 +09:00
smoogipooo
b5f48c2368 Add storeResults as a parameter to Reset
Whether to store the current state of the ScoreProcessor for future use.
2017-09-12 22:27:27 +09:00
smoogipooo
3af8345068 Add AffectsAccuracy to Judgement 2017-09-12 19:39:44 +09:00
Dean Herbert
d7ac02d090 Ensure judgements aren't updated when ArmedState is not idle 2017-09-12 18:00:41 +09:00
Dean Herbert
20dae5ee11 Minor refactors 2017-09-12 17:36:46 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
e85d511645 No more partial judgements. 2017-09-06 17:48:01 +09:00
smoogipooo
63b61ce669 Make TimeOffset internal set. 2017-09-06 17:20:51 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
87bcd526f3 Get rid of raw AddDelay calls within osu.Game 2017-07-17 16:51:21 +03:00
Thomas Müller
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
2d53ad4c0a
Remove xmldoc-only using usage. 2017-04-21 14:01:58 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00