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Commit Graph

108 Commits

Author SHA1 Message Date
Dan Balasescu
9c0840268a
Merge pull request #13598 from JimmyC7834/supporter-only-filter-content
Add supporter required placeholder in beatmap listing overlay
2021-06-28 10:27:56 +09:00
Bartłomiej Dach
b56dd7ff25 Fix naming and xmldocs in new beatmap search result structures 2021-06-26 20:35:07 +02:00
JimmyC7834
27735eeedb fixed code 2021-06-24 13:45:38 +08:00
Lucas A
263370e1ff Localize ruleset filter any filter button. 2021-06-23 16:42:14 +02:00
JimmyC7834
0d17fb4259 fixed code 2021-06-22 13:53:21 +08:00
JimmyC7834
996503eb2d fixed filter text display, added visual tests 2021-06-20 21:23:54 +08:00
JimmyC7834
e7aeba8d03 added more visual tests 2021-06-20 18:28:43 +08:00
JimmyC7834
27da3dc75a added supporter-only-filter content 2021-06-19 20:54:24 +08:00
Bartłomiej Dach
a295421b64 Use language-specific lookup key for Other filter 2021-06-16 13:27:02 +02:00
smoogipoo
37babbde6a Simplify score filter row 2021-06-16 19:09:11 +09:00
smoogipoo
6d6604e2f0 Fix incorrect indentation
I used this for the o!f example.
2021-06-16 16:19:47 +09:00
smoogipoo
3c3ff8be0d Localise beatmap listing enum values 2021-06-16 15:58:07 +09:00
smoogipoo
4c5268694e Localise some of the BeatmapListingOverlay 2021-06-16 13:46:13 +09:00
Salman Ahmed
283488ea53 Use TransformImmediately instead at beatmap listing search control
Applies two changes:
 - Use `TransformImmediately` which achieves the same wanted transition behaviour without any issues.
 - Move the transition behaviour override into `BeatmapListingSearchControl` in a nested subclass of `UpdateableBeatmapSetCover`.
2021-05-07 03:36:32 +03:00
Max Hübner
aa2c1ee85e Add new beatmap search filter row "General" 2021-03-25 23:20:10 +01:00
Dean Herbert
e82eaffaed Flip order back to original for romanisable strings 2021-02-25 14:14:07 +09:00
Dean Herbert
8a97e2e28d Update LocalisedString usages to RomanisedString 2021-02-22 19:01:42 +09:00
Dean Herbert
1fd76ea3fb Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
Dean Herbert
9e9e382bee Merge branch 'master' into user-beatmap-downloading-states-2 2021-02-05 15:27:17 +09:00
Bartłomiej Dach
2c08ce05fa Remove game-local enum [Order] attribute
In favour of the newly-added framework one.
2021-01-27 22:29:52 +01:00
Salman Ahmed
bd44bf8c0b Extract disabling progress bar user-interactivity 2021-01-18 10:51:39 +03:00
Dean Herbert
5fd644fc57 Unify variable names 2021-01-17 22:42:48 +09:00
Dean Herbert
addd463d26
Merge branch 'master' into explicit-search-control 2021-01-17 21:44:25 +09:00
Dean Herbert
edb6d3907b
Merge pull request #11472 from frenzibyte/explicit-beatmap-markers
Add explicit content markers to beatmap panels and overlay
2021-01-17 21:44:10 +09:00
Salman Ahmed
dc8e38cf4d Remove pointless inline comment 2021-01-15 07:20:13 +03:00
Salman Ahmed
1f12b2bd09 Rename download state Downloaded to Importing 2021-01-13 18:04:53 +03:00
Salman Ahmed
a5f99ed8e6 Merge branch 'explicit-beatmap-markers' into explicit-search-control 2021-01-13 12:53:57 +03:00
Salman Ahmed
f6637eec36 Add explicit pill to beatmap panels 2021-01-13 12:13:14 +03:00
Salman Ahmed
24c1839739 Add global web setting for allowing explicit content 2021-01-12 11:10:25 +03:00
Salman Ahmed
249be461d5 Add "explicit maps" search filter control 2021-01-12 11:09:55 +03:00
Dean Herbert
bd37723788 Expose as IBindable for added safety 2021-01-11 01:55:54 +09:00
Bartłomiej Dach
274a045d8d Remove Dispose() override
Culls another non-thread-safe mutation of the `Playing` bindable.
It seems to be a weird vestige from an earlier revision of the old
"direct" panel, which relied on `DisposeOnDeathRemoval` to finish track
playback (and then was removed in
6c150c9ed7). The play button is no longer
responsible for managing preview track lifetime anyway;
`PreviewTrackManager`'s method are intended for that.
2021-01-08 20:08:19 +01:00
Bartłomiej Dach
52789118a3 Schedule play button state update
Revealed by the framework-side transform thread safety checks. `Stopped`
is even annotated as not being thread-safe (but was annotated as such
long after the class's nascence).
2021-01-08 20:08:19 +01:00
Gagah Pangeran
f0e6b6eaf8 sort by ruleset id first then star diff 2020-12-15 11:09:09 +07:00
Dean Herbert
5221a34929 Only handle keys which create characters 2020-11-10 16:32:58 +09:00
Dean Herbert
a2ef3aa21a Force beatmap listing overlay's textbox back on screen when a key is pressed
Not the cleanest solution, but works for now. Will eventually be
replaced after the header is updated to reflect the latest designs
(which keeps it on screen in all cases).

Closes https://github.com/ppy/osu/issues/10703.
2020-11-10 16:26:30 +09:00
Bartłomiej Dach
1313ab89e7 Add xmldoc to multiple selection row 2020-10-28 23:37:21 +01:00
Bartłomiej Dach
016e920aa9 Move filter tab item hierarchy construction to BDL 2020-10-28 23:14:52 +01:00
Bartłomiej Dach
a8cefb0d4c Rename method 2020-10-28 23:12:28 +01:00
Bartłomiej Dach
f5aedc96c4 Rework multiple selection filter 2020-10-28 23:07:54 +01:00
Bartłomiej Dach
e77049eae3 Use discard-like lambda parameter names 2020-10-28 22:58:51 +01:00
Andrei Zavatski
5c2c5f2000 Use existing ScoreRank for rank filter 2020-10-28 23:35:08 +03:00
Andrei Zavatski
4f6081c7f3 Use BindableList<T> 2020-10-28 19:44:13 +03:00
Andrei Zavatski
914bd53788 Add missing blank line 2020-10-28 02:39:51 +03:00
Andrei Zavatski
03c5057a92 Simplify BeatmapSearchMultipleSelectionFilterRow 2020-10-28 02:28:31 +03:00
Andrei Zavatski
fd11346a28 Update button colours 2020-10-28 01:48:24 +03:00
Andrei Zavatski
b4ec3b9fef Simplify MultipleSelectionFilterTabItem state changes 2020-10-28 01:41:46 +03:00
Andrei Zavatski
008d1d697c Implement filtering by rank achieved 2020-10-27 23:14:48 +03:00
Andrei Zavatski
1710b396e7 Implement BeatmapSearchMultipleSelectionFilterRow 2020-10-27 22:27:29 +03:00
Andrei Zavatski
1b40b56d41 Add ability to search by play criteria 2020-10-27 21:30:53 +03:00