Bartłomiej Dach
beee9b89d5
Change bar line SHOC to nested playfield
2020-12-13 22:12:26 +01:00
Firmatorenio
c83c3e92fc
apply a private setter in a protected property
2020-12-14 01:53:20 +06:00
Firmatorenio
cf7303e072
dotnet format
2020-12-13 22:54:01 +06:00
Firmatorenio
3741c2339a
simplify implementation and adjust the default values
2020-12-13 22:43:36 +06:00
Firmatorenio
2108844319
apply ScorePosition to the judgement container
2020-12-13 22:01:08 +06:00
Firmatorenio
f14e49c72e
fetch ScorePosition from the skin
2020-12-13 21:59:04 +06:00
Bartłomiej Dach
acd07017d1
Replace now-default SDL run config with legacy osuTK config
2020-12-13 16:36:09 +01:00
Bartłomiej Dach
080f7a3e32
Add/fix up xmldocs with clarifications
2020-12-13 14:39:32 +01:00
Bartłomiej Dach
091b08b507
Scope drawable nested hits more closely to models
2020-12-13 14:38:16 +01:00
Grrum
635608ee3d
Merge branch 'master' into selectionRotation
2020-12-13 08:01:44 -05:00
Graham Johnson
7d2b77cdbd
improve selection box rotation UX
2020-12-13 07:58:58 -05:00
Firmatorenio
60379b09db
added a container for the judgements to move up or down
2020-12-13 18:14:41 +06:00
Bartłomiej Dach
61c488cd5e
Create HO-specific nested hit types
2020-12-13 13:08:32 +01:00
Bartłomiej Dach
4d444df6b3
Rename DHO CreateStrong{-> Nested}Hit
2020-12-13 13:08:32 +01:00
Bartłomiej Dach
b1635ecd16
Reflect can-be-strong split in DHO structure
2020-12-13 13:08:30 +01:00
Bartłomiej Dach
f74567e8eb
Introduce base class for hitobjects that can be strong
2020-12-13 12:36:39 +01:00
Bartłomiej Dach
1ddc896b76
Rename Strong{-> Nested}HitObject
2020-12-13 12:34:14 +01:00
Dean Herbert
94d737e51b
Merge pull request #11159 from bdach/taiko-hits-test-cleanup
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Refactor and restore taiko hits test scene to a working state
2020-12-13 16:58:40 +09:00
Bartłomiej Dach
3a3b32186e
Make height test steps work better
2020-12-13 00:30:41 +01:00
Bartłomiej Dach
43c0e2191d
Apply local fix for strong/colour not being applied correctly
2020-12-13 00:30:41 +01:00
Bartłomiej Dach
76193e2217
Fix miss step not working
2020-12-13 00:30:41 +01:00
Bartłomiej Dach
34e7a36b38
Fix kiai hit steps not working correctly
2020-12-13 00:30:41 +01:00
Bartłomiej Dach
8292c746ea
Leverage hitobject model for strong hit instead of creating own
2020-12-13 00:30:41 +01:00
Dean Herbert
bf2594baa9
Merge pull request #11150 from peppy/update-framework
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Update framework
2020-12-12 21:35:53 +09:00
Bartłomiej Dach
51840121b9
Merge branch 'master' into update-framework
2020-12-12 13:02:34 +01:00
Dean Herbert
f20c5a2bda
Update framework (again)
2020-12-12 15:29:26 +09:00
Bartłomiej Dach
df198d9006
Merge pull request #11137 from peppy/fix-player-load-stuck-at-empty-screen
2020-12-11 21:22:12 +01:00
Bartłomiej Dach
d457926523
Merge branch 'master' into fix-player-load-stuck-at-empty-screen
2020-12-11 20:49:27 +01:00
Bartłomiej Dach
3ffa03a2c5
Merge pull request #11139 from peppy/fix-single-threaded-seeking
2020-12-11 20:46:54 +01:00
Bartłomiej Dach
01833e8c9b
Merge branch 'master' into fix-single-threaded-seeking
2020-12-11 20:14:28 +01:00
Xexxar
b7872a54b8
small factor rebalance
2020-12-11 10:48:53 -06:00
Xexxar
165c471297
merge branch 'miss-penalty-curve' of https://github.com/Xexxar/osu into miss-penalty-curve
2020-12-11 08:27:31 -06:00
Dan Balasescu
3acaa63373
CI fixes
2020-12-11 23:24:38 +09:00
Xexxar
abc8a2982c
swapped ^.75 buff onto speed instead of aim
2020-12-11 08:20:56 -06:00
Xexxar
544160798b
cleaned up mistakes and made quality changes
2020-12-11 08:01:45 -06:00
Dan Balasescu
31ae79a140
Merge pull request #11149 from peppy/add-cache-suffix-online-db
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Add a simple cache-busting query string to online.db retrieval
2020-12-11 20:20:52 +09:00
Dean Herbert
b5f6baf341
Update framework
2020-12-11 18:03:48 +09:00
Dean Herbert
bd66a3f8c7
Merge pull request #11131 from ekrctb/caught-object-pooling
2020-12-11 18:03:21 +09:00
Dean Herbert
a35060ea7a
Add a simple cache-busting query string to online.db retrieval
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As we are finally pushing updates for this database, this adds a minimum
level of guarantee that a client will request a new version (without
having to worry about multiple levels of server-side caching).
2020-12-11 17:56:02 +09:00
Dean Herbert
c0d20d8ce4
Add some spacing to interface class
2020-12-11 16:43:00 +09:00
Dean Herbert
2dd5911256
Rename method to better match purpose
2020-12-11 14:44:01 +09:00
Xexxar
fd0d793c69
changed the comment to reflect the change
2020-12-10 18:51:54 -06:00
Xexxar
1f2946d64c
changed miss penalty curve to scale with totalhits
2020-12-10 14:21:06 -06:00
Firmatorenio
b3d8347315
add support for ScorePosition into LegacyManiaSkin
2020-12-10 20:11:08 +06:00
ekrctb
2634c6b8d9
Combine DisplayRadius and Scale to DisplaySize
2020-12-10 20:43:01 +09:00
ekrctb
e097b6e61c
Add ScalingContainer back
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Don't want to set DHO.Scale or DHO.Rotation because because DHO may be transformed by mods.
DHO.Size is also assigned for drawable visualizer
2020-12-10 19:42:01 +09:00
Dean Herbert
01bd765384
Simplify pause handling by moving transform logic to bindable change event
2020-12-10 17:42:47 +09:00
Dean Herbert
679a550d83
Fix single threaded seeking not working due to unnecessary seek call
2020-12-10 17:42:28 +09:00
Dean Herbert
437c0506ce
Refactor to allow for special disposal handling to still work
2020-12-10 16:56:56 +09:00
Dean Herbert
67dd7be71a
Move cancelLoad call to OnResuming
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This has no real effect; it just feels more readable to me.
2020-12-10 16:34:59 +09:00