Dean Herbert
330d61862d
Add a mention of why StartHidden
is required
2021-05-28 14:41:01 +09:00
Dean Herbert
f1b5aced6f
Merge branch 'master' into editor-exit-stability
2021-05-28 14:32:32 +09:00
Dean Herbert
fc5987bf69
Refactor DialogOverlay
logic to avoid dismissal potentially being unhandled
2021-05-19 16:52:34 +09:00
Dean Herbert
124ac689b8
Add method to PopupDialog
to press the first OK button
2021-05-19 16:51:54 +09:00
Dean Herbert
60acd824cb
Add two sample implementations
2021-04-20 17:30:40 +09:00
Dean Herbert
0f5bce70ad
Split confirmation dialog classes apart
2021-03-03 20:34:37 +09:00
Dean Herbert
7dce9b04fa
Add a more basic ConfirmDialog implementation
2021-03-03 14:50:45 +09:00
smoogipoo
dbbee481f6
Expose dialog body text getter
2020-07-06 22:01:45 +09:00
Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Ganendra Afrasya
8276428efc
Add IsPresent check when dialog popping out
2019-11-12 20:48:26 +07:00
Huo Yaoyuan
42a98c5d87
Use constants.
2019-11-12 20:07:01 +08:00
Dean Herbert
c66e963705
Make constructor private
2019-09-13 15:42:36 +09:00
Dean Herbert
44947aa9ed
Make PopupDialog abstract
2019-09-13 15:27:29 +09:00
Joehu
e0bf579b18
Properly fix dialog overlay playing double samples on show/hide
2019-09-11 15:35:47 -07:00
Dean Herbert
c988dfbdaa
Make things a bit more sensible
2019-06-24 11:43:34 +09:00
mulraf
dfb791ed3e
Update PopupDialog.cs
...
Changed Spacings
2019-06-23 22:59:14 +02:00
mulraf
7bbd6b810f
Update PopupDialog.cs
...
New here, i never really programmed on a big project like this. It looks kinda makeshift and i hope it doesn't cause any other issues but i've seen nothing and it fixed the issue for me. It was all dialog boxes that got cut off at the top (so also deleting all beatmaps etc.)
2019-06-23 20:33:43 +02:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
smoogipoo
4db5531e4b
Replace copy-constructor/method with extension method
2019-02-20 19:32:30 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
cadfe41f83
Merge remote-tracking branch 'origin/master' into external_link_warning
2018-11-23 15:19:52 +09:00
smoogipoo
ac73844fe0
Fix header potentially overflowing the dialog
2018-11-23 15:19:09 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
ekrctb
b790e16217
Use Click instead of now removed TriggerOnClick
2018-09-19 11:42:32 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dan Balasescu
8f3f872182
Merge branch 'master' into go-forward
2018-07-06 14:29:26 +09:00
Dean Herbert
5fc17bacf3
Add "Select" action
...
Allows progressing forwards in the interface
2018-07-03 18:39:15 +09:00
Dean Herbert
b33206c212
Fix selecting a button on a dialog causing both that button and exit to animate
2018-07-03 18:35:09 +09:00
Dean Herbert
6c848f135c
Add comment about last button invocation
2018-07-02 17:48:16 +09:00
Dean Herbert
596787c941
Standardise input handling of popup dialogs
2018-07-02 14:25:12 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
929633efaa
Make body text in popups word wrap properly
2017-12-26 00:38:35 +09:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Dean Herbert
f3f3952ba5
More unused usings
2017-06-29 12:20:05 -07:00
Dean Herbert
6865f9b231
Remove unused parameters
2017-06-29 12:05:37 -07:00
Dean Herbert
1e50840a8e
Fix unused usings
2017-06-29 12:04:04 -07:00
Dean Herbert
ee96d39b93
Shuffle sound samples around and make more conformant
2017-06-28 10:19:04 -07:00
Dean Herbert
28f0da606a
Add OsuFocusedOverlayContainer with predefined sounds.
2017-06-28 10:18:12 -07:00