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mirror of https://github.com/ppy/osu.git synced 2025-03-06 20:37:19 +08:00

249 Commits

Author SHA1 Message Date
Dean Herbert
968291c61e Sort hitobjects imported from legacy beatmps
Apaprently some ranked maps contain unordered hitobjects. We probably never want to allow for this.
2018-02-28 18:11:28 +09:00
james58899
fa800f0977
fix storyboard path 2018-01-23 18:18:54 +08:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dan Balasescu
86581b6451
Remove extra braces 2018-01-11 17:02:09 +09:00
james58899
fbffc8bb89
fix load storyboard in osu file 2018-01-10 18:55:04 +08:00
Dean Herbert
4c0259a040
Merge branch 'master' into fix-storyboard-variables 2018-01-09 11:50:03 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
james58899
0158246ba1
AppVeyor 2018-01-04 19:23:00 +08:00
james58899
dcc4e863ab
move variables to StoryboardDecoder 2018-01-04 19:04:52 +08:00
james58899
89fe567496
use FileSafety.PathSanitise 2018-01-03 17:57:24 +08:00
Dean Herbert
5026c7a95e SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
smoogipoo
58859f2ffb Rework registration/instantiation of decoders to not rely on reflection 2017-12-21 15:34:00 +09:00
smoogipoo
e8e5e8270b Rename decoder 2017-12-21 14:19:37 +09:00
smoogipoo
bfa4f1a2c3 Apply changes in line with master changes 2017-12-21 13:59:03 +09:00
smoogipoo
c99ea32574 Merge branch 'master' into beatmap-serialization 2017-12-21 13:39:39 +09:00
smoogipoo
0e3b001b13 Make maps with storyboards decode correctly with OsuJsonDecoder 2017-12-07 10:37:51 +09:00
smoogipoo
ed5f7e5353 Make OsuJsonDecoder apply defaults similar to OsuLegacyDecoder 2017-12-06 16:28:34 +09:00
smoogipoo
d2dc7c8937 Add OsuJsonDecoder 2017-12-06 00:38:12 +09:00
Aergwyn
cc76c58f5f fall back to .osu file for storyboard if no .osb file is present
+ CI fixes
2017-12-02 16:05:39 +01:00
Aergwyn
c466296b14 reverted split at Decoder, moved logic down
I'm done experimenting, sorry
- `Decoder` only returns a "Beatmap"`Decoder` now
- "Storyboard"`Decoder` is retrieved from a "Beatmap"`Decoder`
- moved parse methods down in the hierarchy where I forgot to do that
- renamed `OsuLegacyDecoderTest` to `LegacyDecoderTest`
2017-12-01 22:05:01 +01:00
Aergwyn
a49f3479a2 Split retrieving of beatmap and storyboard decoder
Storyboard works again. Not satisfied with the solution though.
2017-12-01 19:11:52 +01:00
Aergwyn
db50ad794e CI adjustments
- removing unnecessary `using`s
- name Fields/Methods according to rules
- removing unnecessary initializations
2017-12-01 17:58:11 +01:00
Aergwyn
806c0e3b26 restructured OsuLegacyDecoder into LegacyDecoder
Beatmap works, Storyboard not...
2017-12-01 17:43:33 +01:00
Aergwyn
be018a63c6 remove unnecessary lines 2017-11-30 19:17:11 +01:00
Aergwyn
c16925059c split parsing a beatmap and parsing a storyboard 2017-11-30 19:16:13 +01:00
Miterosan
b2e49c1e71 line can not be null in OsuLegacyDecoder.cs 2017-11-07 23:17:26 +01:00
Miterosan
13e75780d7 beatmap and stream can not be null in OsuLegacyDecoder.cs 2017-11-07 23:17:07 +01:00
Miterosan
1e6f1d07d2 line can not be null in OsuLegacyDecoder.cs 2017-11-07 23:16:42 +01:00
Miterosan
a8acea9cdb stream can not be null in BeatmapDecoder.cs 2017-11-07 23:12:30 +01:00
Miterosan
8dc24a52a7 beatmap and line can not be null in OsuLegacyDecoder.cs 2017-11-07 23:11:33 +01:00
Miterosan
d27dced3af beatmap and line can not be null in OsuLegacyDecoder.cs 2017-11-07 23:11:16 +01:00
Miterosan
34083baa4d beatmap and line can not be null in OsuLegacyDecoder.cs 2017-11-07 23:11:04 +01:00
Miterosan
0287d3d7a0 beatmap and line can not be null in OsuLegacyDecoder.cs 2017-11-07 23:10:54 +01:00
Miterosan
cf296d4bb2 beatmap and line can not be null in OsuLegacyDecoder.cs 2017-11-07 23:10:41 +01:00
Miterosan
2f47b336e2 beatmap and line can not be null in OsuLegacyDecoder.cs 2017-11-07 23:10:30 +01:00
Miterosan
1f620886cb beatmap and line can not be null in OsuLegacyDecoder.cs 2017-11-07 23:09:16 +01:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
Dean Herbert
cd722e4abb Fix beatmap author being stored in two different places 2017-10-14 11:39:55 +09:00
smoogipoo
b8d2a04fe1 Only split beatmap lines twice 2017-10-10 19:24:24 +09:00
smoogipoo
ad344eb719 Use IsNullOrWhiteSpace instead of trimming 2017-10-10 19:21:38 +09:00
smoogipoo
29c2a29798 Fix trimming too early in OsuLegacyDecoder crashing storyboards 2017-10-09 18:47:12 +09:00
Bang Sunghwan
bd9f2db477 Trim line 2017-10-08 17:30:21 +09:00
Bang Sunghwan
6c5c734ff1 Trim end of line
Fix ArgumentOutOfRangeException when parsing http://osu.ppy.sh/osu/1004136
2017-10-08 09:42:09 +09:00
Damnae
bab3ef0669 Rename storyboard classes. 2017-09-13 11:22:24 +02:00
Damnae
58e65397b0 Add support for storyboards using numerical values. 2017-09-12 10:13:55 +02:00
Damnae
9eaa1cb5cd Fix sprites not being visible when all their commands are inside loops. 2017-09-11 12:06:00 +02:00
Damnae
bc01d9a1b0 Animate Additive / FlipH and FlipV. 2017-09-09 15:41:56 +02:00
Damnae
12de737084 Merge branch 'master' into storyboards
# Conflicts:
#	osu.Game/Beatmaps/Beatmap.cs
2017-09-08 21:46:34 +02:00
Damnae
6cde687d87 Fix V commands parsing. 2017-09-08 12:36:13 +02:00
Damnae
13322b4293 Improve compatibility with older storyboards. 2017-09-08 12:09:45 +02:00