1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 17:42:54 +08:00
Commit Graph

16 Commits

Author SHA1 Message Date
Salman Ahmed
959cc7c7d9 Rewrite time range computation logic to be completely based on stable code 2024-01-29 21:26:36 +03:00
Dean Herbert
68d5e8affc
Use a better constant for playfield positioning 2024-01-26 18:52:36 +09:00
Salman Ahmed
d8cba1cbfd Move taiko playfield down a nudge to visually match stable 2024-01-20 02:08:11 +03:00
Salman Ahmed
fa2c33c641 Upscale playfield by difference in game height as well
I honestly don't have much clue about this one but doing so matches master.
2024-01-20 01:15:15 +03:00
Salman Ahmed
3e17d01ceb Rewrite taiko playfield adjustment container to keep height constant 2024-01-20 00:21:34 +03:00
Dean Herbert
5341a335a6
Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
sw1tchbl4d3
76df5fd3e2 Limit taiko playfield aspect ratio to 5:4 - 16:9 2023-04-26 18:05:47 +02:00
Dean Herbert
4a77105e78 Rename LockPlayfieldAspect and add comment explaining the change 2023-01-09 16:28:09 +09:00
sw1tchbl4d3
9021cf7be6 Allow aspect ratios smaller than the default in taiko 2022-12-28 11:42:34 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
bc3382f373 Apply NRT to many taiko classes 2022-11-02 17:15:25 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Salman Ahmed
0b74bde653 Disable taiko playfield aspect ratio lock on "Classic" mod 2022-03-13 08:21:58 +03:00
Dean Herbert
c04f2b0840 Reposition taiko playfield to be closer to the top of the screen 2020-05-12 15:51:59 +09:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Dean Herbert
ed3746e166 Make PlayfieldAdjustmentContainer universal 2019-03-26 13:32:44 +09:00