smoogipooo
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1ede12d847
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Add basic DrawableDrumRollTick (no graphics yet, just input).
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2017-03-17 19:08:50 +09:00 |
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smoogipooo
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e977f25cc4
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Merge branch 'taiko_drumroll_base' into taiko_drumroll_drawable
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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2017-03-17 19:00:35 +09:00 |
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smoogipooo
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a2d07acb4b
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Fix post-merge errors.
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2017-03-17 18:59:21 +09:00 |
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smoogipooo
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91775b33e3
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Merge branch 'taiko_bash_base' into taiko_bash_drawable
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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2017-03-17 18:58:48 +09:00 |
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smoogipooo
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e2673a94bf
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Merge branch 'taiko_hitobject_drawable' into taiko_bash_drawable
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2017-03-17 18:57:17 +09:00 |
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smoogipooo
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938da01540
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Fix post-merge errors.
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2017-03-17 18:56:58 +09:00 |
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smoogipooo
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9f4f297bb7
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Merge branch 'taiko_hitobject_drawable' into taiko_hit_drawables
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2017-03-17 18:56:24 +09:00 |
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smoogipooo
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0e4ed829f2
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Make DrawableTaikoHitObject generic.
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2017-03-17 18:55:54 +09:00 |
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smoogipooo
|
891bd011c6
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Add basic DrawableBash (no graphics yet, just input).
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2017-03-17 18:54:44 +09:00 |
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smoogipooo
|
1892d86921
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Add basic DrawableHitFinisher (no graphics yet, just input).
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2017-03-17 17:38:49 +09:00 |
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smoogipooo
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863d4959af
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Make OnKeyDown non-sealed.
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2017-03-17 17:38:24 +09:00 |
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smoogipooo
|
f26cf7bf68
|
Add basic DrawableHit (no graphics yet, just input).
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2017-03-17 16:55:57 +09:00 |
|
smoogipooo
|
35f63cb2aa
|
Set Anchor/Origin and RelativePositionAxes.
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2017-03-17 16:10:40 +09:00 |
|
smoogipooo
|
cdfe95c159
|
Add AcentColour and xmldoc.
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2017-03-17 16:05:16 +09:00 |
|
smoogipooo
|
f48af91686
|
Appease the resharper gods.
|
2017-03-17 15:45:54 +09:00 |
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smoogipooo
|
2e0d100a22
|
Add base DrawableTaikoHitObject, remove DrawableTaikoHit.
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2017-03-17 15:19:56 +09:00 |
|
smoogipooo
|
d478a58a89
|
Invert getters and setters for EndTime / Duration.
|
2017-03-17 14:43:00 +09:00 |
|
smoogipooo
|
d2194e3d2a
|
Implement Bash.
|
2017-03-17 14:01:32 +09:00 |
|
smoogipooo
|
12de3f6657
|
Implement DrumRoll + DrumRollTick.
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2017-03-17 13:56:14 +09:00 |
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smoogipooo
|
b399c6adbb
|
Implement TaikoHitObject.
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2017-03-17 13:38:48 +09:00 |
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smoogipooo
|
28240fb3b5
|
Rename TaikoBaseHit -> TaikoHitObject.
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2017-03-17 13:33:48 +09:00 |
|
smoogipooo
|
5a47fd659c
|
Fix up warnings, convert back to float position.
|
2017-03-14 13:11:07 +09:00 |
|
smoogipooo
|
f50e0bbf3c
|
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
|
2017-03-13 19:15:25 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Thomas Müller
|
1585ae842a
|
Update framework
|
2017-02-26 11:22:58 +09:00 |
|
Damnae
|
38b25a7df3
|
Add hit object stacking.
|
2017-02-09 07:28:40 +01:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
3ac89216bd
|
Standardise some naming and make hitcircles feel better.
|
2016-11-19 19:07:57 +09:00 |
|
Dean Herbert
|
4590be552f
|
Move play modes to their own projects.
|
2016-11-14 18:54:24 +09:00 |
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