Dean Herbert
fe3a6248ec
Add better screen hierarchy and placeholder for dev build disclaimer.
2017-02-17 20:07:16 +09:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen.
2017-02-17 19:23:58 +09:00
Dean Herbert
580584a015
Don't use osu! mode parser for other game modes for now (convert still works).
2017-02-15 12:36:47 +09:00
Dean Herbert
fc192906ea
Handle proxied approach layer better and add slider's approach circle (previously missing).
2017-02-15 01:23:19 +09:00
John Leuenhagen
7ad9cd6b6e
add explicit false values to prevent warnings as errors
2017-02-12 02:32:11 -05:00
Dean Herbert
8ec927899f
Implement notifications.
2017-02-10 16:30:23 +09:00
Dean Herbert
d05b544d0d
Merge branch 'master' into audio-device-selection
...
# Conflicts:
# osu-framework
# osu.Game/Overlays/Options/Sections/Audio/AudioDevicesOptions.cs
2017-02-09 16:21:28 +09:00
Dean Herbert
2e119cd74f
Handle toolbar offsets better.
2017-02-08 20:30:45 +09:00
Dean Herbert
84096b146e
Make password mask characters look better.
2017-02-08 12:49:20 +09:00
default0
b4f30dd417
Rework OptionDropdowns to be more versatile
...
The existing OptionDropdown only supported enums and was thus renamed
to OptionEnumDropDown. A new OptionDropdown has been created in its
place to allow binding to arbitrary values, with a set of user-provided
items.
2017-02-06 01:21:26 +01:00
Thomas Müller
d6714324df
OsuNub -> Nub.
2017-02-04 12:06:53 +01:00
Thomas Müller
0edc64a08c
Re-use checkbox nub for option sliders and slightly re-structure.
2017-02-04 09:50:58 +01:00
Dean Herbert
4504440f80
Fix much dropdown shit.
2017-02-03 19:13:10 +09:00
Dean Herbert
16a01abc4d
Merge remote-tracking branch 'upstream/master' into options-refactor
...
# Conflicts:
# osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/KeyCounter.cs
2017-02-03 13:16:07 +09:00
Dean Herbert
a6fd7f46c3
Merge remote-tracking branch 'upstream/master' into login-updates
2017-02-03 12:48:52 +09:00
Dean Herbert
4f89cc0784
Merge pull request #298 from peppy/skip-button
...
Make skip button work.
2017-02-03 12:47:53 +09:00
Dean Herbert
90fd9d9132
Merge branch 'master' into options-refactor
2017-02-01 14:07:49 +09:00
Dean Herbert
7ce5fc08ee
Merge branch 'master' into skip-button
...
# Conflicts:
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/osu.Game.csproj
2017-02-01 14:05:58 +09:00
Dean Herbert
e94c92b920
Merge branch 'master' into login-updates
2017-02-01 13:23:22 +09:00
Dean Herbert
046732b7e3
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-02-01 10:09:14 +09:00
Dean Herbert
ea204ad606
Merge pull request #301 from DrabWeb/pause-overlay
...
Pause overlay
2017-02-01 10:07:12 +09:00
Drew DeVault
637a99e8d0
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-01-31 19:00:50 -05:00
Dean Herbert
6803b1a8db
Sidebar button style pass.
2017-01-31 19:58:38 +09:00
Dean Herbert
0d529cb636
General tidy-ups.
2017-01-31 19:23:52 +09:00
Dean Herbert
6b66ecc131
Global shadows and more sane font size setting.
2017-01-31 18:53:52 +09:00
Dean Herbert
6ca974bf0c
Re-namespace options, adjust font sizes + more.
2017-01-31 18:37:11 +09:00
Dean Herbert
62c5ad907a
Merge remote-tracking branch 'upstream/master' into login-updates
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-31 17:05:33 +09:00
Dean Herbert
22ef576c64
Make LoginOverlay mask better.
2017-01-31 16:59:38 +09:00
Dean Herbert
74366c620b
Move login screen to toolbar and update design (still not fully implemented).
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
# osu.Game/Overlays/Toolbar/Toolbar.cs
2017-01-30 22:55:35 +09:00
DrabWeb
ed3ed8251f
Made styling PauseButtons public, Resume/Retry/Quit buttons changed to subclasses
2017-01-30 08:04:39 -04:00
Dean Herbert
26e9533ff0
Add custom implementation of TextBox.
2017-01-30 20:29:04 +09:00
DrabWeb
d70cbd37dd
Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player
2017-01-30 04:08:14 -04:00
DrabWeb
582599a8de
Made PauseButton more visually responsive, added force option to Player.Pause, added very basic implementation of the progress bar
2017-01-28 16:55:42 -04:00
Drew DeVault
10897486ba
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-01-27 15:41:46 -05:00
Dean Herbert
3e7503e860
Make skip button work.
2017-01-27 21:57:22 +09:00
Dean Herbert
420e61fa97
TwoLayerButton
2017-01-27 21:08:36 +09:00
Dean Herbert
5787b43586
wip
2017-01-27 19:14:44 +09:00
DrabWeb
dedd6a4bcf
Small cleanups
2017-01-27 05:39:15 -04:00
Dean Herbert
f3e9da609e
Merge pull request #295 from peppy/songselect-footer
...
Initial implementation of song select footer area.
2017-01-27 16:13:43 +09:00
Drew DeVault
417933b7ec
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-01-26 13:57:55 -05:00
Dean Herbert
139cac5e57
Add fail dialog and flow.
2017-01-27 00:41:34 +09:00
Dean Herbert
70271fee35
Move PlayerInputManager to own file.
2017-01-27 00:38:21 +09:00
Dean Herbert
4a7b3cf391
Initial implementation of song select footer area.
2017-01-27 00:36:12 +09:00
Dean Herbert
1853bbdda8
Move window/volume configuration to framework level.
2017-01-25 18:44:51 +09:00
Dean Herbert
cd8c9393f3
HP -> Health
2017-01-18 11:08:16 +08:00
Drew DeVault
5eb1cda77b
Rename FilterSongSelect, use OsuColour
2017-01-17 16:43:40 -05:00
Drew DeVault
73e46ee8c0
Initial layout of song select filtering UI
2017-01-17 15:41:50 -05:00
Dean Herbert
a3770adbc5
Merge branch 'master' into hpdisplay
2017-01-16 11:23:54 +08:00
Drew DeVault
fa007e632d
Refactor colors to palette based design
2017-01-12 16:38:27 -05:00
Dean Herbert
7eab50b989
Add basic HP display support.
2017-01-10 16:08:01 +08:00