smoogipooo
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946cd4bfa3
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General cleanup + more xmldocs.
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2017-05-24 21:57:38 +09:00 |
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smoogipooo
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dcf879687d
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Implement basic hold note + tick input.
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2017-05-24 20:45:01 +09:00 |
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smoogipooo
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836bf930a0
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More cleanups.
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2017-05-23 15:29:38 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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smoogipooo
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cd66e2af14
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Update with pattern changes.
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2017-05-22 10:17:08 +09:00 |
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smoogipooo
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3041b55aac
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Remove siblings.
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2017-05-22 09:50:36 +09:00 |
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smoogipooo
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ecf81fa8d2
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Cleanup.
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2017-05-22 08:25:48 +09:00 |
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Dan Balasescu
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e52b87bc58
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Fix incorrect comment.
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2017-05-18 19:47:16 +09:00 |
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Dan Balasescu
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b5674c8f30
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Update DistanceObjectPatternGenerator.cs
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2017-05-18 19:33:02 +09:00 |
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smoogipooo
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a239411808
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Fix warnings/errors.
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2017-05-18 19:10:32 +09:00 |
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smoogipooo
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35bd608a4a
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Simplify method parameters, make conversion work again.
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2017-05-18 18:41:44 +09:00 |
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smoogipooo
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a30e49d21b
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Add hold end samples.
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2017-05-18 18:19:29 +09:00 |
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smoogipooo
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53a2f34f8b
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Set siblings, removing warning.
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2017-05-18 18:15:09 +09:00 |
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smoogipooo
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eae4f8b412
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Fix compilation due to previously-removed function.
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2017-05-18 18:11:09 +09:00 |
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smoogipooo
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2af025e630
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Add IHasDistance object pattern generation.
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2017-05-18 18:09:13 +09:00 |
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smoogipooo
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164a1bb743
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Remove distance object pattern generator for now (next PR).
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2017-05-18 15:38:15 +09:00 |
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smoogipooo
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1fa1897d71
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Define the concept of patterns + additional comments.
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2017-05-18 15:05:45 +09:00 |
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