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Commit Graph

19427 Commits

Author SHA1 Message Date
smoogipoo
1db836e9e0 Merge branch 'master' into hold-note-lighting 2020-08-26 20:22:07 +09:00
smoogipoo
c0c67c11b1 Add parsing for hold note light/scale 2020-08-26 20:21:41 +09:00
Dean Herbert
007d878a19
Merge branch 'master' into fix-slider-path-placement-length-limit 2020-08-25 20:59:23 +09:00
Dean Herbert
127330b8f9 Add 1ms lenience to avoid potential precision issues 2020-08-25 20:57:31 +09:00
Dean Herbert
6c7475f085 Fix snapped distances potentially exceeding the source distance
This results in slider placement including "excess" length, where the
curve is not applied to the placed path. This is generally not what we
want.

I considered adding a bool parameter (or enum) to change the
floor/rounding mode, but on further examination I think this is what we
always expect from this function.
2020-08-25 18:58:01 +09:00
smoogipoo
7a70d06342 Add support for custom LightingN paths 2020-08-25 15:35:37 +09:00
Bartłomiej Dach
29b4d98aac Show retry/fail graph when either list is present 2020-08-24 20:41:50 +02:00
Bartłomiej Dach
cc6ae8e3bd Fix crash if only one count list is received from API 2020-08-24 20:41:31 +02:00
Keijia
b5b2e523ad change switch cases 2020-08-22 12:10:31 +03:00
Keijia
0b6185cd14 add "hp" filter keyword 2020-08-22 01:09:35 +03:00
Dean Herbert
69cb9f3091 Fix potential crash if disposing a DrawableStoryboardSample twice 2020-08-21 18:19:47 +09:00
Dean Herbert
5714c761eb
Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
Dean Herbert
1badc584f6 Update textbox event names 2020-08-19 22:10:58 +09:00
Dean Herbert
4397be60e2 Update framework 2020-08-19 21:58:02 +09:00
Dean Herbert
33e9e518e3
Merge pull request #9911 from Game4all/fix-toolbar-visibility
Fix toolbar not respecting current overlay activation mode
2020-08-19 19:49:55 +09:00
Dean Herbert
3eac81eb52
Merge pull request #9891 from smoogipoo/mania-mod-invert 2020-08-19 19:12:02 +09:00
Dean Herbert
5737a52fd0 Merge branch 'master' into fix-toolbar-visibility 2020-08-19 19:08:41 +09:00
Dean Herbert
72f16eb186
Merge pull request #9905 from smoogipoo/fix-holdnote-tick-judgement 2020-08-19 19:07:38 +09:00
Dean Herbert
0184bee44d
Merge branch 'master' into mania-mod-invert 2020-08-19 18:41:32 +09:00
Salman Ahmed
ee9fa11d14 Use With(s => ...) extension for better readability 2020-08-19 07:47:02 +03:00
Salman Ahmed
5759ffff6f Use the property instead of the backing field 2020-08-19 07:45:05 +03:00
Salman Ahmed
8f1a71c6b1 Remove counter sprite attributes for not being of any reasonable use 2020-08-19 07:44:45 +03:00
Lucas A
6aa31dffdb Fix toolbar not respecting current overlay activation mode. 2020-08-18 15:34:56 +02:00
smoogipoo
a4ad0bd174 Ensure 0 score from miss judgements, add test 2020-08-18 19:51:26 +09:00
Dan Balasescu
27cab98c66
Merge pull request #9901 from Joehuu/skip-cutscene-forward-mouse-button
Add ability to skip cutscene with forward mouse button
2020-08-18 17:13:36 +09:00
Joehu
f4f642fbcf Add ability to skip cutscene with forward mouse button 2020-08-17 23:21:44 -07:00
Joseph Madamba
4d6b52a0d6
Simply condition
Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-08-17 23:08:51 -07:00
Joehu
e0383f6100 Change format of rank tooltip 2020-08-17 22:07:04 -07:00
Joehu
848f3bbf51 Show tooltip of leaderboard score rank when 1000 or higher 2020-08-17 21:09:55 -07:00
Dan Balasescu
707912248a
Merge pull request #9889 from peppy/editor-screen-loading-spinner
Add loading spinner while editor screen loads
2020-08-18 01:48:33 +09:00
smoogipoo
583760100a Implement mania invert mod 2020-08-18 01:40:55 +09:00
Dean Herbert
b969bc03e0 Add loading spinner while editor screen loads 2020-08-18 00:47:32 +09:00
Dean Herbert
948c3cfbf1 Improve visibility of toolbar tooltips against bright backgrounds 2020-08-17 14:56:19 +09:00
Dean Herbert
5d433c0b05 Fix a couple of new Resharper inspections 2020-08-16 23:11:29 +09:00
Bartłomiej Dach
a426ff1d5b Refactor gameplay menu overlay to fix regression 2020-08-15 14:18:50 +02:00
Dean Herbert
e39b2e7218 Update framework 2020-08-14 21:53:18 +09:00
Dan Balasescu
a2119fd9e3
Merge pull request #9849 from peppy/fix-beatmap-cover-permaload
Fix beatmap covers not being unloaded in most overlays
2020-08-14 20:24:36 +09:00
Dean Herbert
c3757a4660 Fix beatmap covers not being unloaded in most overlays
Eventually we'll probably want something smarter than this, but for the
time being this helps stop runaway memory usage.
2020-08-14 19:22:26 +09:00
Dan Balasescu
b7ae70ff96
Merge branch 'master' into fix-skinnable-sound-mute 2020-08-14 19:01:32 +09:00
Dean Herbert
671141ec61 Load menu backgrounds via LargeTextureStore to reduce memory usage 2020-08-14 18:05:05 +09:00
Dan Balasescu
626cd4042f
Merge branch 'master' into delay-beatmap-load 2020-08-14 15:09:30 +09:00
Dean Herbert
2c6afce524
Merge pull request #9843 from smoogipoo/fix-playlist-mods 2020-08-14 11:11:13 +09:00
smoogipoo
0500d82b5b Fix playlist items sharing mod instances 2020-08-13 19:48:41 +09:00
smoogipoo
3cb22fad82 Fix mods sharing bindable instances 2020-08-13 19:48:31 +09:00
Dean Herbert
ab56980f8c
Merge branch 'master' into fix-spun-out-mod-rate-dependency 2020-08-13 17:24:11 +09:00
Dean Herbert
2067e1ce44
Merge pull request #9798 from EVAST9919/dashboard-news 2020-08-13 17:23:54 +09:00
Dean Herbert
99bea6b8e9 Add missing null check (player construction is potentially delayed now) 2020-08-13 12:52:35 +09:00
Dean Herbert
27cd9e119a Delay beatmap load until after transition has finished
Previously the beatmap would begin loading at the same time the
`PlayerLoader` class was. This can cause a horribly visible series of
stutters, especially when a storyboard is involved.

Obviously we should be aiming to reduce the stutters via changes to the
beatmap load process (such as incremental storyboard loading,
`DrawableHitObject` pooling, etc.) but this improves user experience
tenfold in the mean time.
2020-08-13 12:04:32 +09:00
Dean Herbert
00f8bb7c3e Update resources 2020-08-12 23:28:45 +09:00
Dean Herbert
b10cddf625 Update framework 2020-08-12 23:28:08 +09:00