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mirror of https://github.com/ppy/osu.git synced 2024-11-12 13:17:26 +08:00
Commit Graph

128 Commits

Author SHA1 Message Date
Henry Lin
6c97fbd3f2 Calculate perfect performance without caching 2022-01-20 13:06:00 +08:00
Henry Lin
42d904acee Remove blocking calls and add back Task.WhenAll 2022-01-20 12:50:28 +08:00
Henry Lin
dd42c89260 Feed more info to the temporary score processor for more accurate total score 2022-01-19 16:08:45 +08:00
Henry Lin
0d708efb73 Split off PerformanceBreakdown and its own calculation logic 2022-01-19 15:33:33 +08:00
Henry Lin
31e03e99cd Improve display of "total PP" 2022-01-18 22:11:43 +08:00
Henry Lin
eddf453294 Fix code quality issues 2022-01-17 21:32:13 +08:00
Henry Lin
b81fc675e8 Include PropertyName in PerformanceDisplayAttribute 2022-01-17 20:45:25 +08:00
Henry Lin
d014fef179 Hide confusing attributes 2022-01-17 20:36:36 +08:00
Henry Lin
511a607599 Display performance breakdown in a tooltip 2022-01-17 18:28:17 +08:00
StanR
88436d51ae Remove using 2021-12-21 13:44:20 +03:00
StanR
cca02a8016 Create PerformanceAttributes 2021-12-21 13:08:31 +03:00
StanR
2f2006715e Slightly refactor difficulty and pp calculators 2021-12-17 23:40:23 +03:00
Dean Herbert
cfa712473d Use default timeout in GetPlayableBeatmap when provided CancellationToken is default 2021-12-07 13:33:41 +09:00
Dean Herbert
f3e9fb76fc Add the ability to pass a CancellationToken through DifficultyCalculator.CalculateAll
Was weirdly missing from this one method.
2021-12-07 13:32:47 +09:00
Dean Herbert
fd3e5d333e Add xmldoc note about Skill potentially being memory expensive 2021-11-21 12:15:32 +09:00
Dean Herbert
9f688f6291 Stop persisting Skills in DifficultyAttributes 2021-11-21 12:15:32 +09:00
Bartłomiej Dach
8b134914cf
Merge branch 'master' into beatmap-cancellation-token 2021-11-17 21:52:30 +01:00
Dean Herbert
fd0cae2bfb
Merge branch 'master' into difficulty-attribute-helpers 2021-11-17 20:49:31 +09:00
Dean Herbert
0a7498014f Move consts to top of file 2021-11-17 20:47:52 +09:00
Dan Balasescu
815179f713 Use consts for attribute IDs 2021-11-17 20:31:18 +09:00
Dan Balasescu
abb333299b Document base class 2021-11-17 20:20:54 +09:00
Dean Herbert
0715d40ea0 Merge branch 'master' into beatmap-cancellation-token 2021-11-17 11:16:10 +09:00
Dean Herbert
6cca657a2d Standardise naming of CancellationToken parameters 2021-11-16 14:45:51 +09:00
Dan Balasescu
2c45a327bb Remove JsonIgnores, require opt-in properties 2021-11-15 19:54:35 +09:00
Dean Herbert
369b4ba789 Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00
Dean Herbert
62d670a3ca Update DifficultyCalculator to take an IWorkingBeatmap 2021-11-15 19:16:48 +09:00
Dan Balasescu
c8a01c35f7 Remove extra members from FromDatabaseAttributes 2021-11-15 18:11:07 +09:00
Dan Balasescu
45382a8127 Ignore some properties 2021-11-15 16:32:25 +09:00
Dan Balasescu
0cfd6fdf04 Add to/from database mapping functions to difficulty attributes 2021-11-15 16:06:50 +09:00
Dan Balasescu
907499f73a Add json properties to difficulty attributes 2021-11-15 16:06:29 +09:00
Dean Herbert
c58f21a115 Handle mods with overloaded method signature instead 2021-11-08 14:43:46 +09:00
Dean Herbert
5b5e3dc4a2 Revert incorrect mod nullable parameter specification 2021-11-08 14:33:15 +09:00
Tollii
d5f5d74a89 Rename CancellationToken variable 2021-11-07 13:41:54 +01:00
Tollii
cf0b757b16 Fix PR comments.
Nitpick, more cancellation token checks.
2021-11-06 16:03:53 +01:00
Tollii
eb7d04bc77 Add cancellation token support for beatmap difficulty calculation. 2021-11-06 00:21:29 +01:00
smoogipoo
81aaef719f Add xmldoc to CalculateTimed() 2021-11-02 17:55:00 +09:00
smoogipoo
168a7a588b Add xmldoc to ctor also 2021-11-02 17:19:14 +09:00
smoogipoo
efba7a9c4d Missed hyphen 2021-11-02 17:18:02 +09:00
smoogipoo
0cdd2898fe Expose non-adjusted time from CalculateTimed() 2021-11-02 17:17:14 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dan Balasescu
8884091422
Merge pull request #15014 from joseph-ireland/remove-initial-strain
Change initial strain value in skills from 1 to 0
2021-10-10 15:56:20 +09:00
Joseph Ireland
185bb9c122 change initial strain from 1 to 0 to allow simpler implementations 2021-10-07 09:30:18 +01:00
Dan Balasescu
d50443fdf2
Merge branch 'master' into difficulty-move-to-beatmap 2021-10-07 16:50:10 +09:00
Dean Herbert
433e7cd403 Fix rate mods not working if pp counter is displayed 2021-10-06 21:26:30 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Dean Herbert
599d82e383 Avoid returning a live IEnumerable 2021-10-05 17:01:07 +09:00
Dean Herbert
b6af93d434 Apply some code quality refactoring 2021-10-05 15:14:49 +09:00
smoogipoo
a1f880a36a Split classes 2021-10-01 21:00:39 +09:00
smoogipoo
5820a71652 Fix mania difficulty calculator crashing 2021-10-01 19:57:45 +09:00
smoogipoo
84bddf0885 Initial PP counter implementation 2021-09-30 17:00:24 +09:00