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mirror of https://github.com/ppy/osu.git synced 2024-11-18 17:23:22 +08:00
Commit Graph

458 Commits

Author SHA1 Message Date
Dean Herbert
f207da6041
Add/update license headers. 2017-02-14 18:17:35 +09:00
Dean Herbert
bad501c018 Merge branch 'master' into builder 2017-02-14 08:35:38 +09:00
Dean Herbert
5c6e895644 Exclude vshost executables from packages. 2017-02-13 21:33:48 +09:00
Dean Herbert
d73c48c73d
Only show first three segments of version (ignore revision number). 2017-02-13 20:23:47 +09:00
Dean Herbert
85e85d32fc
Add dev build footer. 2017-02-13 20:06:51 +09:00
Dean Herbert
f52e9ddb05
Fix escape key being unnecessarily handled by VersionManager. 2017-02-13 19:08:59 +09:00
Dean Herbert
11643d2e09
Remove unnecessary methods and local variables. 2017-02-13 18:30:51 +09:00
Dean Herbert
1aeb48b920
Merge remote-tracking branch 'upstream/master' into osb_loading 2017-02-13 18:22:29 +09:00
Dean Herbert
a073b1db0d very simple build automation. 2017-02-13 01:02:44 +09:00
Dean Herbert
0ff054f887 Bump version. 2017-02-12 20:30:35 +09:00
Thomas Müller
e3f35cd66e Merge branch 'master' into osb_loading 2017-02-12 12:26:25 +01:00
Dean Herbert
01e774b1ec Don't attempt to install/update on a non-installed version for now. 2017-02-12 20:25:42 +09:00
Dean Herbert
874af48de6 Merge remote-tracking branch 'upstream/master' into installer-updater 2017-02-12 17:18:04 +09:00
John Leuenhagen
7ad9cd6b6e
add explicit false values to prevent warnings as errors 2017-02-12 02:32:11 -05:00
Dean Herbert
6aa0e7729c Add icon and window title. 2017-02-12 15:03:36 +09:00
Dean Herbert
045edb6ab7 Add very simple in-game update checker/display. 2017-02-12 14:54:56 +09:00
Dean Herbert
0cd149eda4 Stop using embedded manifest, add AssemblyInfo. 2017-02-12 14:54:07 +09:00
Dean Herbert
49ae976af6 Add squirrel dependencies. 2017-02-12 14:52:10 +09:00
Damnae
a504c73f33 Load beatmap data from an optional osb file. 2017-02-09 15:19:09 +01:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
default0
299c4923c3 Implement Beatmap Import via drag&drop 2017-02-05 13:32:08 +01:00
Drew DeVault
0861eb79e4 Minor cleanups 2017-01-31 19:55:36 -05:00
Drew DeVault
66d104394f Add comments around cwd handling 2017-01-30 09:36:26 -05:00
Drew DeVault
46e7bcef8c Improve beatmap import 2017-01-17 17:05:06 -05:00
Dean Herbert
40ea6e0d72 Fix incorrect folder name. 2016-12-08 21:36:34 +09:00
Dean Herbert
f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
Huo Yaoyuan
95600f872d Expression body and spacing. 2016-11-16 10:53:10 +08:00
Huo Yaoyuan
53deaf2a00 Merge branch 'master' 2016-11-16 10:51:39 +08:00
Huo Yaoyuan
97005e033c cctor->Register 2016-11-15 02:08:02 +08:00
Dean Herbert
d3f810f72f Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading). 2016-11-14 22:03:39 +09:00
Dean Herbert
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00
Huo Yaoyuan
aac968eec8 Update res file with latest manifest. 2016-11-14 04:47:08 +08:00
Drew DeVault
1bca78f4b6 Wire up one of the settings to the config
One step at a time, right
2016-11-07 22:36:24 -05:00
Dean Herbert
a11d534067 Add beatmap backgrounds. 2016-11-05 20:00:14 +09:00
Drew DeVault
063fdd9a2d Add test data to db for VisualTests
Also fixes the broken IPC condition
2016-10-24 14:57:00 -04:00
Dean Herbert
d3a857edb9 Make importing work properly.
Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00
Drew DeVault
8e31965fb4 Refactor beatmap import secondary process
Doesn't launch a new game window and now supports several files at once.
2016-10-24 11:39:18 -04:00
Drew DeVault
449f04c07b Refactor the database code 2016-10-18 13:38:27 -04:00
John Leuenhagen
fedfb8a22a
Converted all .cs files to use CRLF line endings. 2016-10-13 23:33:58 -04:00
Drew DeVault
25d08c8e2c Improve beatmap loading and hydration 2016-10-13 10:29:30 -04:00
Drew DeVault
fd10e6e582 Copy imported beatmaps into beatmap storage 2016-10-13 10:15:08 -04:00
Drew DeVault
deff5ad61e Use @strings where appropriate 2016-10-13 12:19:10 +09:00
Drew DeVault
94f2898f52 Implement beatmap sending/receiving over IPC 2016-10-13 12:18:04 +09:00
Drew DeVault
880399f5a5 Fix casing on private properties 2016-10-13 12:17:52 +09:00
Drew DeVault
30f2eeda7c Implement IDisposable in ArchiveReaders 2016-10-13 12:17:18 +09:00
Drew DeVault
e9a45de51f Refactor database to reuse existing types 2016-10-12 11:32:40 -04:00
Drew DeVault
23bc26ddac Implement OszArchiveReader 2016-10-12 11:32:40 -04:00
Drew DeVault
bc69aa1455 Initial support code for beatmap loading 2016-10-12 11:32:40 -04:00
Drew DeVault
2d810f72fa Add initial DB schema and support code 2016-10-12 11:32:07 -04:00
Drew DeVault
eb7486f109 Update osu-framework and specify game name 2016-10-08 10:26:35 -04:00
Dean Herbert
656aee41e2 Never Prefer32bit. 2016-10-08 15:54:04 +09:00
Dean Herbert
4f2bb25853 Remove "Deploy" configuration. 2016-10-08 15:54:03 +09:00
Dean Herbert
a5adbc0615 Update namespace references. 2016-10-08 15:54:02 +09:00
Dean Herbert
e5dc8bad2f Bring up-to-date with latest framework. 2016-10-08 15:53:52 +09:00
Huo Yaoyuan
e75b559eb3 Enhanced app.manifest for Windows 10. 2016-09-24 18:37:28 +08:00
Dean Herbert
49a0e3d9ac Framework namespace rename. 2016-09-04 18:32:19 +09:00
Dean Herbert
81f9ce657f License -> Licence. 2016-08-26 17:27:49 +09:00
Dean Herbert
6cbbeaaac0 Initial commit. 2016-08-26 14:41:47 +09:00