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Commit Graph

138 Commits

Author SHA1 Message Date
miterosan
4f41512265 Lowercase the references to joinedChannel and availableChannels 2018-11-21 23:21:27 +01:00
miterosan
21c9353fee Remove not used usings 2018-11-21 23:15:45 +01:00
miterosan
a14b6ac9df Replace ObservableCollection with BindableCollection 2018-11-21 23:15:44 +01:00
Dean Herbert
2126cf0d9a Fix join process for PMs being incorrect 2018-11-21 20:44:41 +09:00
Dean Herbert
b31efb7bb9 Fix PM channel type 2018-11-21 20:34:36 +09:00
Dean Herbert
d677921680 Remove excess newline 2018-11-21 18:53:50 +09:00
Dean Herbert
88f82eb722 Fix instabilities in channel join logic 2018-11-21 17:15:15 +09:00
Dean Herbert
4cde66240d Fix default channels not being joined 2018-11-21 17:15:15 +09:00
Dean Herbert
9a9d5e60af More refactors 2018-11-14 13:59:02 +09:00
Dean Herbert
c4769f6802 Refactors 2018-11-14 13:19:51 +09:00
Dean Herbert
72ae22b0c4 Add support for creating new PM conversations 2018-11-13 17:24:11 +09:00
Dean Herbert
f241fcdba1 Add back support for new API and private messages 2018-11-13 15:20:59 +09:00
Dean Herbert
4b1282235a Merge remote-tracking branch 'upstream/master' into Private_Messages 2018-11-12 20:41:10 +09:00
Dean Herbert
3c8c7a0459 Move ChannelManager to OsuGame
There's no reason for it to exist at OsuGameBase
2018-09-14 13:31:25 +09:00
miterosan
8c0bcb8e3c Fix drawable crash and lload the inital messages of newly joined channels 2018-07-29 21:40:43 +02:00
Dean Herbert
7b653fab17 Pass in lastMessageId instead of self referencing 2018-07-24 18:01:28 +02:00
Dean Herbert
6937cf27a7 Tidy up channel join logic 2018-07-24 17:51:20 +02:00
Dean Herbert
090d197b21 Remove unnecessary using 2018-07-24 17:35:08 +02:00
Dean Herbert
da730269a9 Formatting and ctor usage for required parameters 2018-07-24 15:25:47 +02:00
miterosan
42df0c974f Rename UserChannel to private channel. 2018-07-24 05:17:57 +02:00
miterosan
e769c15d28 Provide XML doc in Channel.cs and ChannelManager.cs and ChatTabControl.cs 2018-07-24 05:14:33 +02:00
miterosan
16db81e9b5 Extract the message hadling logic into IncomingMessagesHandler 2018-07-24 04:54:11 +02:00
miterosan
9a6d92bb22 Rename fetchMsgReq to fetchMessageReq in ChannelManager.cs 2018-07-23 22:09:05 +02:00
Dean Herbert
1ab75529a1 Simplify user channel message population code 2018-07-23 21:15:52 +02:00
Dean Herbert
0aacde836a Move private channel constructor to own class 2018-07-23 20:46:44 +02:00
miterosan
3140b2e15c Fix duplicate messages appearing 2018-07-09 22:14:21 +02:00
miterosan
290b6e5f1d Fix the crash in the visual testcase 2018-07-09 22:09:27 +02:00
miterosan
ec914a5095 Fix crash when the local echo is send to the wrong channel. 2018-07-09 21:00:39 +02:00
miterosan
f681ef41ac Rename MAX_HISTORY to MaxHistory, added some logging on failures, use a lamda in ChatOverlay instead of a method pointer. 2018-07-09 20:39:16 +02:00
miterosan
263e68de91 Use a custom channel not found exception. 2018-07-09 18:45:11 +02:00
miterosan
29e8c70ed7 Only use one tabControl (channeltabcontrol). Fix that the Channel messages did not refresh. 2018-04-18 20:46:42 +02:00
miterosan
142e1b8587 update the line endings 2018-04-14 13:32:48 +02:00
miterosan
1b51da70af Create an abstraction for APIMessagesRequest 2018-04-14 13:23:16 +02:00
miterosan
e39f5a1adf Rename var chatmanager -> channelManager
Apply requested changes
2018-04-12 23:19:13 +02:00
miterosan
a5e0311253 Trim whitespaces 2018-04-11 20:53:35 +02:00
miterosan
c2020742b2 Actually use the fact that ChannelManager is now a component 2018-04-11 20:37:51 +02:00
miterosan
2056258def Fix code sanity 2018-04-11 20:31:16 +02:00
miterosan
3860594f40 Rename everything into channel and remove everything chat 2018-04-11 20:01:57 +02:00