Dan Balasescu
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15c9416244
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Rename method
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2023-12-01 18:47:40 +09:00 |
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Dan Balasescu
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a94180c8c6
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Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch
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2023-12-01 18:26:59 +09:00 |
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Dan Balasescu
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894c31753b
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Add initial support for aborting multiplayer games
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2023-12-01 15:31:06 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dan Balasescu
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2923c10cd8
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Rewrite rooms to store multiple active countdowns
Update test to the new structure
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2022-09-05 19:03:26 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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0b6db31511
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Guard other multiplayer client calls with exception handling
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2022-03-31 19:45:38 +09:00 |
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Dan Balasescu
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9963efce51
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Improve ready/countdown button UX
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2022-03-25 18:40:32 +09:00 |
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Dan Balasescu
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3ad092d808
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Always show the countdown button when host
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2022-03-25 18:29:00 +09:00 |
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Dean Herbert
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b1f0f89fdd
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Simplify AutoStart and Host checks
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2022-03-25 15:41:01 +09:00 |
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Dan Balasescu
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40eca0fbe2
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Merge branch 'master' into multiplayer-auto-countdown
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2022-03-24 18:11:51 +09:00 |
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Dan Balasescu
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96a447f68b
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Rename Multiplayer prefix to button classes
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2022-03-24 14:28:38 +09:00 |
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Dan Balasescu
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a83a90e675
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Rename countdown Delay -> Duration
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2022-03-23 15:21:16 +09:00 |
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Dan Balasescu
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9138aaf780
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Split MultiplayerReadyButton
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2022-03-23 10:38:56 +09:00 |
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