Handle link action in `OsuMarkdownLinkText`
Prevent skin editor crash when scaling 0 area drawables
DocumentUrl
CreateChildDependencies
Co-authored-by: Dean Herbert <pe@ppy.sh>
Disallow using scroll wheel for gameplay bindings
Some skinnable drawables can have 0 width or height in certain cases, leading to division by 0 and a crash when the position is updated.
Add language selection and general structure for localisation support
Fix colour hit error meter incorrectly assuming taiko hits were of correct colour
Fix sliders jumping around the screen on movement
InputKey
BeatmapSkin
Fix editor placement ending early if a blueprint becomes alive from a pool
Fix legacy combo counter not accounting for song progress bar
Ensure `RegenerateAutoplay` is only run once per frame
Limit automatically calculated HUD offsets to keep menu items on screen
OrderBy
Closes https://github.com/ppy/osu/issues/12630.
Refactor beatmap set covers into using `ModelBackedDrawable<T>`
Fix DHOs not receiving initial skin changed events
Fix HUD overlay positioning logic not accounting components properly
RegenerateAutoplay
Fix checkmark being hidden after clicking current waveform opacity setting