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h1or4dme8
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osu-lazer
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2026-05-23 19:00:09 +08:00
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75,266
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4
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796
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12e29f0bcc9f80c221c5e97693613c8ca4ba94de
Commit Graph
15 Commits
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Apply batch fixing of built-in types using
var
Dean Herbert
·
2021-10-27 13:04:41 +09:00
6944151486
Reduce final fill alpha of main menu confirm-to-exit
Dean Herbert
·
2021-01-18 18:22:21 +09:00
0560eb4120
Add setting to adjust hold-to-confirm activation time
Dean Herbert
·
2019-09-19 14:06:25 +09:00
177a789d79
Dim music volume when holding to confirm
Dean Herbert
·
2019-06-04 18:37:26 +09:00
7d2a75b350
Turn on warnings, resolve issues
smoogipoo
·
2019-04-25 17:36:17 +09:00
0bd35ab7bb
Update variable names
Also cleans up some weird code
Dean Herbert
·
2019-02-22 17:51:39 +09:00
3fe4b8fd1c
Update with framework bindable changes
smoogipoo
·
2019-02-21 18:56:34 +09:00
bca347427f
Update licence header (and remove year)
Dean Herbert
·
2019-01-24 17:43:03 +09:00
8617aaa2a7
OpenTK -> osuTK
smoogipoo
·
2018-11-20 17:14:59 +09:00
f27bd3ef3e
Fix class name
Dean Herbert
·
2018-05-22 16:04:36 +09:00
5f8eb6d823
Share code with HoldToConfirm implementations elsewhere
Dean Herbert
·
2018-05-22 01:44:06 +09:00
ebda287e81
Add tests and expand functionality to ensure single fire
Dean Herbert
·
2018-05-10 17:31:16 +09:00
fadb1a5e0b
Implement a hold-to-confirm screen when exiting game using escape key
Dean Herbert
·
2018-05-10 17:07:19 +09:00
5df9f126d1