Dan Balasescu
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12c84df208
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Merge pull request #10371 from peppy/fix-gameplay-seek-sample-pausing
Fix seeking in replays not correctly pausing samples
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2020-10-05 17:13:43 +09:00 |
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Dan Balasescu
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0c93de858e
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Merge pull request #10373 from peppy/fix-hitobject-samples-cut-off
Don't stop non-looping samples immediately when pausing
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2020-10-05 17:13:11 +09:00 |
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Dean Herbert
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d43ea68709
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Merge branch 'master' into fix-gameplay-seek-sample-pausing
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2020-10-05 16:21:28 +09:00 |
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Dean Herbert
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a69b1636be
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Update tests
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2020-10-05 15:18:28 +09:00 |
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Dean Herbert
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e1c4c8f3d5
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Add failing test coverage of gameplay sample pausing (during seek)
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2020-10-05 14:27:51 +09:00 |
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Dean Herbert
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432ba7cdf9
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Add test coverage of exit-without-save
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2020-10-04 23:57:35 +09:00 |
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Dan Balasescu
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3a81602d0c
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Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
Fix HitObject samples getting stuck in a playing state on seeking far into the future
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2020-10-01 18:08:17 +09:00 |
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smoogipoo
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7890319802
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Merge branch 'master' into adjust-hit-result-types
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2020-10-01 16:19:07 +09:00 |
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Dean Herbert
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4b70fe8585
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Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
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2020-09-30 22:46:09 +09:00 |
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Dean Herbert
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367b35bb10
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Merge branch 'master' into fix-storyboard-sample-pausing
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2020-09-30 22:42:26 +09:00 |
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Dan Balasescu
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6dab5c2ceb
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Merge branch 'master' into fix-editor-silence-on-seek
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2020-09-30 21:33:15 +09:00 |
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Dean Herbert
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e760ed8e01
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Fix scroll wheel being handled by base test scene
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2020-09-30 16:39:02 +09:00 |
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Dean Herbert
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1dd354120b
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Fix beatmap potentially changing in test scene
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2020-09-30 16:16:14 +09:00 |
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Dean Herbert
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2ef09a8730
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Populate test scene with control points
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2020-09-30 16:06:58 +09:00 |
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Dean Herbert
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414c40d298
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
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smoogipoo
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f439c1afbc
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
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Dean Herbert
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2f26728cdb
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Add test coverage of editor sample playback
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2020-09-29 15:29:56 +09:00 |
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Dean Herbert
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56c8e4dacf
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Fix failing tests
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2020-09-29 14:25:39 +09:00 |
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Dean Herbert
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d6f3beffb6
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Use existing bindable flow instead
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2020-09-29 12:50:17 +09:00 |
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Bartłomiej Dach
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8d9945dea8
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Change until step to assert for consistency
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2020-09-27 11:28:23 +02:00 |
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Bartłomiej Dach
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00aea77489
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Fix potential instability of overlay activation tests
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2020-09-27 11:18:13 +02:00 |
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Dean Herbert
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8b255f4579
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Fix test failures
The issue was the ArchiveModelManager change; the test local change is
just there because it makes more sense to run for every test in that
scene.
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2020-09-25 18:40:22 +09:00 |
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Dean Herbert
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71e1f981fe
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Merge branch 'file-selector' into editor-load-audio
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2020-09-25 12:44:00 +09:00 |
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Dean Herbert
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a8c85ed882
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Add test for filtered mode
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2020-09-25 12:42:37 +09:00 |
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Dean Herbert
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9846d87eb0
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Fix misleading step name (and add comment as to its purpose)
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2020-09-25 12:25:50 +09:00 |
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Dean Herbert
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d602072ee3
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Use SingleOrDefault where feasible
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2020-09-25 12:24:41 +09:00 |
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Dean Herbert
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dbc522aede
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Remove weird using
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2020-09-24 22:41:52 +09:00 |
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Dean Herbert
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94c1cc8ffa
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Fix test runs under headless
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2020-09-24 22:25:04 +09:00 |
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Dean Herbert
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011b176244
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Add test coverage of audio track changing
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2020-09-24 22:00:13 +09:00 |
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Dean Herbert
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ea77ea4a08
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Add basic testing of new beatmaps persistence
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2020-09-24 20:56:35 +09:00 |
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Dean Herbert
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937d5870b3
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Add a basic file selector with extension filtering support
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2020-09-24 20:54:25 +09:00 |
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Dean Herbert
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eb39f6dbd8
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Update failing test to find correct download button
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2020-09-24 13:17:03 +09:00 |
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Dean Herbert
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673a75c46c
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Fix failing test
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2020-09-23 21:06:11 +09:00 |
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Salman Ahmed
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522e2cdbcd
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Avoid embedding NUnit Assert inside test steps if possible
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2020-09-19 05:56:35 +03:00 |
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Salman Ahmed
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1e1422c16a
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Samples don't get paused...
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2020-09-19 05:55:39 +03:00 |
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Salman Ahmed
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b3ffd36b65
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Use lambda expression instead
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2020-09-19 05:55:28 +03:00 |
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Salman Ahmed
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6aa84424e4
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Merge remote-tracking branch 'upstream/master' into fix-new-samples-starting-while-gameplay-paused
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2020-09-19 05:53:04 +03:00 |
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smoogipoo
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c7d24203ce
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Make beatmap conversion support cancellation tokens
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2020-09-17 17:40:05 +09:00 |
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Dan Balasescu
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93269606cd
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Merge pull request #10163 from peppy/avoid-test-main-menu-track-change
Pause playback in present tests to avoid track inadvertently changing at menu
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2020-09-16 14:56:15 +09:00 |
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Salman Ahmed
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105634c099
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Add test case ensuring correct behaviour
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2020-09-16 01:59:41 +03:00 |
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Dean Herbert
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dbfaa4a0df
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Remove beatmap paths from tests where they would result in exceptions
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2020-09-15 22:50:44 +09:00 |
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Dean Herbert
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e43e12cb2d
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Pause playback in present tests to avoid track inadvertently changing at menu
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2020-09-15 20:17:59 +09:00 |
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Dan Balasescu
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8f5115b4e8
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Merge branch 'master' into fix-test-storage-weirdness
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2020-09-15 19:32:52 +09:00 |
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Dean Herbert
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f7c9c80566
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Force OsuGameTests to use a unique storage each run
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2020-09-15 19:01:32 +09:00 |
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Dean Herbert
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d03bfec807
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Merge branch 'master' into fix-test-storage-weirdness
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2020-09-15 16:54:06 +09:00 |
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Dan Balasescu
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16ae83c499
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Merge branch 'master' into editor-clipboard
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2020-09-15 16:05:43 +09:00 |
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Dan Balasescu
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980511df9b
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Merge pull request #10156 from Joehuu/add-collections-to-beatmap-options
Add manage collections button to beatmap options
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2020-09-15 15:55:30 +09:00 |
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Dean Herbert
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9e73237a90
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Fix score present tests potentially succeeding a step when they shouldn't
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2020-09-15 15:21:03 +09:00 |
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Dean Herbert
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3242b10187
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Change order of dependency caching to promote use of locals
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2020-09-15 15:00:04 +09:00 |
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Dean Herbert
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15e423157b
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Fix tests that access LocalStorage before BDL
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2020-09-15 14:17:40 +09:00 |
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