Dean Herbert
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b8cd3cdbbc
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Various updates to ruleset and primary key usages to move closer to realm support
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2022-01-12 16:57:13 +09:00 |
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Dan Balasescu
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38a51b9ce0
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Add comment
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2022-01-11 13:54:12 +09:00 |
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Dan Balasescu
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81fed4c6bf
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Use time=0 as for the first control point
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2022-01-11 12:55:17 +09:00 |
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Dean Herbert
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51a353e12d
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Rename BeatmapInfo.Version to DifficultyName to match underlying interface
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2021-11-11 17:20:53 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Dean Herbert
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0ab8dcc2a0
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Fix taiko weird difficulty multiplier failing on double convert
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2021-10-06 15:18:06 +09:00 |
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Dean Herbert
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b339c149d8
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
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smoogipoo
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18e3f8c233
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Sort beat lengths rather than linear search
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2021-02-08 19:03:19 +09:00 |
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smoogipoo
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b40b159acb
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Round beatlength
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2021-02-08 18:52:50 +09:00 |
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smoogipoo
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69ca440ae5
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Merge branch 'master' into more-accurate-most-common-bpm
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2021-02-08 18:40:58 +09:00 |
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Dean Herbert
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d6e6b4bbee
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Revert forced cloning of ControlPointInfo
This reverts commit 3c3e860dbc .
Closes https://github.com/ppy/osu/issues/11491.
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2021-01-15 17:34:59 +09:00 |
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smoogipoo
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24e991a5ef
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Actually return beat length and not BPM
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2021-01-15 14:35:09 +09:00 |
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smoogipoo
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c6e9a6cd5a
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Make most common BPM more accurate
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2021-01-15 14:28:49 +09:00 |
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Dean Herbert
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3c3e860dbc
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Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter)
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2021-01-07 23:52:04 +09:00 |
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smoogipoo
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348d88846d
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Add IBeatmap<T> interface for typed hitobject retrieval
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2019-08-28 20:19:22 +09:00 |
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Dean Herbert
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ce62f6b56e
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ToString should never return null
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2019-08-12 01:40:11 +09:00 |
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Unknown
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cc4ee2df05
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add ToString() override to Beatmap class
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2019-08-11 16:41:56 +02:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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ec9f23ab73
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Make IBeatmap.HitObjects an IReadOnlyList
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2018-10-11 19:53:07 +09:00 |
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smoogipoo
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397d93660a
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Don't deep-clone beatmapinfo/control points
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2018-05-17 13:17:33 +09:00 |
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smoogipoo
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2bab08c437
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Fix post-merge errors
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2018-05-11 14:08:17 +09:00 |
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smoogipoo
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73465c35fa
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Merge remote-tracking branch 'origin/master' into ruleset-beatmap-statistics
# Conflicts:
# osu.Game/Beatmaps/Beatmap.cs
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2018-05-11 14:05:40 +09:00 |
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Dean Herbert
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40c1b24b3d
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Move IBeatmap to its own file
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2018-05-10 19:51:40 +09:00 |
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smoogipoo
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5489976c20
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Implement ruleset-specific beatmap statistics
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2018-05-07 15:51:08 +09:00 |
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smoogipoo
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66b3b295e7
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Use IBeatmap wherever possible
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2018-04-19 20:44:38 +09:00 |
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smoogipoo
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e666a82e1f
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Fix cloning
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2018-04-19 18:59:09 +09:00 |
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smoogipoo
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b5a55a0dce
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Make an interface for beatmaps
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2018-04-19 18:58:40 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Dean Herbert
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9a0fc9e29a
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Move combo colours completely out of beatmap
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2018-03-20 16:24:06 +09:00 |
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Dean Herbert
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e43de68ad3
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Move colour parsing to LegacyDecoder
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2018-03-13 19:13:50 +09:00 |
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Dean Herbert
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217dd2ecdc
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Initial push for better decoders
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2018-03-09 21:24:15 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
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c99ea32574
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Merge branch 'master' into beatmap-serialization
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2017-12-21 13:39:39 +09:00 |
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smoogipoo
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f5f7658e90
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Don't serialize TotalBreakTime
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2017-12-07 14:40:28 +09:00 |
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smoogipoo
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b584178e85
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Make Beatmap ISerializable and add more JsonIgnores
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2017-12-06 00:37:37 +09:00 |
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Aergwyn
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7080711cb2
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remove unnecessary using
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2017-11-30 20:13:10 +01:00 |
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Aergwyn
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c16925059c
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split parsing a beatmap and parsing a storyboard
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2017-11-30 19:16:13 +01:00 |
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Aergwyn
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016057ab01
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readd storyboard to beatmap + minor cleanup
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2017-11-30 16:49:53 +01:00 |
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Aergwyn
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96f5bd3323
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remove Storyboard from Beatmap, add it to WorkingBeatmap
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2017-11-29 21:54:04 +01:00 |
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Dean Herbert
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5d5ea5fb2e
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Fix all remaining db structure issues
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2017-10-19 14:05:11 +09:00 |
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Dean Herbert
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cd722e4abb
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Fix beatmap author being stored in two different places
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2017-10-14 11:39:55 +09:00 |
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Dean Herbert
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12a9cbad56
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Allow Beatmap to populate some metadata defaults if they aren't provided via BetamapInfo
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2017-10-02 21:54:26 +08:00 |
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Damnae
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bab3ef0669
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Rename storyboard classes.
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2017-09-13 11:22:24 +02:00 |
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Damnae
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12de737084
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Merge branch 'master' into storyboards
# Conflicts:
# osu.Game/Beatmaps/Beatmap.cs
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2017-09-08 21:46:34 +02:00 |
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Damnae
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57e53ff03a
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Fix diff-specific storyboard content being lost after loading.
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2017-09-08 21:36:30 +02:00 |
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Dean Herbert
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a528173943
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Ensure that WorkingBeatmap's Beatmap is never null
Also ensures some extra fields inside Beatmap have non-null defaults.
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2017-09-08 19:05:14 +09:00 |
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Damnae
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e547416193
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Storyboards implementation.
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2017-09-08 09:08:52 +02:00 |
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Dean Herbert
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e75f438c29
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Add difficulty application mods
Also fixes circular references when using IJsonSerializable.
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2017-08-07 08:54:54 +09:00 |
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Dean Herbert
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fce580d717
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Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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