Dan Balasescu
24fd411720
Merge pull request #19594 from BlauFx/improve_retry_behaviour
...
Skip song intro on quick restart
2022-08-16 20:18:12 +09:00
Dean Herbert
9a1a7bae89
Make test actually test things
2022-08-16 14:40:02 +09:00
Dean Herbert
6761f869f9
Modify flow to avoid weird bindable and value resetting
2022-08-16 14:17:35 +09:00
Dean Herbert
a15e6f19aa
Fix running TestScenePlayerLoader
interactively leaving volume in a bad state
2022-08-16 13:40:46 +09:00
Dean Herbert
c9baadcf88
Merge branch 'master' into improve_retry_behaviour
2022-08-16 13:06:04 +09:00
Bartłomiej Dach
a494e55d93
Adjust test scene to reflect new behaviour
2022-08-15 20:43:19 +02:00
Bartłomiej Dach
f0ad31b650
Add failing test case
2022-08-15 20:38:22 +02:00
Bartłomiej Dach
5ff2e41a55
Add preset column to mod select test scene
2022-08-15 18:38:37 +02:00
Dean Herbert
1696a905ba
Reduce exposed properties in GameplayClockContainer
2022-08-15 20:22:36 +09:00
Dean Herbert
704568ae3b
Remove remaining usage of GameplayClock
2022-08-15 20:22:36 +09:00
Dean Herbert
87760bbc06
Fix IsCatchingUp
not being in correct state
2022-08-15 20:17:48 +09:00
Dean Herbert
04d88b8216
Use constraint based assertions in TestSceneFrameStabilityContainer
2022-08-15 19:19:19 +09:00
Dean Herbert
27569e2ed5
Remove FrameStableClock
(and redirect usages to FrameStabilityContainer
)
2022-08-15 19:19:19 +09:00
Dean Herbert
f81c7644b4
Make GameplayClockContainer
also an IGameplayClock
and expose to remaining tests
2022-08-15 18:30:53 +09:00
Dean Herbert
c8764cb333
Move all usage of GameplayClock
to IGameplayClock
2022-08-15 18:30:53 +09:00
Dean Herbert
6d78218142
Update usages of GameplayClockContainer.GameplayClock
to access properties directly
2022-08-15 18:08:49 +09:00
Dean Herbert
58146598c8
Update TestSceneEditorClock
to use constraint-based assertions
2022-08-15 18:08:05 +09:00
Nao
c940f5abcb
Merge branch 'master' into ruleset-localization
2022-08-14 15:17:44 -04:00
naoei
784ce4d23d
Add test coverage for localisable setting source
2022-08-14 15:06:33 -04:00
Ryuki
2aa3a1b50d
Rename all "KeysPerSecond" usages to "ClicksPerSecond"
2022-08-14 20:12:11 +02:00
Ryuki
9dc806506e
Make ActionListener
and KeysPerSecondCalculator
not rely on events to add timestamps
2022-08-14 19:31:14 +02:00
Dean Herbert
a90967715c
Add test coverage of new imports not correctly being filtered by collection filter
2022-08-12 15:06:34 +09:00
Dean Herbert
5111bad86c
Refactor TestScenePlaylistOverlay
to use realm for testing
...
Removes the dual-purpose flow which existed only for testing.
2022-08-12 15:06:34 +09:00
Ryuki
3c6461b9e4
Remove KPS acronym usage
2022-08-11 10:01:39 +02:00
Ryuki
0e1efbd865
Rename DrawableCookieziRuleset
to MockDrawableRuleset
2022-08-11 01:04:06 +02:00
Ryuki
d58d5eebe2
Add basic tests for KPS
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Created private mock classes to use them in place of `GameplayClock` and
`DrawableRuleset`.
2022-08-11 00:51:13 +02:00
naoei
3e38baca3c
Change ruleset mod description types
2022-08-10 16:09:11 -04:00
Dean Herbert
7c6e5a1085
Add test coverage of case insensitive audio equality
2022-08-10 16:06:56 +09:00
Dean Herbert
d59f4720f1
Merge pull request #19664 from peppy/test-assertions
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Update multiple tests to use new assert output for easier to understand failures
2022-08-09 23:15:16 +09:00
Dan Balasescu
41af03dec5
Merge pull request #19597 from frenzibyte/hotfix-multi-spectator-results-screen
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Fix multi-spectator potentially getting stuck for passed players (hotfix)
2022-08-09 21:11:10 +09:00
Dan Balasescu
2de9e5f40f
Fix test failure
2022-08-09 20:23:45 +09:00
Dean Herbert
1270ee9624
Update multiple tests to use new assert output for easier to understand failures
2022-08-09 19:19:54 +09:00
Dean Herbert
aa9ced7f04
Add test coverage of ToolbarUserButton
2022-08-09 15:51:10 +09:00
Ryuki
edb8e5e33e
Temporarily emptying TestSceneKeysPerSecondCounter
until a good test can be found
2022-08-09 02:43:41 +02:00
BlauFx
e4879aa450
Add test
2022-08-08 21:12:38 +02:00
Bartłomiej Dach
eba070a0f8
Add weak test coverage of broken audio playback after soft-delete
2022-08-08 20:30:37 +02:00
Dean Herbert
a8dee17513
Fix missing DummyRenderer
in skin resources tests
2022-08-08 13:06:01 +09:00
Dean Herbert
e1189da824
Merge branch 'master' into irenderer-glwrapper
2022-08-08 12:31:53 +09:00
Dean Herbert
0537c471dc
Merge pull request #19582 from smoogipoo/apimod-json-cleanup
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Don't serialise empty mod settings
2022-08-08 11:49:08 +09:00
Salman Ahmed
f75dced305
Fix possible null assignment inspection in TestScenePreviewTrackManager
2022-08-08 02:00:24 +03:00
Bartłomiej Dach
839409d7ac
Add preset column to solo mod select overlay
2022-08-07 16:20:31 +02:00
Bartłomiej Dach
de64b83532
Add test coverage for desired user selection behaviour
2022-08-07 16:20:16 +02:00
Bartłomiej Dach
25daaa56e2
Add test coverage for desired external selection behaviour
2022-08-07 15:30:20 +02:00
Dean Herbert
4a95638756
Merge branch 'master' into mod-overlay/delete-preset
2022-08-07 12:34:25 +09:00
Dean Herbert
5946124278
Merge pull request #19612 from bdach/mod-overlay/common-delete-dialog
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Unify implementations of deletion dialogs
2022-08-07 12:18:03 +09:00
Bartłomiej Dach
6f6beddab5
Add test coverage for mod preset deletion flow
2022-08-06 21:58:55 +02:00
Bartłomiej Dach
9b3183b2b4
Implement mod preset deletion flow
2022-08-06 21:58:55 +02:00
Bartłomiej Dach
26b9adbe0c
Adjust collection deletion test to match new expectations
2022-08-06 21:07:21 +02:00
Bartłomiej Dach
cc353b872c
Add test coverage for other approval events
2022-08-06 18:21:57 +02:00
Salman Ahmed
789e8b4d8d
Fix multi-spectator test updating state after removing user
...
Removing user triggers `playingUsers.Remove`, but doing so before
updating the state leads to `EndGameplay` being called with `State ==
Playing` rather than `Quit`.
2022-08-06 05:41:26 +03:00