Dean Herbert
36b5414b1d
Update comment to hopefully explain a weird conditional better
2021-06-18 17:46:01 +09:00
Dean Herbert
df703b68ec
Merge branch 'master' into realm-key-binding-store
2021-05-25 13:41:48 +09:00
Dean Herbert
23e284b8b3
Change default skin editor shortcut to Ctrl+Shift+S
...
Avoids a conflict with song select's random rewind functionality. As
mentioned in #12776 .
2021-05-13 13:34:04 +09:00
Dean Herbert
b936043956
Add the skin editor to the game
2021-04-29 17:20:22 +09:00
Dean Herbert
8961203f08
Move guid initialisation to database model itself
2021-04-26 17:06:03 +09:00
Dean Herbert
c0b1c2f39b
Merge branch 'master' into realm-key-binding-store
2021-04-24 02:40:15 +09:00
Dean Herbert
6dd48f204c
Remove unused store resolution
2021-04-24 02:05:53 +09:00
Dean Herbert
f9603eefe5
Revert "Switch Guid implementation temporarily to avoid compile time error"
...
This reverts commit 4d976094d1
.
2021-04-24 01:59:55 +09:00
Dean Herbert
a5364b224f
Add simple key based time nudging support to editor
2021-04-22 18:47:04 +09:00
Dean Herbert
78f274d51a
Merge branch 'master' into realm-key-binding-store
2021-04-22 12:13:23 +09:00
Dean Herbert
1ff4e2076f
Merge branch 'master' into verify-tab
2021-04-13 23:05:48 +09:00
Dean Herbert
42604afcdc
Add binding for verify mode (and move enum entry to end)
2021-04-12 16:15:27 +09:00
Dean Herbert
14bd5bdc77
Merge branch 'master' into verify-tab
2021-04-12 15:14:37 +09:00
Dean Herbert
995c244cee
Remove alt-mousewheel bindings for volume adjustment
...
With the recent changes to the order of processing key bindings
(`GlobalAction`s are handled first), having the alt-wheel bindings in here causes a
regression as they are handled before `OnScroll` events.
Specifically, this means editor alt-scroll functionality no longer works
with the default bindings.
Removing the bindings fixes this, while also still allowing alt-wheel
adjustment of the volume via `VolumeControlReceptor`:
a2f50af424/osu.Game/Overlays/Volume/VolumeControlReceptor.cs (L21-L26)
In conjunction with the special case in `OsuScrollContainer`:
02d5b1352b/osu.Game/Graphics/Containers/OsuScrollContainer.cs (L103-L105)
2021-04-12 14:00:32 +09:00
Dean Herbert
8aff53172d
Remove necessity for nested PassThroughInputManger
2021-04-08 15:18:31 +09:00
Dean Herbert
08858e6426
Reorder defaults to give non-global areas priority for global actions
2021-04-07 17:42:49 +09:00
Dean Herbert
afc745f999
Merge branch 'master' into rebind-song-select
2021-04-07 17:13:25 +09:00
Dean Herbert
f08b340e81
Add nullability hinting
2021-04-06 16:49:26 +09:00
Dean Herbert
beebdb0734
Clean up implementation
2021-04-05 22:30:51 +09:00
Dean Herbert
05961e98d5
Ensure GlobalActions are handled before anything else game-wide
2021-03-30 19:03:15 +09:00
Naxess
d58ef5310b
Add verify tab
...
Currently empty, but works.
2021-03-28 17:36:22 +02:00
Dean Herbert
4d976094d1
Switch Guid implementation temporarily to avoid compile time error
2021-03-26 20:07:53 +09:00
Dean Herbert
68f2e7f61a
Use realm support for Guid
2021-01-19 18:22:36 +09:00
Dean Herbert
86f66727de
Update KeyBinding usages in line with interface changes
2021-01-15 14:57:01 +09:00
Dean Herbert
fcb4a53f37
Rename realm persisted properties to avoid casting necessity
2021-01-13 18:36:37 +09:00
Dean Herbert
9d744d629f
Update existing usages to use the main realm context where applicable
2021-01-13 18:36:37 +09:00
Dean Herbert
192e58e0c6
Update all read queries to use direct realm subscriptions/queries
2021-01-13 18:36:37 +09:00
Dean Herbert
765d9cfae1
Use direct access for query pattern
2021-01-12 17:01:40 +09:00
Dean Herbert
8f9b19a76e
Detach at point of usage, rather than point of retrieval
2021-01-12 14:45:36 +09:00
Dean Herbert
536e7229d0
Remove unused EF class and unnecessary interface
2021-01-12 14:45:36 +09:00
Dean Herbert
a1cb6d8c54
Remove unnecesssary local conversion method
2021-01-11 16:31:36 +09:00
Dean Herbert
8765aaf9e6
Use IKeyBinding for all key binding usages (and add update flow via primary key)
2021-01-11 16:31:35 +09:00
Dean Herbert
a77519c6bd
Store KeyBinding action to its own field in realm
...
Also improve the Query method for action types by using generic field
2021-01-11 15:52:49 +09:00
Dean Herbert
43f417b53a
Add and consume IKeyBindingStore interface
2021-01-11 15:52:49 +09:00
Dean Herbert
845d5cdea2
Switch guid to store as string until fody issues are resolved
...
See
https://github.com/realm/realm-dotnet/issues/740#issuecomment-755898968
2021-01-11 15:52:49 +09:00
Dean Herbert
d5ac97ece8
Add realm store / key binding implementations
2021-01-11 15:52:49 +09:00
Dean Herbert
283c69a68f
Update enum name in line with changes
2021-01-06 23:12:56 +09:00
Dean Herbert
32accc8eab
Remove "osu!direct" button
2021-01-06 22:56:10 +09:00
Joehu
b8c284b34f
Fix one more key binding string not being sentence cased
2020-12-04 00:51:46 -08:00
Ryan Zmuda
e102f2e8fa
Moved enum to bottom, change defualt bind to Shift-Tab, Fixed Notification
2020-11-30 21:38:16 -05:00
Ryan Zmuda
3994cf082d
add keybind for in game overlay
2020-11-29 20:59:02 -05:00
Dan Balasescu
220657c2cc
Merge branch 'master' into replay-pausing-support
2020-11-27 00:09:40 +09:00
Dean Herbert
1e79cb498b
Standardise binding description case to sentence casing
2020-11-26 20:07:16 +09:00
Dean Herbert
3346c06aca
Rename variable/text to be more verbose as to toggle purpose
2020-11-26 20:04:44 +09:00
Dean Herbert
72b8eef36e
Add ability to pause/resume replay playback
2020-11-24 15:41:56 +09:00
Dean Herbert
8d38d9cc93
Add hotkey to select random skin
2020-11-11 13:05:03 +09:00
Dean Herbert
8928aa6d92
Add key binding to show HUD while held
2020-10-30 14:19:40 +09:00
Dean Herbert
260ca31df0
Change default mute key to Ctrl+F4 for now
2020-09-23 12:31:50 +09:00
Dean Herbert
3062fe4411
Add editor key bindings to switch between screens
2020-09-22 15:55:25 +09:00
Joehu
f4f642fbcf
Add ability to skip cutscene with forward mouse button
2020-08-17 23:21:44 -07:00